Biological

From Liquipedia StarCraft 2 Wiki

Biological Units[edit]

Units in Starcraft II can be tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

The Biological units, categorized by race, are listed below.

Protoss[edit]

Legacy of the Void[edit]

Terran[edit]

Heart of the Swarm[edit]

Zerg[edit]

Heart of the Swarm[edit]

Legacy of the Void[edit]

Units with Bonus Damage Against Biological[edit]

Protoss[edit]

Zerg[edit]

Negative Spells and Abilities[edit]

This is a list of harmful spells and abilities that can only affect units with the attribute of Biological.

Energy 50
Range: 10
Duration: 1.43 s
Damage: 170
Hotkey: R
After carefully aiming for 1.43 seconds while not taking damage, the Ghost fires a sniper round dealing 170 damage. Ignores armor. Can only target biological units.

Positive Spells and Abilities[edit]

This is a list of beneficial spells and abilities that can only affect units with the attribute of Biological.

Energy 50
Hotkey: T
The Queen heals a friendly, biological unit or building for 125 health.
Energy 1 per 3 HP
Hotkey: E
The Medivac automatically (or on order) heals a close-by friendly biological unit.