Ghost (Wings of Liberty Campaign)
|Description||Sniper. Can use Snipe and Cloak. Can call down Nukes built at the Ghost Academy.|
|Cost||150 150 40 2|
|Defense||100 0 (+1)|
|Energy||50 (+100) / 200 (+100)|
The Ghost is a specialized infantry unit built from a Barracks with an attached Tech Lab once a Ghost Academy has been constructed. The Ghost has a ranged attack that deals 10 damage +10 against light units, but its real power lies in its special abilities.
Snipe deals 45 damage regardless of armor to any biological unit at the cost of 25 energy. Snipe is an effective tool in a few situations. It can be queued to multiple units, allowing the Ghost to Snipe up to 8 units in quick succession. This can make the Ghost effective when dropped into Terran or Zerg Mineral lines, while whittling down an approaching enemy force or to quickly wipe out enemy harassment.
The Ghost's Cloak allows it to render itself invisible to enemies without detection. This is generally used to get the Ghost into a good position to Snipe an opponent or to sneak into a base for a Nuke.
Nuke is the Ghost's final ability and will allow the unit to calldown a Nuke on a target location provided the Ghost Academy has a Nuke ready and that the Ghost can channel for the full-time. The Nuke is a devastating ability that deals terrible, terrible damage to any buildings or units that it hits. However, the cost of using Nukes is very high and requires a lot of gas and minerals to tech to, the long "charge" time also renders it ineffective against units, as they can easily move away.
Ghost's quotes (video and sound) - YouTube video.