Legendary

From Liquipedia Hearthstone Wiki
Example of a Legendary card

Legendary cards are the most rare type of card. They're usually powerful and have something unique that sets them apart from others. They're also unique in that you can only have one of each Legendary in any one deck (all other cards have a max of two per deck). This also means that owning more than one of the same Legendary has no purpose. They are Expert cards, as marked by the gemstone that all Expert cards have in the center of the card, with an orange color classifying it as Legendary. They also have a dragon on top, just like Elite and Rare monsters had in World of Warcraft.

You can obtain a Legendary card just like any other Expert card, in that they're found in Card Packs and crafted from Arcane Dust.

However the chance to obtain at least one Legendary in any one pack is low, about 5.5%, or about 1 in every 18 packs.[1]

They also cost an immense amount of Arcane Dust, 1600. Crafting a gold version of a Legendary costs 3200.

You can draft them in Arena, but the chance for one to appear is very low. The chance is slightly increased at the times when you are guaranteed to be presented with at least Rare or higher cards. This occurs on the 1st card you draft, 10th, 20th, and 30th (final) card you draft.

So far, all Legendary cards you can own in your deck are minions, there are no Legendary spells. There is one unique exception, Lord Jaraxxus, that is still technically a minion you place on the battlefield, but immediately is destroyed and replaces your hero with Lord Jaraxxus. There is also Ashbringer, which is a weapon that is equipped when Tirion Fordring's Deathrattle occurs.

List of Legendary Cards[edit]

Class Specific Legendaries[edit]

Name Rarity Class Type Subtype Cost Atk HP Effect
Al'Akir the Windlord Legendary Shaman Minion General 8 3 5 Windfury, Charge, Divine Shield, Taunt.
Archmage Antonidas Legendary Mage Minion General 7 5 7 Whenever you cast a spell, put a 'Fireball' spell into your hand.
Ashbringer Legendary Paladin Weapon General 5 5 3
Cenarius Legendary Druid Minion General 9 5 8 Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Edwin VanCleef Legendary Rogue Minion General 3 2 2 Combo: Gain +2/+2 for each card played earlier this turn.
Gahz'rilla Legendary Hunter Minion Beast 7 6 9 Whenever this minion takes damage, double its Attack.
Grommash Hellscream Legendary Warrior Minion General 8 4 9 Charge. Engrage: +6 Attack.
Flame Leviathan Legendary Mage Minion Mech 7 7 7 When you draw this, deal 2 damage to all characters.
Iron Juggernaut Legendary Warrior Minion Mech 6 6 5 Battlecry: Shuffle a Mine into your opponent’s deck. When drawn, it explodes for 10 damage.
King Krush Legendary Hunter Minion Beast 9 8 8 Charge
Lord Jaraxxus Legendary Warlock Minion Demon 9 3 15 Battlecry: Destroy your hero and replace him with Lord Jaraxxus.
Mal'Ganis Legendary Warlock Minion Demon 9 9 7 Your other Demons have +2/+2. Your hero is Immune.
Malorne Legendary Druid Minion Beast 7 9 7 Deathrattle: Shuffle this minion into your deck.
Neptulon Legendary Shaman Minion General 7 7 7 Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Prophet Velen Legendary Priest Minion General 7 7 7 Double the damage and healing of your spells and Hero Power.
Tirion Fordring Legendary Paladin Minion General 8 6 6 Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.
Trade Prince Gallywix Legendary Rogue Minion General 6 5 8 Whenever your opponent casts a spell, gain a copy of it and give them a Coin.
Vol'jin Legendary Priest Minion General 5 6 2 Battlecry: Swap Health with another minion.

