Amnesia

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Melee notice.png This article is for a user made Melee Map. It is not currently part of standard competitive play


Amnesia
Creator: madsquare
TLPD: International Korean
HotS
Tileset: Mar Sara
Size: 128x128
Spawn Positions: 2 at 11' and 5'
Competition Span: 2010-09 – ?
AmnesiaLayoutlq.jpg

Overview[edit]

Amnesia is a two player map with many different paths that allow for very flexible movement. It was first used in the ESL Opencup in 2010.

Map Description[edit]

Amnesia is map that consists of a set of chokes and open areas with a lot of different pathes and routes. This is a map where you can and have to use the terrain to your advantage.
The map allows you to be aggressive early on, but at the same time suggests a macro heavy game.
The Aestetic focus lies on textures. Since it is a desert on Mar Sara, where energy of the protoss assault still radiates from the ground, there is not much vegetation around.

Notable Features[edit]

  • Optional third - Close base wich is harassable from a well travelled high ground.
  • Watchtowers - Grant vision over the three ramps closest to them.
  • Flexible pathing - The many ramps and paths connecting the center make for very diverse movement.
  • High ground - Control of the high ground path grants easy control of the first four bases.

Related Maps[edit]

Exe9: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144277
BBQ: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144949
Ice Wastes: http://www.teamliquid.net/forum/viewmessage.php?topic_id=147601
Beta Station: http://www.teamliquid.net/forum/viewmessage.php?topic_id=157581
Sapphire: http://www.teamliquid.net/forum/viewmessage.php?topic_id=158019
Emerald Plateau: http://www.teamliquid.net/forum/viewmessage.php?topic_id=174726
Dreamscape: http://www.teamliquid.net/forum/viewmessage.php?topic_id=182995

References[edit]

Discussion thread on TL:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=151574

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