Destination

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Destination
Creator: 김응서 (Earthattack)
Tileset: Badlands
Size: 128x96
Spawn Positions: 2 at 11,5
Versions: (TLPD)
Competition Span: September 2008 - Current


Contents

[edit] Description

Destination is a fairly standard two player map that was introduced in the 2008 ClubDay MBCGame Starleague. This map was also used in the 2008-2009 Shinhan Bank Proleague, and the GomTV Avaratec-Intel Classic Season 2. The map is known to host many mech TvZ's as it favors Mech over standard Bionic play.

This map is very popular for cheeses as well as proxies because of the short rush distances between the bases, as well as the fact that it is a two player map.

[edit] Notable Features

  • Cliff behind natural - The cliffs behind the naturals allow for easy tank, storm and lurker harassment of the natural.
  • Double bridge to Natural - The two narrow bridges leading into the natural make attacking more difficult. It can also work in favor of the aggressor, as breaking out of a contain is difficult.
  • Far third gas - The third gas is fairly difficult to secure because of the distance between the natural and the expansions that allow a player to secure a third gas.
  • Fairly large main - The size of the main forces the defending player to watch more space and also allows Terran to have plenty of space for their buildings.
  • No island expansions - The fact that there are no island expansions on this map forces players to defend every single one of their expansions from ground attacks.
  • Second entrance into main - The second ramp into the main (from behind the natural ramp) is blocked by minerals that must be mined out to allow units to move through.
  • Three central bridges - These bridges separate the two sides of the map, creating choke-points that can be taken advantage of or avoided, depending on the match-up.

[edit] Notable Games

[edit] Replays


[edit] Strong Build Orders

[edit] Protoss vs. Protoss

[edit] Protoss vs. Terran

[edit] Terran vs. Zerg

  • Fantasy Build Mech Play, Video — Destination’s chokes and cliffs make Mech play very strong. The way the Expansions are layed out the Terran can more or less “leapfrog” his tank line (moving it Tank by Tank) to multiple Expansions. Countered by 2 Hatchery Mutalisk and 3 Hatch Hydra.
  • 2 Starport/Wraith, Video, Video — the easily abusable cliff in the Natural forces Zerg to heavily invest in Hydralisks or Spore Colonies, while your Natural is very easy to defend form any counter due to the 2 bridge choke point. Can provide a strong economical advantage if you have sufficient Wraith micro.

[edit] Awards

Destination awarded as a Best Map of 2008–09 Season on 4th Annual Korean e-Sports Award Ceremony (December 2009).

[edit] Overall Statistics

The statistics compiled from the YGosu.Com DB.

Map Games Terran vs. Zerg Zerg vs. Protoss Protoss vs. Terran Terran vs. Terran Zerg vs. Zerg Protoss vs. Protoss First Game Last Game
Destination 1.1 1246 154–143 (51.9%) 181–135 (57.3%) 187–149 (55.7%) 111 98 88 2008.08.13 2009.11.15
  • League Statistics:  Starleague 0 games;  MSL 47 games;  Proleague 233 games;  other 966 games.
  • Best Player:  Image:Ticon_small.pngsKyHigh 26–6 (81.2%)

[edit] Protoss FE wall-ins

11 o'clock
5 o'clock

Note: the selected Cannon in the 5 o'clock setup is in range of a drone mining the back door minerals.

[edit] Terran wall-ins

[edit] Main

11 o'clock
5 o'clock
5 o'clock (alternative)

[edit] Zerg Expansion Building Placements

12 o'clock


1 o'clock
6 o'clock
7 o'clock

Note: Sunkens in the natural can be omitted

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