Version 7.06

From Liquipedia Dota 2 Wiki
[e][h]Version 7.06
Version Information
Release Date:
2017-05-15
Highlights
  • Balance Changes
  • Economy Changes
  • Respawn Talents Removed
Chronology
 LeftArrow.png V7.05
V7.06b RightArrow.png 

General[edit]

Deny Mechanics[edit]

  • Creep denies now grant the denying team 30% of the XP bounty
  • Normal deny XP increased from 50% to 70% (From either lane or neutral denies)

Shrines[edit]

  • Shrines now start on cooldown and become available at 5 minutes
  • Reduced Shrine count in base from 5 to 3 (Removed the shrines from the top and bottom lanes behind the barracks)
  • Shrines mana regeneration growth per minute reduced from 1 to 0.75

Lanes[edit]

  • Added an extra melee creep in mid lane for the first 15 minutes (Until the first upgrade wave at 15 minutes, at which point all lanes have the standard extra melee)
  • Creeps meet a bit closer to the offlane tower
  • Creep aggro duration reduced from 2.5 to 2.3
  • Creep aggro cooldown increased from 2.5 to 3
  • Lane creeps vision reduced from 850/800 to 750

Neutrals[edit]

  • Neutrals now spawn every minute instead of every 2 minutes
  • Neutrals now give 20% less XP and Gold
  • Neutrals XP and Gold now increased by 2% every 7.5 minutes (When creeps are upgraded)

Creeps[edit]

  • Siege damage type vs structures increased from 150% to 250%
  • Siege creeps HP increased from 550 to 825
  • Siege creeps spawn rate reduced from every 7th wave to every 10th wave (Every 5 minutes)
  • Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

Attributes[edit]

  • All hero strength growth increased by 0.3
  • Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
  • Reduced base HP regen by 0.25
  • Intelligence's Spell Amplification from 1% per 15 to 1% per 14
  • Mana per point of Intelligence reduced from 12 to 11
  • Base mana increased from 50 to 75

Economy[edit]

  • Reduced melee creeps base XP bounty from 45 to 40
  • Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
  • Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
  • Roshan team bounty reduced from 200 to 150
  • Shrine team bounty from reduced 150 to 125
  • Death cost from 100 + NW/50 to 50 + NW/40
  • Tier 3 Tower Team Bounty from 240 to 200
  • Tier 4 Tower Team Bounty from 280 to 200

General Changes[edit]

  • Illusion gold/XP bounty from 5 + Level to 2 × Level
  • Illusion building damage reduction from 50% to 60%
  • Buyback cooldown increased from 7 minutes to 8 minutes
  • Roshan now drops cheese from the second death instead of the third
  • Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes
  • Uphill miss chance no longer applies to flying units (e.g. Batrider using Firefly)
  • Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
  • Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

Respawn Talents[edit]

