- This article is for the Heart of the Swarm multiplayer version, for the Wings of Liberty version see: Hellion (Wings of Liberty).
Hellion
| Type | Ground Unit |
| Description | Fast scout. Has a flame attack that damages all enemy units in its line of fire. |
| Built From | Factory |
| Cost | 100 0 30 2 |
| Attributes | Light, Mechanical |
| Attack | |
| Defense | 90 0 (+1) |
| Hotkey | E |
| Sight | 10 |
| Speed | 4.25 |
| Cargo Size | 2 |
| Strong Against |
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| Weak Against |
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[edit] Description
A fast expansion-raiding unit and anti-Melee unit when transformed into Hellbats. With a line of effect attack, the same range as a Marine's attack, Hellions excel at fighting in Choke Points on maps. With a very slow cooldown on attack and fast movement speed, this unit requires a lot of attention and micro-management to be effective.
Despite being able to activate its weapon within a range of 5, the Hellion will deal AoE damage up to a range of 5.15. The flamethrower's stream is about 0.15 wide. To unlock the Hellbat mode, an Armory is required.
With good micro, Hellions can take out large numbers of Zerglings (even Roaches prior to their range buff in patch 1.1.2 [1]).
[edit] Abilities
Hellbat Mode
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| Transforms the Hellion into its Hellbat form. Requires the Transformation Servos upgrade.
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[edit] Upgrades
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150 150 110
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Hotkey:
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I
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| Researched from: Tech Lab
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| Improves the Hellion's bonus against Light units by +5 damage.
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150 150 110
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Hotkey:
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T
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| Researched from: Tech Lab
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| Allows Hellions and Hellbats to transform between modes freely. Requires an Armory.
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[edit] Competitive Usage
- In direct army engagements, Hellions can switch to Battle Mode to change to walking pace for extra health and splash radius; more suited for engaging melee troops like Zerglings and Zealots.
- In Hellion mode, this unit favors hit & away tactics and drive-bombing mineral lines; sometimes even running right past the enemy army.
[edit] Vs.
Protoss
- Hellions are particularly useful against Protoss spellcasters, the Sentry and High Templar, and can attack Zealots. But, is far stronger for direct engagements as a Hellbat to take the brunt of the first attack wave for more stopping power to either Bio or Mech.
[edit] Vs.
Terran
- TvT has a Wall Off as a popular choice for opening safely against Hellion and Bunker rushes, so having Hellions after the opponent has expanded is better to have to places to attack and drop the same time.
- Hellbats can engage with fire-support against groups of Marines and units of that range without being kited too much but really need to be able to hit Marines and fast units as they retreat as well.
[edit] Vs.
Zerg
- Effective against Zerglings and should be occasionally used to hit both the main and natural at the same time for maximum effect. But, as an opening are the only resistance the build to Baneling and Roach busts, so Marauders or Banshees is recommended as a quick follow-up.
[edit] Gallery
[edit] Quotes
| Quotes
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| Built
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Selected
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Annoyed
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Move
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Attack
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Under Attack
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- Ready to raise some hell.
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- Talk to me, boss.
- Are you ready for this?
- Where's the hot action?
- Light it up.
- Daylight's burnin'.
- I'm waitin' on ya'.
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- Like a bat out of... Guh, forget it.
- Zerg: They're what's for dinner.
- I'm burnin' up the road like a big dog in heat.
- I am speed. Katchoow! [q 1]
- Yes in fact, I do own the road.
- Off road? Hell, I do my best work off world.
- Suspension is an integral of any vehicle. But this one requires suspension of disbelief... Get it?
- Ho' boy, I'm hotter than a June bug ridin' bareback on the hind leg of a jackrabbit with its tail on fire.
- Got a problem with alien races? Seriously, just anticipate the terrain! You'll win every time.
- Put that in your tail pipe and smoke it.
- Ain't fallin' for no banana in my tail pipe. [q 2]
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- I'm goin' in!
- Ride on!
- Hell yeah!
- Smokin'!
- Let's do this!
- Burn rubber!
- Pedal to the metal!
- Is that it?
- All day long!
- Absolutely!
- Sounds sweet!
- Word.
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- Get some!
- Death rides with me!
- Yea-haw!
- Turnin' up the heat!
- Eat napalm!
- Fire! Fire!
- Not a problem!
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- Uh... I'm in a heap a' trouble
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- ↑ from Cars
- ↑ from Beverly Hills Cop
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Hellion's quotes (video and sound) - YouTube video.
[edit] Patch Changes
| Patch 11 (version 0.13.0.15250)
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- The range has been increased from 5 to 6.
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| Patch 15 (version 0.17.0.15623)
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- Weapon upgrade bonus decreased from 1(+1 Light) to 1.
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| Patch 17 (version 0.20.0.16036) [2]
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- Hellion range reverted from 6 to 5.
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| Patch 1.4.0
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- Infernal Pre-Igniter damage upgrade decreased from 10 to 5.
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| Balance Update #2[3]
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- Battle hellions can now be built from the Factory. It has an Armory requirement.
- There is a new upgrade at the Armory that will allow transformation between Battle Mode and Normal Mode.
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| Balance Update #7[4]
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- Transformation to Hellbat no longer requires an upgrade and is enabled once an Armory is built.
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[edit] References