Talk:5 Hatch Hydra into Muta (vs. Protoss)
From Liquipedia Starcraft Wiki
A notable game can be JD vs Bisu in the latest Proleague ACE match.
Note that JD's spire is late cuz he accidentally cancelled it. --Exteray 03:15, 8 June 2009 (UTC)
We usually try to make notable games one where the strategy mentioned wins. Looking at a game where a player lost becuase of the strategy isn't exactly instructive.
GHOSTCLAW 04:30, 8 June 2009 (UTC)
I'm not sure how this whole thing works, but I think this should be the highest priority ZvP page since it's the most common zerg BO these days.
Here's my issues with the current page:
Build Order: 1)The BO assumes zerg went 12hatch or pool without speed. This seems kind of weird to me since 9p speed is probably the most common zvp opening.
2)No mention of the 4th/5th hatchery timings.
3)No mention of 2nd/3rd gas timing.
4)BO gets very vague in general after spire.
5)Correct me if I'm wrong, but I don't think there is just 1 set timing for mutalisks. Personally I know I use 2. Either after 24 hydra, or at like 80-90 supply when the gas gets to 900.
6)No mention of lurker timing. I think this is the last bit of info that should be in the BO, since that is actually a big part of surviving with this build.
Transition: I think this section is too much of a generalization. Sure the build is good at denying a 3rd, but its common for protoss to get a 3rd up before the mutas get out. This build is still good when P gets a 3rd.
Counter: Obvious what's wrong here
--Sixghost 07:33, 8 June 2009 (UTC)
Actually I was just thinking the same thing.
Personally, this guide is the same as this one, but shittier: I'm trying to find out the difference between all 3 of these build guides: http://wiki.teamliquid.net/starcraft/3_Base_Spire_into_5_Hatch_Hydra_(vs._Protoss)
I added a few things like the 4th/5th Hatcheries and 2nd/3rd Gas timings but this should kind of be mixed in with the other one.
heaven_n: i would try to figure out the timings because they might be helpful and are really needed and as i see the mutas dont really come out at early or mid game u just mass hidra then muta just to snipe ht so this is a good build to counter toss 3rd , i have a few questions though is your 3rd hatcherie suppose to go to a 2nd expo? u 12 hatch then 11 pool then 13 hatch but is that hatch ment to go to a new expo?
Scrap this and merge?
Looking at this, it appears logical to merge it with 3 Base Spire into 5 Hatch Hydra (vs. Protoss), right? It's one of the continuations of the 5 Hatch Hydra to build some more Mutas. Voice any disagreement here, else we'll make it happen soon! --Aesop 06:22, 20 June 2009 (UTC)
This page is horrible. It has the wrong build. In 5 hatch hydra, you get your 5th hatch BEFORE gas. This page needs to be completely reworked. --Mystlord 21:28, 20 June 2009 (UTC)