  • Replaced all 42 Respawn Talents in the game
    • Warlock: Summons a Golem on death (Level 20)
    • Pudge: +1s Dismember Duration (Level 20)
    • Magnus: +500 Skewer Range (Level 25)
    • Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)
    • Lina: +40 Movement Speed (Level 15)
    • Enigma: +1 Malefice Instance (Level 20)
    • Earthshaker: +350 Fissure Range (Level 20)
    • Clockwerk: +40 Battery Assault Damage (Level 20)
    • Bristleback: +10% Spell Lifesteal (Level 20)
    • Earth Spirit: Geomagnetic Grip Targets Allies (No longer tied to Scepter. Enchant Remnant unchanged.)
    • Enchantress: +6% Impetus Damage (Level 25)
    • Brewmaster: +2s Thunderclap Slow (Level 20)
    • Beastmaster: +1 Boar Summoned (Level 15)
    • Zeus: +0.5s Lightning Bolt Ministun (Level 20)
    • Lycan: +12 Feral HP Regen (Level 15)
    • Crystal Maiden: +50 Freezing Field Damage (Level 20)
    • Shadow Shaman: +4 Wards Summoned (Level 20)
    • Visage: Soul Assumption Double Strike (Hits a random 2nd target within cast range, prioritizes heroes)
    • Winter Wyvern: +1s Cold Embrace Duration (Level 20)
    • Witch Doctor: +2 Cask Bounces (Level 15)
    • Legion Commander: +10% Moment Proc Chance (Level 20)
    • Keeper of the Light: +300 Chakra Magic Mana (Level 15)
    • Dazzle: +25 Poison Touch DPS (Level 20)
    • Treant: +40 Leech Seed Damage/Heal (Level 25)
    • Sand King: -50 Epicenter Attack Slow (Level 15)
    • Venomancer: +14% Poison Sting Slow (Level 25)
    • Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)
    • Chen: +1000 Creep Health (Level 20)
    • Disruptor: +40 Thunder Strike Damage (Level 15)
    • Elder Titan: +200 Mana (Level 10)
    • Io: Tether Stuns (Level 25)
    • Jakiro: Macropyre Pure and Pierces Immunity (Level 25)
    • Lion: +75 Cast Range (Level 10)
    • Nature's Prophet: Removed Teleportation Cooldown (Level 25)
    • Oracle: +0.75s Fortune's End Max Duration (Level 10)
    • Phoenix: +20% XP Gain (Level 10)
    • Pugna: +1s Decrepify Duration (Level 15)
    • Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)
    • Spirit Breaker: +30% Greater Bash Damage (Level 20)
    • Templar Assassin: -8 Meld Armor Reduction (Level 25)
    • Undying: +15 Health Regeneration (Level 10)
    • Techies: +250 Attack Damage (Level 25)

Item Changes[edit]

Aether Lens Aether Lens[edit]

  • Aether Lens Spell Amplification increased from 5 to 6%
  • Reworked Aether Lens recipe

Blade Mail Blade Mail[edit]

  • Cooldown increased from 18 to 20

Blight Stone Blight Stone[edit]

  • No longer a Unique Attack Modifier

Bloodthorn Bloodthorn[edit]

  • Cooldown increased from 14 to 18

Bottle Bottle[edit]

  • Cost reduced from 660 to 650

Bracer Bracer[edit]

  • Recipe cost reduced from 190 to 175

Clarity Clarity[edit]

  • Clarity buff is now purgeable

Crimson Guard Crimson Guard[edit]

  • Crimson Guard duration increased from 10 to 12

Daedalus Daedalus[edit]

  • Damage increased from 76 to 80

Dagon Dagon[edit]

  • Now instantly kills illusions

Demon Edge Demon Edge[edit]

  • Cost reduced from 2400 to 2200
  • Damage reduced from 46 to 42

Desolator Desolator[edit]

  • No longer a Unique Attack Modifier

Enchanted Mango Enchanted Mango[edit]

  • Cost reduced from 110 to 100
  • Cannot be sold, must be consumed

Faerie Fire Faerie Fire[edit]

  • Cost reduced from 75 to 70

Force Staff Force Staff[edit]

  • Reworked Force Staff recipe

Hurricane Pike Hurricane Pike[edit]

  • Gains +2 health regen (from force staff changes above)

Hand of Midas Hand of Midas[edit]

  • Recipe cost increased from 1550 to 1650
  • XP multiplier increased from 1.75x to 1.85x
  • Gold bonus reduced from 220 to 200

Healing Salve Healing Salve[edit]

  • Healing Salve buff is now purgeable

Heart of Tarrasque Heart of Tarrasque[edit]

  • Now requires a second Vitality Booster instead of the 1400 recipe
  • Strength bonus reduced from 45 to 40
  • Health bonus increased from 250 to 500

Heavens Halberd Heaven's Halberd[edit]

  • Can no longer be dispelled by Spell Immunity (Other dispel sources like Manta are already unable to dispell it)

