Cybernetics Core (Legacy of the Void)

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This article is for the Legacy of the Void multiplayer version. For the Heart of the Swarm version, see Cybernetics Core (Heart of the Swarm). For the Wings of Liberty version, see Cybernetics Core (Wings of Liberty).
[e][h]Protoss Cybernetics Core
Building Information
Cost:
Minerals 150 Gas 0 Game Speed 36
Defence:
550 Plasma Shield 550 Armor 1 (Armored, Structure)
B  Y
Sight:
9
Requirements:
Upgrades availiable:

Description

The Cybernetics Core (sometimes referred to as Cyber Core or just Core) is a structure on the Protoss Technology Tree, which requires a Gateway before it can be warped in. The Cybernetics Core unlocks new units and enables research of several upgrades. Possessing a Cybernetics Core unlocks the construction of Sentries and Stalkers at the Gateway, and a Mothership Core at the Nexus. It also allows the player to research the uniquely Protoss Warp Gate technology. The Cybernetics Core is also the location where upgrades for Air Weapons and Armor are researched.

Like most Protoss structures, the Cybernetics Core can only be warped in at a location powered by the Psionic Matrix. It can only research upgrades while it remains within the Matrix, otherwise it becomes unpowered and cannot function. However, even an unpowered Cybernetics Core still allows the construction of Sentries and Stalkers.

Air Weapons Upgrades

These upgrades affect the following units: Interceptor, Mothership, Mothership Core, Phoenix, Tempest, Void Ray. Levels 2 and 3 require a Fleet Beacon before they can be researched.

Air Weapons Level 1
Minerals 100     Gas 100     Game Speed 114 Hotkey: E
Researched from: Cybernetics Core
Upgrades the damage of Protoss air units.
Air Weapons Level 2
Minerals 175     Gas 175     Game Speed 136 Hotkey: E
Researched from: Cybernetics Core
Further upgrades the damage of Protoss air units. Requires a Fleet Beacon.
Air Weapons Level 3
Minerals 250     Gas 250     Game Speed 157 Hotkey: E
Researched from: Cybernetics Core
Maximizes the damage of Protoss air units. Requires a Fleet Beacon.

Air Armor Upgrades

These upgrades affect the following units: Carrier, Interceptor, Mothership, Mothership Core, Observer, Oracle, Phoenix, Tempest, Void Ray, Warp Prism. Levels 2 and 3 require a Fleet Beacon before they can be researched.

Air Armor Level 1
Minerals 150     Gas 150     Game Speed 114 Hotkey: A
Researched from: Cybernetics Core
Upgrades the armor of Protoss air units.
Air Armor Level 2
Minerals 225     Gas 225     Game Speed 136 Hotkey: A
Researched from: Cybernetics Core
Further upgrades the armor of Protoss air units. Requires a Fleet Beacon.
Air Armor Level 3
Minerals 300     Gas 300     Game Speed 157 Hotkey: A
Researched from: Cybernetics Core
Maximizes the armor of Protoss air units. Requires a Fleet Beacon.

Other Upgrades

Minerals 50     Gas 50     Game Speed 114 Hotkey: G
Researched from: Cybernetics Core
Allows Gateways to be changed into Warp Gates.

Competitive Usage

The construction of the Cybernetics Core and the timing of the Warp Gate Research is critical in four Warp Gate pushes.

Blocking Opponent Expansions

The Cybernetics Core occasionally sees use for blocking Zerg expansion Hatcheries early in the game. The Cybernetics Core has 50 more shields and health compared to a Gateway, for the same 150 mineral cost.

Gallery

Patch Changes