Twisted Meadows

From Liquipedia Warcraft Wiki
[e][h]Twisted Meadows
Twistedmeadows.jpg
Creator:
Fairfax McCandlish
Tileset:
Lordareon Summer
Size:
160x160
Spawn Positions:
4, at 5,7, 2, and 10

Overview[edit]

Twisted Meadows is a four player map made by Fairfax McCandlish for Blizzard's 2003 Multiplayer Map Contest.[1] It is one of the most popular 1v1 and 2v2 maps and is to this day part of almost every tournament's map pool.

Official Map Description[edit]

The path twists, and the future is uncertain. Race for the center and the treasures it might hold, or visit a Goblin Laboratory and explore one of the small islands.

Notable Features[edit]

The islands in the map's corners including their goldmines can only be reached by air. This can be used to set up highly secured expansions.

The map contains four different types of neutral buildings:

Strategies[edit]

Due to its size Twisted Meadows often sees expansion plays and highly teched high-upkeep armies fighting. The Goblin Laboratories allow for a great harassment potential via Goblin Zeppelins and Goblin Sappers.

Human[edit]

Creeping can be done effectively by fast-building an altar and then clearing the Goblin Laboratory next to one's main base with the help of militia. Against most opponents a expansion will be set up before teching to tier 2. Siege Engines can be employed versus nightelf and undead opponents.

Nightelf[edit]

Creeping is done by AoW-creeping the Mercenary Camp/Goblin Merchant or the orange creep camp outside the main base. Trees of Life can be used to clear goldmines and set up (multiple) expansions. Mass Huntress, Tavern-heroes as well as the usual bear and dryad combination or Druid of the Talon work on this map.

Orc[edit]

The first creep camp to take is the orange one outside the main base. Alternatively, the orc player might go for harassment by disturbing his opponent's creeping. As the map is quite large, this is not always indicated. The standard strategy applies best for orc on this map: Blademaster, Shadow Hunter, Raider and Spirit Walker.

Undead[edit]

The first creep camp to take is the orange one outside the main base. Alternatively, the undead player might go for harassment by disturbing his opponent's creeping. As the map is quite large, this is not always indicated. Setting up an island expansion is fairly easy for undeads by using Gargoyles to clear the goldmine.

Statistics[edit]

Human icon small.pngvs. Nightelf icon small.png Nightelf icon small.png vs. Orc icon small.png Orc icon small.pngvs. Undead icon small.png Undead icon small.pngvs. Human icon small.png Orc icon small.pngvs. Human icon small.png Nightelf icon small.pngvs. Undead icon small.png Mirrors
Map # Σ Human icon small.png Nightelf icon small.png Human icon small.png % Σ Nightelf icon small.png Orc icon small.png Nightelf icon small.png % Σ Orc icon small.png Undead icon small.png Orc icon small.png % Σ Undead icon small.png Human icon small.png Undead icon small.png % Σ Orc icon small.png Human icon small.png Orc icon small.png % Σ Nightelf icon small.png Undead icon small.png Nightelf icon small.png % Human icon small.png Nightelf icon small.png Orc icon small.png Undead icon small.png
Twisted MeadowsTwisted Meadows    1539 250 97 153 38.8% 215 114 101 53.0% 150 84 66 56.0% 147 63 84 42.9% 153 75 78 49.0% 195 90 105 46.2% 68 148 62 50

References[edit]

  1. 2003 Map Contest, Overview of all 11 winning maps.