Helm of the Dominator Helm of the Dominator[edit]

  • Now uses a Ring of Health instead of an 800 gold recipe
  • Health regeneration increased from 8 to 10

Mask of Madness Mask of Madness[edit]

  • Requires a Quarterstaff instead of a 700 gold recipe
  • Provides +20 Damage and +10 Attack Speed
  • Berserk active attack speed bonus reduced from +120 to +110
  • Can now be disassembled

Morbid Mask Morbid Mask[edit]

  • Cost reduced from 1200 to 1100
  • Bonus damage reduced from +15 to +10

Solar Crest Solar Crest[edit]

  • Solar Crest Armor Addition/Removal reduced from 12 to 10
  • Solar Crest on enemies changed from 25% Miss chance on target to 25% True Strike chance on attackers

Moon Shard Moon Shard[edit]

  • Moon Shard now gives half of the bonus night vision when consumed

Necronomicon Necronomicon[edit]

  • Demonic Summoning duration increased from 40 to 45

Observer Ward Observer Ward[edit]

  • Cost reduced from 65 to 60 (allows for different starting item combinations)

Radiance Radiance[edit]

  • Radiance damage on illusions reduced from 40 to 35

Refresher Orb Refresher Orb[edit]

  • Refresh now replenishes charge-based abilities

Rod of Atos Rod of Atos[edit]

  • Reworked Rod of Atos recipe

Sange Sange[edit]

  • Recipe cost reduced by 100

Yasha Yasha[edit]

  • Recipe cost reduced by 100
  • Attack Speed reduced from 15 to 10

Manta Style Manta Style[edit]

  • Recipe cost increased by 100

Scythe of Vyse Scythe of Vyse[edit]

  • Cooldown reduced from 25 to 22

Shivas Guard Shiva's Guard[edit]

  • Recipe cost increased from 600 to 650

Silver Edge Silver Edge[edit]

  • Recipe cost increased from 500 to 700

Soul Ring Soul Ring[edit]

  • Now requires a Mango instead of a 150 recipe

Urn of Shadows Urn of Shadows[edit]

  • Urn of Shadows heal now acts as proper regeneration (like Salve), rather than healing at frequent interval ticks
  • Reworked Urn of Shadows recipe

Heroes[edit]

Alchemist Alchemist[edit]

  • Unstable Concoction cooldown increased from 16 to 22/20/18/16
  • Unstable Concoction AoE increased from 175 to 200
  • Greevil's Greed base bonus gold reduced from 6/8/10/12 to 4
  • Greevil's Greed bonus per stack increased from 3 to 4
  • Greevil's Greed bonus cap rescaled from 12/20/28/36 to 16/20/24/28

Ancient Apparition Ancient Apparition[edit]

  • Attack range increased from 600 to 675
  • Ice Vortex movement modifier has a positive effect on Ancient Apparition
  • Replaced Respawn Talent: +8% Ice Vortex Slow/Resistance (Level 20)

Axe Axe[edit]

  • Reworked Scepter on Axe. Causes Battle Hunger to reduce enemy total damage output by 30%. Applies Battle Hunger on enemy heroes within a 700 AoE after a successful Culling Blade.

Bane Bane[edit]

  • Reworked Bane's Scepter. Causes Brain Sap to have a 1.5 second cooldown. Pierces Spell Immunity.
  • Bane Agi/Int growth increased by 0.3, matching new strength growth
  • Fiend's Grip deals damage every 0.5 seconds instead of every 1

Beastmaster Beastmaster[edit]

  • Wild Axes cast range increased from 1300 to 1500
  • Wild Axes mana cost rescaled from 120 to 105/110/115/120
  • Replaced Respawn Talent: +1 Boar Summoned (Level 15)

Bloodseeker Bloodseeker[edit]

  • Blood Rite cooldown from 25/21/17/13 to 18/16/14/12
  • Blood Rite cast point reduced from 0.4 to 0.3

