User:Roemy/Unit Statistics (detailed)  

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Contents

Key

  • Pop = Amount of vacant supply the unit requires.
  • Min = Amount of minerals required to build.
  • Gas = Amount of vespene gas required to build.
  • Time = Time it takes to build (in seconds - game speed "fast").
  • ShS = Shuttle Size - space a unit consumes in a shuttle/bunker.
  • Armor = Base Armor value + value added per upgrade. Only one upgrade for Terran structures.
  • Life = Amount of HitPoints
  • ShD = Amount of Shields (Protoss)
  • Size = Size of a unit, represented by its diameter, when standing still/attacking. Buildings listed with their dimensions.
  • Attrib = List of a unit's attributes:
    • Ar = Armored
    • Bi = Biological
    • Li = Light
    • Ma = Massive
    • Me = Mechanical
    • Ps = Psionic
    • St = Structure
  • Speed = Movement speed
  • CM = Creep modifier to movement speed
  • Vis = Sight radius
  • Range = Maximum distance in which the weapon can be activated. Sieged Tank also has a minimum range.
    (Not necessarily the maximum range.)
  • Period = Duration of an attack cycle.
  • Gnd Dmg = Amount of damage dealt to ground units + amount of damage added per upgrade.
  • Air Dmg = Amount of damage dealt to air units + amount of damage added per upgrade.
  • Bonus = Amount of bonus damage dealt + amount of damage added per upgrade.
  • Att = Number of attacks.
  • Area of Effect = Splash mechanics:
    • vL = "vertical" line, relative to the attacking unit (Hellion).
    • hL = "horizontal" line, relative to the attacking unit (Colossus).
    • R = radii of concentric circles originating from the target's center. Damage fraction for each range in brackets.
  • GuS = If each attack's damage can be reduced by a sentry's Guardian Shield.
  • PDD = If each attack can be intercepted by a Point Defense Drone.

Protoss

Production Stats Passive Stats Weapon Stats
Pop Min Gas Time ShS Armor Life Shd Size Attrib Speed CM Vis Range Period GndDmg AirDmg Bonus Att Area of Effect GuS PDD
Probe 1 50 0 17 1 0 + 1 20 20 0.750 Li,Me 2.8125 - 8 0.1 1.5000 5 - - 1 - no no
Zealot 2 100 0 38 2 1 + 1 100 50 0.750 Bi,Li 2.2500
(2.7500)
- 9 0.1 1.2000 8 + 1 - - 2 - no no
Sentry 2 50 100 37 2 1 + 1 40 40 1.250 Li,Me,Ps 2.2500 - 10 5 1.0000 6 + 1 6 + 1 - 1 - yes no
Stalker 2 125 50 42 2 1 + 1 80 80 1.250 Ar,Me 2.9531 - 10 6 1.4400 10 + 1 10 + 1 4 Ar 1 - yes yes
High Templar 2 50 150 55 2 0 + 1 40 40 0.750 Bi,Li,Ps 1.875 - 10 - - - - - - - - -
Dark Templar 2 150 125 55 2 1 + 1 40 80 0.750 Bi,Li,Ps 2.8125 - 8 0.1 1.6940 45 + 5 - - 1 - no no
Archon (4) * * +12 4 0 + 1 10 350 2.000 Ma,Ps 2.2500 - 9 3 1.7540 25 + 3 25 + 3 10 + 1 Bi 1 R: 0.25 (100%); 0.50 (50%); 1.00 (25%) yes no
Immortal 4 250 100 55 4 1 + 1 200 100 1.500 Ar,Me 2.2500 - 9 6 1.4500 20 + 2 - 30 + 3 Ar 1 - yes no
Colossus 6 300 200 75 8 1 + 1 200 150 2.000 Ar,Ma,Me 2.2500 - 10 6 (9) 1.6500 15 + 2 - - 2 hL: 0.15 wide, 2.80 long yes no
Observer 1 50 100 40 - 0 + 1 40 20 0.0000 Li,Me 1.8750
(2.8125)
- 11 - - - - - - - - -
Warp Prism 2 200 0 50 - 0 + 1 100 40 1.7500 Ar,Me,Ps 2.5000
(3.3750)
- 10 - - - - - - - - -
Phoenix 2 150 100 35 - 0 + 1 120 60 1.5000 Li,Me 4.2500 - 10 4 1.1100 - 5 + 1 5 Li 2 - yes yes
Void Ray
Stage 3
vs Massive
3 250 150 60 - 0 + 1 150 100 2.0000 Ar,Me 2.2500 - 10 6 0.6000 6 + 1
8 + 1
-
6 + 1
8 + 1
-
4 Ar
8 + 1 Ar
+20%
1 - yes no
Carrier 6 350 250 120 - 2 + 1 300 150 2.5000 Ar,Ma,Me 1.8750 - 12 6 (0.5) - - - - - - -
Interceptor - 25 0 8 - 0 + 1 40 40 0.5000 Li,Me 7.5000 - 7 2 3.0000 5 + 1 5 + 1 - 2 - yes no
Mothership 8 400 400 160 - 2 + 1 350 350 2.7500 Ar,Ma
Me,Ps
1.4062 - 14 7 2.2100 6 + 1 6 + 1 - 6 - yes yes
Photon Cannon - 150 0 160 - 1 150 150 2x2 Ar,St - - 11 7 1.2500 20 20 - 1 - yes yes
Psi Storm - - - - - - - - - - - - - - 4.0000 10 10 - 8 R: 1.50 (100%) no no

