Mechanical

From Liquipedia StarCraft 2 Wiki

Mechanical Units[edit]

Units in Starcraft II can be tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

The Mechanical units, categorized by race, are listed below.

Protoss[edit]

Heart of the Swarm[edit]

Legacy of the Void[edit]

Terran[edit]

Heart of the Swarm[edit]

Legacy of the Void[edit]

Zerg[edit]

Units with Bonus Damage Against Mechanical[edit]

Terran[edit]

Positive Spells and Abilities[edit]

This is a list of beneficial spells and abilities that can only affect units with the attribute of Mechanical.

Repair.gif
Minerals.gif *
Vespene-terran.gif *
Hotkey: R
SCVs and MULEs can Repair friendly mechanical units and Terran buildings. * Cost and time varies depending on unit.

Unaffected Spells and Abilities[edit]

This is a list of spells and abilities that cannot affect units with the attribute of Mechanical; although other attributes may allow them to still be cast upon the unit.

Snipe.png
EnergyIcon.gif 50
Range: 10
Duration: 1.43 s
Damage: 170
Hotkey: R
After carefully aiming for 1.43 seconds while not taking damage, the Ghost fires a sniper round dealing 170 damage. Ignores armor. Can only target biological units.