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Warhound

From Liquipedia StarCraft 2 Wiki
[e][h]Terran Warhound
Unit Information
Type:
Ground Unit
Cost:
 150  75  45  2
Attack 1
Targets:
Ground
Damage:
23
13.53
Unit stats
Defense:
220 1 (+1)
Attributes:
Sight:
11
Speed:
2.8125
Cargo size:
4
Strong against:
Weak against:
Note: All time-related values are expressed assuming Normal speed, as they were before LotV. See Game Speed.

Description[edit]

The Warhound was intended to be one of the new Mechanical units from the Factory. Originally planned as the spiritual successor to the StarCraft Goliath and the Thor's replacement, it was fashioned as a ground-attack only anti-mechanical unit by the Heart of the Swarm beta. Having high health, range, burst damage, and speed this unit was supposed to be effective at "Hit and Run" tactics, so long as it is not destroyed before coming into another unit's range.

When Heart of the Swarm was first unveiled to the public, the Warhound was emphasised as the replacement for the Thor, having the same splash damage attack versus air units and a heavy burst attack, ideal against armored units and kite micro. By the release of the beta for the expansion, however, developers ended up opting for an anti-ground unit with bonus damage against Mechanical units with Haywire Missiles. This was intended to allow it to be competent against Siege Tank lines. Ironically, this is the one unit it is not economical against.

It became a main focus of the TvX Heart of the Swarm meta-game due to the absurdly high health and damage value for its cost. With a faster movement than the standard 2.25 for most units and range equivalent to a Stalker, it was especially powerful in early game rushes, able to kite all Barracks and certain Gateway units before Stimpack or Charge upgrades, and was removed as of Balance Patch #2 until it could be rebalanced. However it could not be rebalanced, and was simply removed from the game.

Abilities[edit]

Caster: Warhound
Range: 10
When attacking a mechanical unit, the Warhound launches electrically charged missiles at its target dealing 30 damage per volley.

Competitive Use[edit]

For the limited time that the Warhound was in the beta, it was often the focus of early game rushes and was widely accepted as imbalanced due to its low cost, high health and high damage.

Gallery[edit]

Quotes[edit]

Warhound's quotes (sound) - YouTube video.

Trivia[edit]

  • Warhound models were used for the workers of every race on the ladder on April 1, 2013.[1][2]

Patch Changes[edit]

References[edit]