Bounty Hunter Bounty Hunter[edit]

  • Fixed Shuriken Toss Scepter interrupting the chain if one of the targets is Spell Immune

Brewmaster Brewmaster[edit]

  • Drunken Haze cast point reduced from 0.3 to 0.2
  • Drunken Haze duration increased from 4 to 4.5
  • Hurl Boulder cast point reduced from 0.4 to 0.25
  • Drunken Brawler crit increased from 200% to 230%
  • Replaced Respawn Talent: +2s Thunderclap Slow (Level 20)

Bristleback Bristleback[edit]

  • Replaced Respawn Talent: +10% Spell Lifesteal (Level 20)

Chaos Knight Chaos Knight[edit]

  • Reality Rift cast point reduced from 0.4 to 0.3
  • Reality Rift cooldown from 24/18/12/6 to 18/14/10/6
  • Chaos Strike lifesteal from 65% to 75%
  • Phantasm Illusion damage taken from 200% to 260%

Chen Chen[edit]

  • Holy Persuasion cooldown reduced from 30/26/22/18 to 10
  • Replaced Respawn Talent: +1000 Creep Health (Level 20)

Clinkz Clinkz[edit]

  • Death Pact cooldown increased from 45/30/15 to 85
  • Death Pact duration increased from 35 to 65

Clockwerk Clockwerk[edit]

  • Replaced Respawn Talent: +40 Battery Assault Damage (Level 20)

Crystal Maiden Crystal Maiden[edit]

  • Freezing Field cooldown rescaled from 90 to 110/100/90
  • Fixed Scepter Freezing Field not interrupting targets
  • Replaced Respawn Talent: +50 Freezing Field Damage (Level 20)

Dark Seer Dark Seer[edit]

Dazzle Dazzle[edit]

  • Reworked Dazzle's Scepter. Causes Shallow Grave to be a 450 AoE spell.
  • Replaced Respawn Talent: +25 Poison Touch DPS (Level 20)

Disruptor Disruptor[edit]

  • Replaced Respawn Talent: +40 Thunder Strike Damage (Level 15)

Doom Doom[edit]

  • Scorched Earth healing/damage rescaled from 10/20/30/40 to 16/24/32/40
  • Devour mana cost rescaled from 60 to 40/50/60/70
  • Removed critical strike from the small wolves in the jungle, attack damage increased by the same amount (Primarily affects this hero, allowing Doom to Devour a small wolf without replacing the stored ability)

Dragon Knight Dragon Knight[edit]

Drow Ranger Drow Ranger[edit]

Earth Spirit Earth Spirit[edit]

  • Replaced Respawn Talent: Geomagnetic Grip Targets Allies (No longer tied to Scepter. Enchant Remnant unchanged.)

Earthshaker Earthshaker[edit]

  • Enchant Totem has True Strike
  • Replaced Respawn Talent: +350 Fissure Range (Level 20)

Elder Titan Elder Titan[edit]

  • Astral Spirit hero bonus damage increased from 12/24/36/48 to 15/30/45/60
  • Earth Splitter radius increased from 300 to 315
  • Replaced Respawn Talent: +200 Mana (Level 10)

Enchantress Enchantress[edit]

  • Base Intelligence increased by 2
  • Enchant slow duration from 5.5 seconds to 2.25/3.5/4.75/6
  • Enchant slow from 20/30/40/50% to 55%
  • Replaced Respawn Talent: +6% Impetus Damage (Level 25)

Enigma Enigma[edit]

  • Replaced Respawn Talent: +1 Malefice Instance (Level 20)

Faceless Void Faceless Void[edit]

  • Time Dilation slow per affected cooldown increased from 10% to 14%

Gyrocopter Gyrocopter[edit]

  • Movement speed increased from 315 to 320
  • Homing Missile initial delay reduced from 3 to 2.5 seconds

