Tech Lab (Legacy of the Void)

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This article is for the Legacy of the Void multiplayer version. For the Heart of the Swarm version, see Tech Lab (Heart of the Swarm). For the Wings of Liberty version, see Tech Lab (Wings of Liberty).
[e][h]Terran Tech Lab
Building Information
Cost:
Minerals 50 Gas 25 Game Speed 18
Defence:
400 Armor 1 (+2) (Armored, Structure, Mechanical)
X
Requirements:

Description[edit]

The Tech Lab is an add-on for the Barracks, Factory and Starport that unlocks new tech and upgrades. For example, a Barracks with a Tech Lab can produce Marauder and Ghost units.

Players can exchange the building attached to a Tech Lab to achieve tech swaps, tech rushes or early unit production. For instance, when doing a fast Banshee build, players can simultaneously build a Tech Lab on a Factory while also building the Starport. When the Tech Lab finishes, the player can float the Factory away and land the Starport next to the now free Tech Lab. Now the player can build Banshees immediately, without having to wait for a Tech Lab to build.

Effect on Buildings[edit]

Barracks[edit]

Unlocks Marauders and is a requirement for Ghosts.

Minerals 100     Gas 100     Game Speed 79 Hotkey: C
Researched from: Tech Lab
Every Marine gains a Combat Shield that gives 10 hitpoints.
Minerals 100     Gas 100     Game Speed 121 Hotkey: T
Researched from: Tech Lab
Every Marine and Marauder gain the Stimpack ability.
Minerals 50     Gas 50     Game Speed 43 Hotkey: G
Researched from: Tech Lab
Marauders gain the Concussive Shells ability.

Factory[edit]

Unlocks Siege Tanks and is a requirement for Thors.

Minerals 150     Gas 150     Game Speed 79 Hotkey: I
Researched from: Tech Lab
Improves the Hellion's bonus against Light units by +5 damage and the Hellbat's bonus against Light units by +12 damage.
Minerals 150     Gas 150     Game Speed 79 Hotkey: C
Researched from: Tech Lab
Requires: Armory
Allows Widow Mines to burrow and activate 3 times as fast.

Starport[edit]

Unlocks Ravens and Banshees and is a requirement for Battlecruisers.

High Capacity Fuel Tanks
Minerals 100     Gas 100     Game Speed 57 Hotkey: R
Researched from: Tech Lab
Increases the Medivac's fuel reserves, allowing Ignite Afterburners to last 50% longer
Recalibrated Explosives
Minerals 150     Gas 150     Game Speed 79 Hotkey: E
Researched from: Tech Lab
Increases the Seeker Missile unit's tracking range by 50% (13 to 19.5) and Increases the Seeker Missile's damage by 30%.
Minerals 150     Gas 150     Game Speed 79 Hotkey: T
Researched from: Tech Lab
Increases the Raven's starting energy by 25.
Minerals 100     Gas 100     Game Speed 79 Hotkey: C
Researched from: Tech Lab
Allows Banshees to use the Cloak ability.
Minerals 200     Gas 200     Game Speed 121 Hotkey: B
Researched from: Tech Lab
Increases the movement speed of Banshees from 3.85 to 5.25.
Advanced Ballistics
Minerals 150     Gas 150     Game Speed 79 Hotkey: N
Researched from: Tech Lab
Requires: Fusion Core
Increases the range of Liberators in Defender Mode by 4.

Removed Upgrades[edit]

Mag-Field Launchers
Minerals 100     Gas 100     Game Speed 79 Hotkey: R
Researched from: Tech Lab
Increases Cyclone's attack range by +2.

Other[edit]

  • If there is ongoing research in a Tech Lab when the attached building lifts, that research is canceled.
  • When a Tech Lab is destroyed, units that have started production in that building will finish regardless of now-missing tech requirements. Queued units which require the Tech Lab will be canceled.

Patch Changes[edit]

References[edit]