2012 Global StarCraft II League Season 4

From Liquipedia StarCraft 2 Wiki

[e][h]2012 Global StarCraft II League Season 4
League Information
South Korea
South Korea Seoul
Code Sicon.png
Ro32 & Ro16 Group play
Ro8 and on Single-elimination
Code Aicon.png
Prize pool:
₩172,800,000 (≃ $153,970)
Start Date:
End Date:
Liquipedia Tier:
South Korea Zicon small.png Life
South Korea Ticon small.png Mvp
South Korea Picon small.png Rain
South Korea Ticon small.png TaeJa
Player Breakdown
Number of Players:
Sicon.png 32Aicon.png 40
Number of Players:
Picon small.png 22
Ticon small.png 29
Zicon small.png 21
GOMTV's Premier 1v1 Global StarCraft II League returns with its fourth season in 2012 boasting a prize pool of over $150,000 spread across the 72 participants.


The 2012 Global StarCraft II League Season 4 is the fourth season of the GSL in 2012. The GSL is the league where many of the best Korean and foreign professional gamers come to compete. The format allows up to a week's preparation before each of your matches, promoting well thought out play.

KeSPA players participation[edit]

Main article about KeSPA's dispute with GOMTV and the e-Sports Federation

During the 2012 GSL Season 3, KeSPA announced that they will consider allowing their players to attempt to qualify for this season of the Global StarCraft II League, however on August 23 KeSPA announced that due to scheduling conflicts their players would not participate in this GSL season.[1]

Today, we have received an official response from KeSPA, stating that their players will, once again, not participate in the GSL Season 4 Code A qualifiers.


This announcement came as a surprise as KeSPA and ESF players have already been competing in the World Championship Series Korea Nationals and were scheduled to face off in the OnGameNet Starleague Season 1, as well as the progress made during the StarCraft II eSports Transition Conference where it was announced that the different leagues and KeSPA would be cooperating. Blizzard Korea staff immediately stated that they are disconcerted by KeSPA's announcement and will look over it and make an announcement about it soon.[2]

The next day on August 24 the eSports Federation announced that its players decided to support GOMTV in this conflict, and that all ESF players will not participate in the OSL until KeSPA's players participate in the GSL.[3] With the OSL Season 1 Round of 16 scheduled to take place on August 28 where the ESF's most prominent players were matched against KeSPA's most prominent players this boycott left KeSPA no choice but to announce that they will allow their players to participate in the next GSL Season, Season 5.[4]

On August 25 the eSports Federation replied to KeSPA's decision regarding GSL Season 5, saying that while this is a step in the right direction, they will not participate in the OSL until KeSPA players participate in the GSL and until KeSPA will allow its players to participate in any future GSL seasons as well.[5]

The conflict was resolved on August 27 when KeSPA annnounced that it will allow its players to participate in this GSL season.[6] GOMTV has agreed to move the qualifiers to September 12 as a result, and announced on August 30 that six KeSPA players will receive seeds with Jaedong and Rain being seeded to Code S and Trap, EffOrt, RorO and sOs seeded to Code A.[7]


Map Pool[edit]

GOMTV announced that for Season 4 Atlantis Spaceship and Metropolis were removed and Abyssal City was added. All maps played are GSL versions which feature a neutral supply depot below a spawning location's ramp, the absence of Gold minerals and tweaks to spawning positions. The resulting map pool is:

Whirlwind • Ohana • Cloud Kingdom • Entombed Valley • Antiga Shipyard • Daybreak • Abyssal City

Code S[edit]

2012 Schedule compared to 2011.
The New 2012 GSL Sponsorship League format.

This is the GSL's main tournament, where 32 players compete for the Sicon.png championship. See the Code S page for more details.

  • Round of 32:
    • Eight groups consisting of four players each, groups are played in a dual tournament format where all matches are Bo3.
    • 1st and 2nd places will advance to Sicon.png Ro16
    • 3rd place will drop into Code Aicon.png Ro32 and 4th place will drop into Code Aicon.png Ro48
  • Round of 16:
    • Four groups consisting of four players each, groups are played in a dual tournament format where all matches are Bo3.
    • 1st and 2nd places will advance to Sicon.png Ro8
    • 3rd and 4th places will drop into Code Aicon.png Ro24
  • Round of 8:
    • Single-elimination tournament for the Sicon.png championship. Ro8 and Semifinals are Bo5 and Grand Finals are Bo7.
    • All 8 players who make it to this round are seeded in next tournament's Code Sicon.png
  • Code Sicon.png Casters:

Code A[edit]

Simultaneous "tournament" closely integrated with Code Sicon.png. Players who lose in the first round drop out of the GSL entirely and players who win their brackets advance directly to the next season's Code S. All other players play in next season's Up and Down matches.

  • Round of 48:
    • Round consists of 40 qualified players and 8 Sicon.png Ro32 4th place finishers.
    • Winners advance to Aicon.png Ro32, losers drop out of GSL entirely and must re-qualify in next season's preliminaries.
  • Round of 32:
    • Round consists of 24 Aicon.png Ro48 winners and 8 Sicon.png Ro32 3rd place finishers.
    • Winners advance to Aicon.png Ro24, losers will play in next season's Up & Down matches.
  • Round of 24:
    • The Code Sicon.png qualification round
    • Round consists of 16 Aicon.png Ro32 winners and 8 Sicon.png Ro16 3rd and 4th place finishers
    • Winners advance to next season's Code Sicon.png, losers will play in next season's Up & Down matches
  • Code Aicon.png Casters:

Up and Down Matches[edit]

The Up and Down matches take place at the beginning of the season, they are composed of the losers of previous season's Code Aicon.png Ro32 and Ro24 and 2 seeded international players to make 30 Up & Down players. These 30 players are divided into 5 groups of 6 players.

  • First and second place from each group, a total of 10 players, will receive Code Sicon.png status.
  • The remaining 20 players will be in this season's Code Aicon.png Ro48.
  • Up & Down Casters:

Prize Pool[edit]

The total prize pool is ₩172 800 000 (Approximately $153 970 USD, €112 640 EUR).

Code S[edit]

The Code S prize pool is ₩132,000,000 (Approximately $112,551 USD, €88,048 EUR). divided among participants as follows:

Code A[edit]

* Currency conversion is based on the currency exchange rate (taken from xe.com) on May 20th, 2012. [?1000 KRW ˜ $0.85 USD ˜ €0.66 EUR]


Racial Distribution[edit]

  Protoss TerranZergRandom
Code Sicon.png Winner
Sicon.png: Finals
Sicon.png: Semifinals
Sicon.png: Round of 8
Sicon.png: Round of 16
Sicon.png: Round of 32
UD: Sicon.png Promotions
UD: Sicon.png Before
UD: Sicon.png+Aicon.png Total
UD: Aicon.png Demotions
Aicon.png: To Code Sicon.png
Aicon.png: Round of 24
Aicon.png: Round of 32
Aicon.png: Round of 48

See also[edit]

External links[edit]