The following article lists all relevant build oders and techniques for the Protoss Mirror Match Up.
- To read more about Protoss strategies in general, see also Protoss Strategy
The Protoss Mirror Match Up offers various different Build Orders. Other than in Protoss vs. Zerg, most strategies are only describing the earlier stages of a game. Build Orders dictating the game longer than the early game do not exist, as the general game flow converges towards a somewhat very general pattern. Once the openings are over and both players survived without one having a greater advantage, both will play almost identically, using a Death Ball and taking expansions, while fully opening their tech tree.
The Protoss Mirror Match Up theoretically offers a number of strategies. In most scenarios, a player chooses a One Base Build Order, Fast Expansions are less common and exotic openings are listed separately.
One Base Play
One Base Play describes every opening off one Nexus for a longer period of time. They can be furthermore distinguished between rush and tech' oriented Builds. To rush means to attack the Protoss as fast as possible, usually by building two Gateways first, while tech refers to a prioritized focus on high tech buildings.
|"One Base Build Tree"|
Fast Expansion Builds
Fast Expansion Builds are less common in competitive play, but a viable option for every player.
|"Fast Expansion Build Tree"|
This category features less common Build Orders. They're usually referred to as cheese or all-ins, due to their highly risky nature. Failing to perform these Build Orders well usually ends in a defeat.
The following techniques describe special situations in the Protoss Mirror Match Up.
- slightly dated, useful guide for PvP covering many potential scenarios as well as basics
- small guide about the basics of PvP
- covering the basics of FE Builds