Rocket League

From Liquipedia Rocket League Wiki
[e][h]Rocket League
Rocket League.png
Game Information
Developer:
Release Dates:
2015-07-07 (Microsoft Windows and PlayStation 4)
2016-02-17 (Xbox One)
2016-09-08 (OS X and Linux)
Platforms:
Microsoft Windows
PlayStation 4
Xbox One
OS X
Linux

Rocket League is a Sports-Action game developed by Psyonix. It is the sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars (abbreviated SARP Battle-Cars or just SARPBC). It was released on July 7th 2015.

History[edit]

Rocket League was released on July 7th 2015 on Microsoft Windows and PlayStation 4. On February 17th 2016 it was released on Xbox One, and on September 8th 2016 it was released on OS X and Linux.

Gamemodes[edit]

Rocket League features four game modes for online and offline play in private matches. They can all be applied different mutator settings.

Soccar[edit]

Soccar is the standard gamemode in Rocket League. With team sizes from 1 to 4 players the goal is to score on the opposition using cars to hit a ball in to the opposing teams' goal. Each match lasts 5 minutes of playing time. The team with the most goals after the 5 minutes have expired wins, if teams are tied they will play a golden goal extra time. It is possible to play Soccar on all maps except for Dunk House. The mode was the only mode available with the original release.

Snow Day[edit]

Snow Day was the second game mode to be added to Rocket League. It is the same as the Soccar game mode except it is played with a Puck instead of a ball. It is only possible to play Snow Day on the DFH Stadium version Snowy and Utopia Coliseum version Snowy. The mode was added to online and offline private matches in Patch 1.11 on February 10th 2016. [1]

Hoops[edit]

Hoops is similiar to Soccar except for the goals have been replaced by hoops. It is only possible to play Hoops on Dunk House. This mode was added to online and offline private matches in Patch 1.17 on April 25th 2016. [2]

Rumble[edit]

Rumble is similiar to Soccar except each player gets a random power up every 10 seconds, which has the ability to affect the ball, the player or other players. It is possible to play Rumble on all maps except for Dunk House and the DFH Stadium version Snowy. This mode was added to online and offline private matches in Patch 1.22 on September 8th 2016.[3]

Playlists[edit]

Currently there are 7 casual and 4 competitive playlists in Rocket League. There is one retired playlist.

Casual[edit]

Competitive[edit]

Retired[edit]

Settings[edit]

Gameplay[edit]

Gameplay Settings allow the player to adjust certain aspects of how the game works for the user.

Camera Settings[edit]

Camera Settings allow the player to adjust certain aspects of how the game appears to the user.

Controls Settings[edit]

Control Settings allow the player to bind their keyboard and mouse or controller to perform various actions in-game.

Video Settings[edit]

Video Settings allow the player to adjust all the video aspects of the game such as resolution and brightness.

Audio Settings[edit]

Audio Settings allow the player to adjust all the audio aspects of the game.

References[edit]