Terran

Production Stats Passive Stats Weapon Stats
Pop Min Gas Time ShS Armor Life Shd Size Attrib Speed CM Vis Range Period GndDmg AirDmg Bonus Att Area of Effect GuS PDD
SCV 1 50 0 17 1 0 + 1 45 - 0.750 Bi,Li,Me 2.8125 - 8 0.1 1.5000 5 - - 1 - no no
MULE - - - - 1 0 + 1 60 - 0.750 Li,Me 2.8125 - 8 - - - - - - - - -
Marine
(stimmed)
1 50 0 25 1 0 + 1 45 + 10 - 0.750 Bi,Li 2.2500
3.3750
- 9 5 0.8608
0.5739
6 + 1 6 + 1 - 1 - yes no
Marauder
(stimmed)
2 100 25 30 2 1 + 1 125 - 1.125 Ar,Bi 2.2500
3.3750
- 10 6 1.5000
1.0000
10 + 1 - 10 + 1 Ar 1 - yes yes
Reaper
vs Buildings
1 50 50 45 1 0 + 1 50 - 0.750 Bi,Li 2.9531
(3.8398)
- 9 4.5
5
1.1000
1.8000
4 + 1
30 + 3
- 5 + 0 Li
-
2
1
- yes
no
no
yes
Ghost 2 200 100 50 2 0 + 1 100 - 0.750 Bi,Ps 2.2500 - 11 6 1.5000 10 + 1 10 + 1 10 + 1 Li 1 - yes no
Hellion
(w/ Pre-Igniter)
2 100 0 30 2 0 + 1 90 - 1.250 Me,Li 4.2500 - 10 5 2.5000 8 + 1 - 6 Li
11 Li
1 vL: 0.15 wide, 0.1 .. 6.65 long yes no
Siege Tank
(sieged)
3 150 125 50 4 1 + 1 160 - 1.750 Ar,Me 2.2500
-
- 11 7
2..13
1.0400
3.0000
15 + 2
35 + 3
- 10 + 1 Ar
15 + 2
1
1
-
R: 0.4687 (100%); 0.7812 (50%); 1.2500 (25%)
yes
yes
no
no
Thor 6 300 200 45 8 1 + 1 400 - 1.625 Ar,Ma,Me 1.8750 - 11 7
10
1.2800
3.0000
30 + 3
-
-
6 + 1
-
6 Li
2
4
-
R: 0.5000 (100%)
yes
yes
no
yes
Viking mech 2 150 75 42 2 0 + 1 125 - 1.500 Ar,Me 2.2500 - 10 6 1.0000 12 + 1 - - 1 - yes no
Viking air 2 150 75 42 - 0 + 1 125 - 1.500 Ar,Me 2.7500 - 10 9 2.0000 - 10 + 1 4 + 0 Ar 2 - yes yes
Medivac 2 100 100 42 - 1 + 1 150 - 1.500 Ar,Me 2.5000 - 11 (4) - - - - - - - -
Banshee 3 150 100 60 - 0 + 1 140 - 1.500 Li,Me 2.7500 - 10 6 1.2500 12 + 1 - - 2 - yes yes
Raven 2 100 200 60 - 1 + 1 140 - 1.250 Li,Me 2.2500 - 11 - - - - - - - - -
Battlecruiser 6 400 300 90 - 3 + 1 550 - 2.500 Ar,Ma,Me 1.8750 - 12 6 0.2250 10 + 1 6 + 1 - 1 - yes yes
Missile Turret - 100 0 25 - 0 + 2 250 - 2x2 Ar,Me,St - - 11 7 + 1 0.8608 - 12 - 2 - yes yes
Planetary Fortress - +150 +150 +50 - 3 + 2 1500 - 5x5 Ar,Me,St - - 11 6 + 1 2.0000 40 - - 1 R: 0.50 (100%); 0.80 ( 75%); 1.25 ( 37.5%) no no
Auto-Turret - - - - - 0 + 2 150 - 2x2 Ar,Me,St - - 7 6 + 1 0.8000 8 8 - 1 - yes no
Point Defense Drone - - - - - 0 + 2 50 - 1.250 Li,Me - - 7 8 + 1 - - - - - - no no
Tactical Nuke - 100 100 60 - - 100 - - - - - - - 10.000 300 300 200 Bu 1 R: 4.0 (100%); 6.0 ( 50%); 8.0 ( 25%) no no
Seeker Missile - - - - - - - - - - - - - - - 100 100 - 1 R: 0.50 (100%); 1.00 ( 50%); 2.00 ( 25%) no no

