Co-op Missions

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Originally introduced to fans as Allied Commanders, Co-op Missions is a new game mode featured in StarCraft II: Legacy of the Void. Two players assume the role of specialized and iconic 'Commanders' from the StarCraft universe to complete a number of challenging missions.

Commanders[edit]

Legacy of the Void launched with six commanders available for free and added a seventh on December 15, 2015; future commanders will be available as purchasable downloadable content. Upon the launch of Patch 3.3, you can unlock Abathur for $4.99. Source

Missions[edit]

Initially, Co-op Missions featured five missions. A sixth mission was added on December 15, 2015,[1] and a seventh mission was added on June 13, 2016.[2]

Experience and Mastery Levels[edit]

Every played game in the Co-Op Missions grants at the end of the mission a variable amount of experience points. Once a Commander collects enough points, he will level up and gain new abilities, units or upgrades. The maximum level is 15. If the maximum level has been reached by one of the Commanders, any further experience points will go towards the mastery levels. These levels apply to every Commander who has reached the maximum level. Each of these levels grants a single Mastery Point in one of three Power Sets of a Commander. A Power Set contains two bonuses which can be upgraded up to 30 times. These bonuses add a small buff to certain units or abilities. The level cap of Mastery Levels is 90 which, in the end, allows you to maximize one entry per power set.

Weekly Mutation[edit]

Mutators are gameplay modifiers that bring a new type of challenge to Co-op Missions. For example, a mutator could cause all enemy units to be cloaked, or cause all enemy units to explode on death. Each week, players can queue for the Weekly Mutation – a mission that has a set of pre-selected mutators active. Source

# Date Name Base Mission
1 2016-05-17 - 2016-05-23 Train of the Dead Oblivion Express
2 2016-05-23 - 2016-05-30 First Strike Chain of Ascension
3 2016-05-30 - 2016-06-06 Time Lock Lock & Load
4 2016-06-06 - 2016-06-13 Bad Weather Rifts to Korhal
5 2016-06-13 - 2016-06-20 White Out Void Launch
6 2016-06-20 - 2016-06-27 War is Hell Void Thrashing
7 2016-06-27 - 2016-07-04 Temple of Pain Temple of the Past
8 2016-07-04 - 2016-07-11 Spear of your Doom Lock & Load
9 2016-07-11 - 2016-07-18 Special Delivery Void Launch
10 2016-07-18 - 2016-07-25 Urban Warfare Rifts to Korhal
11 2016-07-25 - 2016-08-01 Wheel of Misfortune Void Thrashing
12 2016-08-01 - 2016-08-08 Perfect Storm Chain of Ascension
13 2016-08-08 - 2016-08-15 Boom Town Oblivion Express
14 2016-08-15 - 2016-08-22 Dark Ritual Temple of the Past
15 2016-08-22 - 2016-08-29 Out of Order The Vermillion Problem
16 2016-08-29 - 2016-09-05 Burning Legion Lock & Load
17 2016-09-05 - 2016-09-12 Triple Threat Void Launch
18 2016-09-12 - 2016-09-19 World on Fire The Vermillion Problem
19 2016-09-19 - 2016-09-26 Flipping Out Chain of Ascension
20 2016-09-26 - 2016-10-03 Growing Threat Mist Opportunities
21 2016-10-03 - 2016-10-10 Miner Concerns Rifts to Korhal
22 2016-10-10 - 2016-10-17 Diplomatic Immunity Oblivion Express
23 2016-10-17 - 2016-10-24 Wheel of Misfortune Lock & Load
24 2016-10-24 - 2016-10-31 Breath of Destruction Mist Opportunities
25 2016-10-31 - 2016-11-07 Fright Night Rifts to Korhal

References[edit]

  1. Blizzard (2015-12-15). "Introducing Lock & Load!". battle.net.
  2. Blizzard (2016-06-13). "Introducing The Vermillion Problem". battle.net.