Neutral Legendaries[edit]

Name Rarity Class Type Subtype Cost Atk HP Effect
Alexstrasza Legendary Neutral Minion Dragon 9 8 8 Battlecry: Set a hero's remaining Health to 15.
Alexstrasza Legendary Neutral Minion Dragon 9 8 8 Battlecry: Set a hero's remaining Health to 15.
Baine Bloodhoof Legendary Neutral Minion General 4 4 5
Baron Geddon Legendary Neutral Minion General 7 7 5 At the end of your turn, deal 2 damage to ALL other characters.
Bloodmage Thalnos Legendary Neutral Minion General 2 1 1 Spell Damage +1. Deathrattle: Draw a card.
Cairne Bloodhoof Legendary Neutral Minion General 6 4 5 Deathrattle: Summon a 4/5 Baine Bloodhoof.
Captain Greenskin Legendary Neutral Minion Pirate 5 5 4 Battlecry: Give your weapon +1/+1.
Deathwing Legendary Neutral Minion Dragon 10 12 12 Battlecry: Destroy all other minions and discard your hand.
Finkle Einhorn Legendary Neutral Minion General 2 3 3
Gazlowe Legendary Neutral Minion General 6 3 6 Whenever you cast a 1-mana spell, add a random Mech to your hand.
Gelbin Mekkatorque Legendary Neutral Minion General 6 6 6 Battlecry: Summon an AWESOME invention
Gelbin Mekkatorque Legendary Neutral Minion General 6 6 6 Battlecry: Summon an AWESOME invention.
Gruul Legendary Neutral Minion General 8 7 7 At the end of each turn, gain +1/+1.
Harrison Jones Legendary Neutral Minion General 5 5 4 Battlecry: Destroy your opponent weapon and draw cards equal to its durability
Hogger Legendary Neutral Minion General 6 4 4 At the end of your turn, Summon a 2/2 Gnoll with Taunt
Illidan Stormrage Legendary Neutral Minion Demon 6 7 5 Whenever you play a card, summon a 2/1 Flame of Azzinoth.
King Mukla Legendary Neutral Minion Beast 3 5 5 Battlecry: Give your opponent 2 Bananas
Leeroy Jenkins Legendary Neutral Minion General 5 6 2 Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
Lorewalker Cho (card) Legendary Neutral Minion General 2 0 4 Whenever a player casts a spell, put a copy into the other player's hand.
Malygos Legendary Neutral Minion Dragon 9 4 12 Spell Damage +5.
Millhouse Manastorm (card) Legendary Neutral Minion General 2 4 4 Battlecry: Enemy spells cost (0) next turn.
Nat Pagle Legendary Neutral Minion General 2 0 4 At the end of your turn, you have a 50% chance to draw a card.
Nozdormu Legendary Neutral Minion Dragon 9 8 8 Players only have 15 seconds to take their turns.
Old Murk-Eye Legendary Neutral Minion Murloc 4 2 4 Charge. Has 1 attack for each other Murloc on the battlefield.
Old Murk-Eye Legendary Neutral Minion Murloc 4 2 4 Charge. Has +1 Attack for each other Murloc on the battlefield.
Onyxia Legendary Neutral Minion Dragon 9 8 8 Battlecry: Summon 1/1 Whelps until your side of the battlefield is full.
Ragnaros the Firelord Legendary Neutral Minion General 8 8 8 Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Sylvanas Windrunner Legendary Neutral Minion General 6 5 5 Deathrattle: Take control of a random enemy minion.
The Beast Legendary Neutral Minion Beast 6 9 7 Deathrattle:Summon a 3/3 Finkle Einhorn for your opponent.
The Black Knight Legendary Neutral Minion General 6 4 5 Battlecry: Destroy an enemy minion with Taunt.
Tinkmaster Overspark Legendary Neutral Minion General 3 2 2 Battlecry: Transform a minion into a 5/5 Devilsaur or a 1/1 Squirrel at random.
Ysera Legendary Neutral Minion Dragon 9 4 12 At the end of your turn, draw a Dream Card.

Note that:

References[edit]

  1. zook1n1 (2013-10-04). "A bit of information about card probability (550 packs opened)". Reddit.com. Retrieved 2013-10-22.