Cyclone

From Liquipedia StarCraft 2 Wiki
[e][h] Cyclone
Unit Information
Description:
Ground Unit
Built From:
Cost:
150 100 32 3
Attributes:
Attack 1:
Targets: Ground
Damage: 3 (+1)
DPS: 30 (+10)
Cooldown: 0.1
Bonus: +2 vs Armored
Bonus DPS: +20 vs Armored
Range: 6
Attack 2:
Targets: Air
Cooldown: 0.7
Range: 7 (Lock On)
Defence:
180 1 (+1)
N
Sight:
11
Speed:
4.13
Cargo Size:
4
Strong against:
Weak against:

Description[edit]

The Cyclone is a fast hit-and-away vehicle produced from the Factory. Has a high spell damage ability (Ignores Armor completely) called Lock-On that is ideal against aerial, high health and/or slower moving targets. In the early game this unit is often seen defending alongside Missile Turrets and Marines, and later on raiding undefended opposing mining workers and bases with Hellions.

Abilities[edit]

Caster: Cyclone
Duration: 14 s
Hotkey: C
Locks the Cyclone's weapons on the target air unit, dealing 160 damage over 14 seconds to Flying targets. Can move while firing. Cancels if target moves out of range or vision.

To use the Lock On ability, a Cyclone must move within 7 range of a target. Once Lock On is activated, a Cyclone can move away from the target for up to 15 range while still maintaining effect. Lock On lasts for 14 seconds after activation, but the effect is broken if target moves out of vision or exceeds the maximum 15 range.

Lock On is an ability and therefore ignores the armor of a targeted unit. This is important to note against high armor units like the Battlecruiser and the Carrier.

Rapid Fire Launchers
Caster: Cyclone
Improves the Lock On ability to fire the first 12 shots quickly.

Upgrades[edit]

Rapid Fire Launchers
 75      75      79 Hotkey: A
Researched from: Tech Lab
Increases the attack speed of the first 12 shots of the Cyclone's Lock On.

Removed Upgrades[edit]

Mag-Field Accelerator
 100      100      79 Hotkey: R
Researched from: Tech Lab
Increases Cyclone Lock On damage. Deals 400 damage (+400 vs. Armored) over 14 seconds to ground targets, and 400 damage (+400 vs. Armored) over 14 seconds to flying targets.
Mag-Field Launchers
 100      100      79 Hotkey: R
Researched from: Tech Lab
Increases Cyclone's attack range by +2.

Competitive Use[edit]

Cyclone uses Lock On

Vs. Protoss[edit]

Vs. Terran[edit]

  • Against Banshee openings, this unit does not win in 1v1 fights and needs to be micro'd away to keep out of the Banshee's firing range.
  • Against early Marines + Siege Tank pushes common in this mirror match, Cyclones do little except spot the attack coming across the map. Mass Hellions to kill the Marines (leaving the Tanks defenseless) is far more useful.

Vs. Zerg[edit]

Gallery[edit]

Quotes[edit]

Patch Changes[edit]

External Links[edit]

References[edit]

  1. Blizzard Entertainment (15 April 2015). "Legacy of the Void Beta Balance Update -- April 15, 2015". Battle.net.
  2. Blizzard Entertainment (9 October 2015). "Legacy of the Void Beta Balance Update -- October 9, 2015". Battle.net.
  3. Blizzard Entertainment (9 October 2015). "Legacy of the Void Beta Balance Update -- October 16, 2015". Battle.net.
  4. Blizzard Entertainment (23 May 2016). "Legacy of the Void Balance Update -- May 23, 2016". Battle.net.
  5. Blizzard Entertainment (22 November 2016). "Legacy of the Void - Patch 3.8.0 -- November 22, 2016". Battle.net.
  6. Blizzard Entertainment (8 December 2016). "Legacy of the Void Balance Update -- December 8, 2016". Battle.net.
  7. Blizzard Entertainment (14 November 2017). "STARCRAFT II 4.0 PATCH NOTES". Battle.net.