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Hive (Heart of the Swarm)

From Liquipedia StarCraft 2 Wiki


This article covers the now superseded Heart of the Swarm multiplayer version of this building. For other versions see Hive (Legacy of the Void) and Hive (Wings of Liberty).
[e][h]Zerg Hive
Building Information
Cost:
 0  0
Defense:
Requirements:
Builds:
Sight:
12
Note: All time-related values are expressed assuming Normal speed, as they were before LotV. See Game Speed.

Description[edit]

The Hive is the final upgrade to the Hatchery that unlocks the Zerg players tier-three buildings. To upgrade to Hive, you must have already upgraded to a Lair as well as built an Infestation Pit. The Hive has more health and vision than the Lair or Hatchery. Upon the completion of the Hive, the Zerg player will have the ability to make an Ultralisk Cavern and a Greater Spire, as well as morph in Vipers (which do not need another building other than the Hive). These two buildings give the Zerg player great options as they unlock the Zerg's strongest air and ground units in the Brood Lord and the Ultralisk. The Hive also unlocks all level 3 unit upgrades at Evolution Chamber and Spire, and allows Adrenal Glands to be researched at the Spawning Pool.

Upgrades[edit]

100
100
71
Researched from: Hatchery
Gives certain Zerg units the ability to Burrow under the ground, rendering them invisible without detection.
100
100
60
Researched from: Hatchery
Increases the movement speed of Overlords to 1.88 and Overseers to 3.375.
200
200
130
Researched from: Hatchery
Gives Overlords the ability to transport Zerg units. Requires a Lair

Patch Changes[edit]