Barracks (Legacy of the Void)

From Liquipedia StarCraft 2 Wiki
This article is for the Legacy of the Void multiplayer version. For the previous expansions' multiplayer version, see Barracks (Wings of Liberty and Heart of the Swarm).

For the Korean Terran player, see BarrackS

[e][h] Barracks
Building Information
Cost:
150 0 46
Defence:
1000 1 (+2) (Armored, Structure, Mechanical)
B  B
Requirements:

Description[edit]

The Barracks (Rax for short) is the infantry production building for Terran; allowing them to build Marines, Marauders, Reapers and Ghosts. It is commonly used as part of a Terran wall-in and can be lifted off the ground and landed elsewhere after it has been constructed.

Unit Minerals Vespene Gas Supply Build Time Key
Marine 50 0 1 18 A
Reaper 50 50 1 32 R
Marauder 100 25 2 21 D
Ghost 200 100 2 29 G

Usage[edit]

In mech-based play, a Barracks will often be lifted to serve as a heavily armored scout or to spot for Siege Tanks. In bio-based play, this role will often be served by a Factory, as it is less important for production.

Heart of the Swarm[edit]

Reaper play is very different in Heart of the Swarm, with the unit being almost completely reworked. It's easier to harass using Bio, since it doesn't require a Tech Lab anymore.

Abilities[edit]

Hotkey: L
Lifts off a building, making it airborne and mobile. Can be used by Command Center, Orbital Command, Barracks, Factory and Starport.

Add-ons[edit]

  • Barracks can build two types of add-ons.
  • Without any add-ons, the Barracks can produce a single Marine or Reaper at one time.
Build Reactor
 50      50      36 Hotkey: C
Allows Barracks, Factory, and Starport to create 2 units simultaneously.
Build Tech Lab
 50      25      18 Hotkey: X
Research structure, a Tech Lab can fit onto Barracks, Factory, and Starport.

Patch Changes[edit]

References[edit]

  1. TL.net post on unknown Patch 16 changes - Forum post by Zelniq looking into undocumented changes.
  2. Blizzard post on bug fixes in Patch 17