Huskar Huskar[edit]

  • Life Break leap speed increased from 1000 to 1200
  • Life Break Damage dealt/taken from 35% to 34/38/42%

Io Io[edit]

  • Replaced Respawn Talent: Tether Stuns (Level 25)

Jakiro Jakiro[edit]

  • Dual Breath start radius increased from 200 to 225
  • Dual Breath end radius increased from 250 to 275
  • Replaced Respawn Talent: Macropyre Pure and Pierces Immunity (Level 25)

Keeper of the Light Keeper of the Light[edit]

  • Replaced Respawn Talent: +300 Chakra Magic Mana (Level 15)

Kunkka Kunkka[edit]

  • Ghost Ship now always crashes where Kunkka targets it (Spawns the appropriate distance behind him to travel the full 2000 units)

Legion Commander Legion Commander[edit]

  • Overwhelming Odds mana cost from 100 to 100/110/120/130
  • Duel Scepter now additionally grants Spell Immunity to your hero during Duel
  • Replaced Respawn Talent: +10% Moment Proc Chance (Level 20)

Leshrac Leshrac[edit]

  • Reworked Leshrac's Scepter. While Pulse Nova is active, every 1.75 seconds Lightning Storm will hit one random unit within 750 AoE. Prioritizes heroes.

Lich Lich[edit]

Lina Lina[edit]

  • Replaced Respawn Talent: +40 Movement Speed (Level 15)

Lion Lion[edit]

  • Replaced Respawn Talent: +75 Cast Range (Level 10)

Lone Druid Lone Druid[edit]

  • Rabid attack speed increased from 10/20/30/40 to 20/30/40/50
  • Rabid duration rescaled from 18/22/26/30 to 25
  • Rabid cooldown reduced from 45 to 35
  • Replaced Respawn Talent: +50% Spirit Bear Magic Resistance (Level 20)

Luna Luna[edit]

Lycan Lycan[edit]

  • Replaced Respawn Talent: +12 Feral HP Regen (Level 15)

Magnus Magnus[edit]

  • Movement speed reduced from 315 to 310
  • Reworked Magnus's Scepter. Shockwave comes back, hitting units a second time and applying a 60% slow for 2 seconds. Distance and travel speed are increased by 50%. Return wave deals half damage to creeps.
  • Reverse Polarity no longer lasts an extra 0.75/1/1.25 seconds on creeps
  • Replaced Respawn Talent: +500 Skewer Range (Level 25)
  • Level 25 Talent from -4s Shockwave Cooldown to +15 Armor

Medusa Medusa[edit]

  • Added Scepter for Medusa. Causes Mystic Snake to turn enemies into stone for 1 second. Increases by 0.2 seconds per bounce.

Mirana Mirana[edit]

  • Mirana base damage increased by 3
  • Starstorm second impact delay reduced from 1 to 0.8
  • Leap speed bonus reduced from 10 seconds to 5
  • Leap attack speed bonus increased from 8/16/24/32 to 16/32/48/64

Monkey King Monkey King[edit]

  • Wukong's Command no longer provides 50/70/90 bonus damage
  • Wukong's Command provides you with 8/14/20 bonus armor
  • Wukong's Command army no longer copy Basher/Abyssal
  • Wukong's Command attack rate improved from 2 to 1.7
  • Fixed Monkey King carrying Urn of Shadows sometimes wasting charges while Wukong's Command is ongoing
  • Fixed Tree Dance causing Monkey King to temporarily have bigger vision than the defined day/night values

Morphling Morphling[edit]

Naga Siren Naga Siren[edit]

  • Song of the Siren cast time increased from 0.8 to 1
  • Song of the Siren cooldown rescaled from 180/120/60 to 160/120/80
  • Song of the Siren range rescaled from 1250 to 1000/1200/1400
  • Mirror Image Illusion damage taken rescaled from 600/500/400/300% to 550/500/450/400%
  • Rip Tide damage increased from 100/140/180/220 to 120/160/200/240
  • Ensnare cast point reduced from 0.65 to 0.6
  • Ensnare mana cost rescaled from 90/100/110/120 to 100

