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|Parent Company:||Activision Blizzard|
|Founded:|| 1991 as Silicon & Synapse|
1994 as Chaos Studio
1994 as Blizzard Entertainment
|Headquarters:||Irvine, California, USA|
|Key people:|| Michael Morhaime (president and co-founder)|
Frank Pearce (vice president and co-founder)
Dustin Browder (StarCraft II lead designer)
2012 World Championship Series
2013 World Championship Series
2014 World Championship Series
Blizzard Entertainment is an American video game developer and publisher and is the company that created the StarCraft franchise.
Blizzard Entertainment was originally founded on 8 February 1991, as Silicon & Synapse, by three UCLA graduates: Michael Morhaime, Allen Adham, and Frank Pearce. Based in Irvine, California, the company originally concentrated with the creation of ports for games that were developed by other studios.[Citation needed] In 1993, the company began development of their own game titles such as Rock N' Roll Racing and The Lost Vikings. In 1994, the company renamed itself Blizzard Entertainment, Inc. before being acquired by Davidson & Associates.[Citation needed] On July 9, 2008, Activision officially merged with Vivendi Games, culminating in the inclusion of the Blizzard brand name in the title of the resulting holding company,[Citation needed] though Blizzard Entertainment remains a separate entity with independent management.[Citation needed]
Blizzard has since gone on to create several successful PC game franchises, including the Warcraft, StarCraft, and Diablo series. Blizzard also took significant steps in MMORPG development, with the development and maintenance of the game World of Warcraft. Blizzard games in the StarCraft and Warcraft franchises, in particular StarCraft, StarCraft II, and Warcraft III, have developed into flagship games in the world of professional gaming.
StarCraft: Brood War
In 2005, Blizzard started to organize its own premier event, BlizzCon. BlizzCon is an annual convention organized in order to celebrate the company's major franchises: Warcraft, StarCraft, and Diablo. In 2005, the Brood War tournament featured eight major players, including four Korean progamers: NaDa, Reach, YellOw, and Nal_rA, as well as some of the best foreigner players: Mondragon, Assem, Testie and Legionnaire.
At Blizzcon 2007, Blizzard allowed the public to play to an early version of StarCraft II.
|BlizzCon 2005 Brood War Invitational||2005 (2005-10-28 – 2005-10-29)||YellOw||Reach||R&S|
|BlizzCon 2007 Brood War Invitational||2007 (2007-08-04 – 2007-08-04)||sAviOr||Nal_rA||[ R&S]|
Wings of Liberty
Blizzard Entertainment still organize premiers tournaments in the StarCraft II era. Competitors are no longer invited directly into BlizzCon by Blizzard. Players must instead have to pass through qualifier tournaments to which they had been invited because of their ladder performance.