Blue Storm

From Liquipedia StarCraft Brood War Wiki


[e][h]Blue Storm
Creator:
김응서 (Earthattack)
Tileset:
Twilight
Size:
128x96
Spawn Positions:
2 at 1,7
Competition Span:
Sep 2007 – Aug 2008
Bluestorm.jpg


Gameplay[edit]

The direct path between bases allows for early aggression in the early game, as well as a quick scout. The path is quickly abandoned in favor of the main path in the middle game due to the size limitation. The mineral only is close to the Natural Expansion which lets a Zerg take a quick third fairly comfortably against a Protoss FE build.

The ravine in the middle along with the high basilica is very important for positioning. Each side usually takes one side of the ravine and reinforces that line constantly. If the opposing side can reach the basilica, then they will have the high ground advantage pushing into both the third Expansion and the Natural.

Description[edit]

Blue Storm was introduced into progaming in September 2007 during the GomTV MSL Season 3. It rose to be one of the more popular maps after hosting numerous epic games including Bisu vs Flash. With Zerg defeating Terran 12 times in the first 15 matches, it was quickly labeled a Zerg map. To remedy this, a second version of the map was created, modifying the Natural so that it was easier to defend from Mutalisk harass. Blue Storm has been used in all three major tournaments in Korea — Starleague, MSL, and Proleague, and awarded at 3rd Annual KeSPA Awards as the Best Map of 2007 Season.

Blue Storm was one of the four maps used in the 2008 Razer TSL.

Notable Features[edit]

  • Ravine — As a result many games tend to fold out with both players splitting the half in two (particularly in Protoss vs. Terran)
  • Natural entrance — There is a small gap besides the Natural Expansion only allowing small units to pass through. This greatly affects pathfinding and units must be rallied to the 3rd Expansion.
  • Tankable Natural — Once a Terran pushes up to the Natural it can easily siege the Natural Expansion while being protected by the terrain.
  • Exposed Natural — A major reason why Zerg was able to dominate Terran on this map is due to the fact there is a cliff backing right up behind the mineral line, making Mutalisk harass extremely effective. However, in version 1.2, more space was added behind the mineral line so Terran could place a Bunker or more Turrets, making Mutalisk harass potentially less effective in that version.

Awards[edit]

Blue Storm awarded as a Best Map of 2007 Season on 3rd Annual Korean e-Sports Award Ceremony (March 2008).

Overall Statistics[edit]

The statistics compiled from the YGosu.Com DB.

Map Games Terran vs. Zerg Zerg vs. Protoss Protoss vs. Terran Terran vs. Terran Zerg vs. Zerg Protoss vs. Protoss First Game Last Game
Blue Storm 433 51–70 (42.1%) 57–53 (51.8%) 53–47 (53%) 38 31 33 2007.09.13 2008.07.29
Blue Storm 1.2 513 73–70 (51.0%) 69–71 (49.3%) 53–61 (46.5%) 34 52 30 2007.11.20 2009.11.04
Total 946 124–140 (47.0%) 126–124 (50.4%) 106–108 (49.5%) 72 83 63 2007.09.13 2009.11.04
  • League Statistics:  Starleague 29 games;  MSL 44 games;  Proleague 131 games;  other 742 games.
  • Best Players:  Zicon small bw.png Jaedong 20–11 (64.5%),  Zicon small bw.png GGPlay 12–2 (85.7%)

Notable Games[edit]

  • Zicon small bw.png Jaedong vs. Ticon small bw.png Flash, TG-Intel Classic Season 1 Final 1set GOM orange.png
  • Picon small bw.png Pure vs. Ticon small bw.png go.go, Shinhan Bank Proleague 2008 Week 7 Day 5 4set Vod.png
  • Ticon small bw.png Flash vs. Picon small bw.png Stork, Bacchus Starleague Final 1set Vod.png
  • Ticon small bw.png Flash vs. Picon small bw.png Bisu, Bacchus Starleague Semi-Final Match A 4set Vod.png
  • Zicon small bw.png Jaedong vs. Ticon small bw.png Flash, GOMTV MSL Season 4 Quarter-Final Match C 2set Vod.png
  • Picon small bw.png Bisu vs. Zicon small bw.png Jaedong, GOMTV MSL Season 4 Ro32 Group B 1set Vod.png

Strong Build Orders[edit]

Zerg vs Terran[edit]

Zerg vs Protoss[edit]

Protoss vs. Protoss[edit]

Protoss vs. Terran[edit]

Terran wall-ins[edit]

Natural[edit]

1 o'clock
7 o'clock

Natural Ling-tight[edit]

1 o'clock
7 o'clock

Protoss Wall-ins[edit]

1 o'clock
7 o'clock

Zerg Wall-ins[edit]

7 o'clock vs Protoss[edit]

7 o'clock exp
7 o'clock 3rd

note: Spire @ 3rd base may be unplaceable because of late creep when you play 9 pool

Statistics[edit]

Terran vs. Zerg Zerg vs. Protoss Protoss vs. Terran Mirrors
Map # Σ Terran Zerg Terran % Σ Zerg Protoss Zerg % Σ Protoss Terran Protoss % Terran Zerg Protoss
Blue StormBlue Storm    517 122 62 60 51% 115 54 61 47% 136 75 61 55% 59 18 51