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Light

From Liquipedia StarCraft 2 Wiki
For the team, see LighT eSports. For the Australian player, see Light (player). For the Korean player, see Light (Korean player). For the Romanian player see Light (Romanian player).

Light Units[edit]

Units in Starcraft II are tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

The Light units, categorized by race, are listed below.

Protoss[edit]

Legacy of the Void[edit]

Terran[edit]

Heart of the Swarm[edit]

Zerg[edit]

Heart of the Swarm[edit]

Units with Bonus Damage against Light[edit]

Protoss[edit]

Legacy of the Void[edit]

Terran[edit]

Legacy of the Void[edit]

Zerg[edit]

Negative Spells and Abilities[edit]

This is a list of harmful spells and abilities that have a greater effect against units with the Light attribute.

100
100
79
Researched from: Tech Lab
Improves the Hellion's bonus against Light units by +5 damage and the Hellbat's bonus against Light units by +12 damage.
Caster: Oracle
25 (-1.96/s)
Charges the Oracle's Pulsar Beam, which does 15 (+7 vs Light) spell damage to ground units while active.