Zerg

Production Stats Passive Stats Weapon Stats
Pop Min Gas Time ShS Armor Life Shd Size Attrib Speed CM Vis Range Period GndDmg AirDmg Bonus Att Area of Effect GuS PDD
Larva - - - (17) - 10 25 - (0) Bi,Li (0.5625) - 5 - - - - - - - - -
Drone 1 50 0 17 1 0 + 1 40 - 0.750 Bi,Li 2.8125 - 8 0.1 1.5000 5 - - 1 - no no
Broodling - - - - - 0 + 1 30 - 0.500 Bi,Li 3.8360 - 7 0.1 0.6455 4 + 1 - - 1 - no no
Changeling - - - - - 0 5 - 0.750 Bi,Li 2.2500 - 8 - - - - - - - - -
Infested Terran - - - (5) 1 0 + 1 50 - 0.750 Bi,Li 0.9375 x1.3 9 5 0.8608 8 + 1 8 + 1 - 1 - yes no
Zergling
spec.upgrades
0.5 25 0 24 1 0 + 1 35 - 0.750 Bi,Li 2.9531
(4.6991)
x1.3 8 0.1 0.6960
(0.5870)
5 + 1 - - 1 - no no
Baneling
vs Buildings
+0 +25 +25 +20 2 0 + 1 30 - 0.750 Bi 2.5000
(2.9531)
x1.3 8 0.25 - 20 + 2
80 + 5
- 15 + 2 Li
-
1 R: 2.20 (100%) no no
Roach
spec.upgrades
2 75 25 27 2 1 + 1 145 - 1.250 Ar,Bi 2.2500
(3.0000)
x1.3 9 4 2.000 16 + 2 - - 1 - yes no
Roach - burrowed 2 75 25 27 2 1 + 1 145 - 1.250 Ar,Bi 1.4060 x1.3 5 - - - - - - - - -
Hydralisk 2 100 50 33 2 0 + 1 80 - 1.250 Bi,Li 2.2500 x1.5 9 5 + 1 0.8300 12 + 1 12 + 1 - 1 - yes yes
Queen
Acid spines
2 150 0 50 2 0 + 1 175 - 1.750 Bi,Ps 0.9375 x2.7 9 3
7
1.0000
1.0000
4 + 1
-
-
9 + 1
- 2
1
- yes
yes
no
no
Infestor 2 100 150 50 2 0 + 1 90 - 1.500 Ar,Bi,Ps 2.2500 x1.3 10 - - - - - - - - -
Infestor - burrowed 2 100 150 50 2 0 + 1 90 - 1.500 Ar,Bi,Ps 2.0000 x1.3 10 - - - - - - - - -
Ultralisk 6 300 200 55 8 1 + 1
(+2)
500 - 2.000 Ar,Bi,Ma 2.9531 x1.3 9 1
1
0.8610 15 + 3 - 20 Ar 1 Arc: 180° / R: 2 (33%) no no
Overlord
spec.upgrades
- 100 0 25 - 0 + 1 200 - 2.000 Ar,Bi 0.4687
(1.8749)
- 11 - - - - - - - - -
Overseer
spec.upgrades
- +50 +50 +17 - 1 + 1 200 - 2.000 Ar,Bi 1.8750
(2.7500)
- 11 - - - - - - - - -
Mutalisk
Glaive #2
Glaive #3
2 100 100 33 - 0 + 1 120 - 1.500 Bi,Li 3.7500 - 11 3 1.5246 9 + 1.00
3 + 0.33
1 + 0.11
9 + 1.00
3 + 0.33
1 + 0.11
- 1 - yes yes
Corruptor 2 150 100 40 - 2 + 1 200 - 1.250 Ar,Bi 2.9531 - 10 6 1.9000 - 14 + 1 6 + 1 Ma 1 - yes yes
Broodlord +2 +150 +150 +34 - 1 + 1 225 - 2.000 Ar,Bi,Ma 1.4062 - 12 9.5 2.5000 20 + 2 - - 2/1 - yes no
Spine Crawler - +100 +0 +50 - 2 300 - 2x2 Ar,Bi,St (1.000) x2.5 11 7 1.8500 25 - 5 Ar 1 - yes no
Spore Crawler - +75 +0 +30 - 1 400 - 2x2 Ar,Bi,St (1.000) x2.5 11 7 0.8608 - 15 - 1 - yes yes
Fungal Growth
vs Armored
- - - - - - - - - - - - - - 4.0000 1.875
-
1.875
-
-
0.625
16 R: 2.0 (100%) - -
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