Amnesia

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 This article is for a user made Melee Map. It is not currently part of standard competitive play


[e][h]Amnesia
Creator:
TLPD:
Tileset:
Mar Sara
Size:
128x128
Spawn Positions:
2 at 11' and 5'
Competition Span:
2010-09 – ?

Overview

Amnesia is a two player map with many different paths that allow for very flexible movement. It was first used in the ESL Opencup in 2010.

Map Description

Amnesia is map that consists of a set of chokes and open areas with a lot of different pathes and routes. This is a map where you can and have to use the terrain to your advantage.
The map allows you to be aggressive early on, but at the same time suggests a macro heavy game.
The Aestetic focus lies on textures. Since it is a desert on Mar Sara, where energy of the protoss assault still radiates from the ground, there is not much vegetation around.

Notable Features

  • Optional third - Close base wich is harassable from a well travelled high ground.
  • Watchtowers - Grant vision over the three ramps closest to them.
  • Flexible pathing - The many ramps and paths connecting the center make for very diverse movement.
  • High ground - Control of the high ground path grants easy control of the first four bases.

Related Maps

Exe9: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144277
BBQ: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144949
Ice Wastes: http://www.teamliquid.net/forum/viewmessage.php?topic_id=147601
Beta Station: http://www.teamliquid.net/forum/viewmessage.php?topic_id=157581
Sapphire: http://www.teamliquid.net/forum/viewmessage.php?topic_id=158019
Emerald Plateau: http://www.teamliquid.net/forum/viewmessage.php?topic_id=174726
Dreamscape: http://www.teamliquid.net/forum/viewmessage.php?topic_id=182995

References

Discussion thread on TL:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=151574