Nature's Prophet Nature's Prophet[edit]

  • Replaced Respawn Talent: Removed Teleportation Cooldown (Level 25)

Necrophos Necrophos[edit]

Night Stalker Night Stalker[edit]

  • Hunter in the Night can now be activated during the night to grant Night Stalker flying movement for 2 seconds. Cooldown 26/22/18/14. Mana cost 50. 1200 Vision.

Oracle Oracle[edit]

  • Fortune's End is now a root rather than a slow that sets the target to 0 movement speed
  • Replaced Respawn Talent: +0.75s Fortune's End Max Duration (Level 10)
  • Fortune's End projectile speed from 1200 to 1000
  • Purifying Flames cast range from 800 to 850

Outworld Devourer Outworld Devourer[edit]

  • Reworked Outworld Devourer's Scepter. Grants 2 charges to Astral Imprisonment and increases cast range by 300. Damage areas stack. Replenish Time: 12

Phantom Lancer Phantom Lancer[edit]

  • Fixed Doppelganger Illusions lasting one second less than intended
  • Phantom Rush agility bonus is now granted before the first hit lands, rather than after
  • Juxtapose max illusions increased from 5/7/9 to 6/8/10

Phoenix Phoenix[edit]

  • Fire Spirits duration increased from 16 to 20
  • Replaced Respawn Talent: +20% XP Gain (Level 10)

Pudge Pudge[edit]

  • Replaced Respawn Talent: +1s Dismember Duration (Level 20)

Pugna Pugna[edit]

  • Life Drain now grants true sight vision over the target
  • Life Drain cast range reduced from 900/1050/1200 to 800
  • Life Drain now has a 100 range break buffer (Breaks at 900 range)
  • Replaced Respawn Talent: +1s Decrepify Duration (Level 15)

Queen of Pain Queen of Pain[edit]

  • Queen of Pain Level 25 Talent from No Shadow Strike cooldown to 550 AoE Shadow Strike

Razor Razor[edit]

Riki Riki[edit]

  • Base movement speed reduced by 5

Sand King Sand King[edit]

  • Caustic Finale is no longer a Unique Attack Modifier
  • Sand Storm invisibility linger duration rescaled from 1.5 to 0.9/1.1/1.3/1.5
  • Sand Storm DPS rescaled from 25/50/75/100 to 40/60/80/100
  • Replaced Respawn Talent: -50 Epicenter Attack Slow (Level 15)

Shadow Demon Shadow Demon[edit]

  • Shadow Poison mana cost reduced from 55 to 50
  • Soul Catcher now spreads its amplification evenly among all the enemies in the AoE
  • Replaced Respawn Talent: -1.5s Shadow Poison Cooldown (Level 20)

Shadow Fiend Shadow Fiend[edit]

  • Shadow Fiend Level 25 Talent from +125 Shadowraze Damage to +150

Shadow Shaman Shadow Shaman[edit]

  • Base damage increased by 6
  • Mass Serpent Wards base attack range increased by 50
  • Replaced Respawn Talent: +4 Wards Summoned (Level 20)

Silencer Silencer[edit]

  • Reworked Silencer's Scepter. Glaives of Wisdom now Pierce Spell Immunity and deal 100% more damage against Silenced units.

Skywrath Mage Skywrath Mage[edit]

  • Level 15 Talent from +75 Damage to +10% Spell Lifesteal

Slark Slark[edit]

  • Intelligence gain reduced from 1.9 to 1.7

Spectre Spectre[edit]

  • Haunt cooldown rescaled from 140/130/120 to 180/150/120

Spirit Breaker Spirit Breaker[edit]

  • Replaced Respawn Talent: +30% Greater Bash Damage (Level 20)

Sven Sven[edit]

  • God's Strength now grants a bonus 16/28/40 Strength when activated
  • God's Strength attack bonus reduced from 100/150/200% to 80/120/160%

Techies Techies[edit]

  • Replaced Respawn Talent: +250 Attack Damage (Level 25)

Templar Assassin Templar Assassin[edit]

  • Agility gain reduced from 2.7 to 2.3
  • Replaced Respawn Talent: -8 Meld Armor Reduction (Level 25)

Terrorblade Terrorblade[edit]

  • Metamorphosis Movement Speed Loss increased from 25 to 30 (He is also affected by the general illusion damage reduction against buildings)

Tidehunter Tidehunter[edit]

  • Gush mana cost rescaled from 120 to 90/100/110/120
  • Aghanim's Gush now does a small ground reveal on units that are hit

Tiny Tiny[edit]

Treant Protector Treant Protector[edit]

  • Nature's Guise now applies a full disarming root, rather than a bash, on attack
  • Replaced Respawn Talent: +40 Leech Seed Damage/Heal (Level 25)

Tusk Tusk[edit]

  • Improved consistency of Ice Shards when pushing units in/out of the shards on impact
  • Ice Shards now starts the blockers at the cast location, rather than centering the blockers around the cast location
  • Ice Shards cast range increased by 200 (As a result of the other change, the effective cast range would have been 200 less)
  • Ice Shards speed increased from 1100 to 1200

Underlord Underlord[edit]

  • Atrophy Aura damage reduction rescaled from 4/16/28/40% to 7/18/29/40%
  • Atrophy Aura counter now lingers through death
  • Added Underlord Scepter. Atrophy Aura's bonus damage is now granted to nearby allied heroes for half of the bonuses. Increases bonus damage duration by 40 seconds.

Undying Undying[edit]

  • Replaced Respawn Talent: +15 Health Regeneration (Level 10)

Ursa Ursa[edit]

  • Base damage reduced by 3

Vengeful Spirit Vengeful Spirit[edit]

Venomancer Venomancer[edit]

  • Replaced Respawn Talent: +14% Poison Sting Slow (Level 25)

Viper Viper[edit]

  • Viper Strike now deals its first tick of damage immediately
  • Viper Strike cooldown rescaled from 70/50/30 to 60/45/30

Visage Visage[edit]

  • Grave Chill duration increased from 3/4/5/6 to 3.25/4.5/5.75/7
  • Replaced Respawn Talent: Soul Assumption Double Strike (Hits a random 2nd target within cast range, prioritizes heroes)

Warlock Warlock[edit]

  • Chaotic Offering mana cost increased from 200/300/400 to 250/350/450
  • Replaced Respawn Talent: Summons a Golem on death (Level 20)

Windranger Windranger[edit]

  • Windranger Level 20 Talents are now: Windrun grants invisibility // +120 Powershot Damage
  • Windranger Level 25 Talents are now: +30% Cooldown Reduction // +150 Attack Range

Winter Wyvern Winter Wyvern[edit]

  • Winter's Curse attack speed from 70 to 85
  • Replaced Respawn Talent: +1s Cold Embrace Duration (Level 20)

Witch Doctor Witch Doctor[edit]

  • Scepter now additionally provides True Strike to Death Ward
  • Replaced Respawn Talent: +2 Cask Bounces (Level 15)

Wraith King Wraith King[edit]

  • Level 20 Talent from +20 Strength to +10% Vampiric Aura Lifesteal
  • Level 25 Talent from +20% Vampiric Aura Lifesteal to Reincarnation Casts Wraithfire Blast (Replaces the slow. Fires Wraithfire Blasts at half the projectile speed)

Zeus Zeus[edit]

  • Replaced Respawn Talent: +0.5s Lightning Bolt Ministun (Level 20)

External Links[edit]