Underlord

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[e][h]Underlord
Dire Hero
Attributes
Strength
25 +2.6
Agility
12 +1.3
Intelligence
17 +2.6
Damage
37 - 43
Armor
3.68
Movespeed
290
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.45 + 0.7
Cast Duration:
0.6 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.4
Level Changes
Level:
1
15
25
Hit Points:
700
1,420
1,940
Mana:
254
686
998
Spell Amp:
1.1%
3.3%
4.9%
Armor:
4
6
8
Damage:
62-68
98-104
124-130
LessMost played asMore
1
2
3
4
5

Vrogros, the Underlord[edit]

Recommended Roles
Support Support Durable Durable Nuker Nuker Disabler Disabler Escape Escape

Neither myth nor song exist to tell of their coming.

Deep below the surface of the world lay unknown wonders and horrors. Down and down again, well beneath the slithering magma fields and simmering roots of dormant volcanoes stands the obsidian city of Aziyog, its incomparable stonework spanning an endless cavern. Within honeycomb walls mortared with the bones of countless slaves lies the domain of the Abyssal Horde, and their brutal underlord Vrogros.

Armed by the monstrous forgemasters of his kind and well-practiced in the arts of the Dark Rift, Vrogros is able to conjure forth flame and crippling malice through the twist between worlds. He seeks always to expand his holdings, destroying or enslaving all he encounters. Yet the lands offered by the subterranean realm are few, and so his sights have turned upward. By his command the first waves of abyssal invaders have already marched through the rift, a few doomed legions meant merely to test the might of nations above. Now, as his full force readies itself for unending conquest, Vrogros himself steps into a sunlit world to announce his coming reign. Those who face the Underlord will bow and pay tribute, or be crushed where they stand.

Abilities[edit]

Firestorm
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.
QF
100 / 110 / 120 / 130
12
Wave Damage:
Burn Damage:

Wave Count:

Wave Interval:
Burn Duration:
Radius:
Cast Range:
 25 / 40 / 55 / 70
 0.75% / 1.5% / 2.25% / 3% of max enemy HP
 6
 1
 2
 400
 750
 Affected By:  Blocked by Spell Immunity Can be Dispelled
The flames of conquest blaze forth from the darkest depths of the abyss.
Notes
  • Total damage: 150 / 240 / 330 / 420 + 6% / 12% / 18% / 24% of max HP.
  • The burn debuff does not stack, it only refreshes the duration.
  • Blocked by Spell Immunity.
  • Can be purged.
Pit of Malice
Ability: Point Target
Affects: Enemy Units
Damage: Magical
A deadly pit is conjured at the target location. Any unit that enters is rooted by malefic forces.
WT
100 / 115 / 130 / 145
32 / 28 / 24 / 20
Root Duration:

Pit Duration:

Disable Interval:
Pit Radius:
Cast Range:
Cast Point:
 0.9 / 1.2 / 1.5 / 1.8
 2.2 with talent
 12
 3.6
 375
 750
 0.45
 Affected By:  Blocked by Spell Immunity Can be Dispelled
Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will.
Notes
Atrophy Aura
Ability: Aura
Affects: Enemy Units
Nearby enemy units are weakened, losing a portion of their base damage. If a unit dies while under this effect, Underlord gains bonus damage.
ER
Damage Reduction:
Bonus Damage (Creep):
Bonus Damage (Hero):
Bonus Duration:
Radius:
 4% / 16% / 28% / 40%
 5
 30 / 35 / 40 / 45
 30 / 40 / 50 / 60
 900
 Affected By:   Disabled by Break Illusions gain part of this ability
To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul.
Notes
  • Each stack has its own independent duration.
  • Illusions also carry this aura but cannot use the damage gain.
  • Dying Illusions and Clones do not give bonus damage.
  • Disabled by Break.
Dark Rift
Affects: Allied Creeps
Buildings
Opens a dark rift at the targeted friendly unit's position. After a short delay, Underlord and all nearby friendly heroes are teleported to that unit's location. Dark Rift can be cancelled at anytime during the cast. If it is cancelled in this way or the target unit dies before the spell becomes active, Dark Rift goes into cooldown.
RD
75 / 150 / 225
130 / 120 / 110
Teleport Delay:
Radius:
Cast Range:
 6 / 5 / 4
 600
 Global
They come without warning, leaving fire and blood where kingdoms once flourished.
Notes
  • Cannot teleport to player-controlled units, only allied creeps and buildings.
  • Will not teleport banished units, but will teleport invulnerable units.
  • When targeted on the ground, Dark Rift will search for the nearest valid target within 3500 range around that point.
  • If further than 1500 range away from the fountain, double clicking will cast Dark Rift directly to the fountain.
  • If Underlord or the teleport target dies during the delay, the spell is canceled.
  • The targeted unit's priority is lowered and it is attacked last by enemy units.
  • Can cancel Dark Rift at any point after cast. Will still go on cooldown.
  • The visual effect can be still be seen when Underlord is invisible.
  • Cannot be dispelled.
Cancel Dark Rift
Ability: No Target
Stop the teleport.
RD


Notes

Talent Tree[edit]

Talent Tree
+0.4s Pit of Malice Root 25 +50 Health Regen
+125 Cast Range 20 +60 Attack Speed
+10% Spell Amplification 15 +35 Movement Speed
+2 Mana Regen 10 +4 Armor

Recommended Items[edit]

Standard Build
Starting Items Early Game Core Items Situational Items
Tango Stout Shield Clarity Boots of Speed Magic Stick Headdress Arcane Boots Blink Dagger Magic Wand Necronomicon Guardian Greaves Shivas Guard
Circlet Iron Branch Mekansm Assault Cuirass Blade Mail Radiance
Scythe of Vyse Crimson Guard Pipe of Insight
Linkens Sphere Lotus Orb

General Strategy[edit]

Conjure waves of abyssal flame to immolate enemies held paralyzed in your spiteful grip. Feast upon the carnage of battle, gaining strength as foes perish around you, their attacks diminished by your very presence. Tear a rift in reality to teleport yourself and your teammates across the map, delivering bloody retribution to any who would defy the will of Vrogros the Underlord.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Spell Atrophy Aura Firestorm Firestorm Pit of Malice Firestorm Dark Rift Firestorm Pit of Malice Pit of Malice Pit of Malice Dark Rift Atrophy Aura Atrophy Aura Atrophy Aura Stats Dark Rift

Early Game[edit]



Mid Game[edit]



Late Game[edit]


Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Nerf Movement speed reduced from 305 to 290
  • Nerf Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%
  • Rework Level 15 Talent from +200 Health to +35 Movement Speed
  • Buff Level 20 Talent from +100 Cast Range to +125
  • Buff Level 20 Talent from +50 Attack Speed to +60
7.01
  • Nerf Pit of Malice interval increased from 3.5 to 3.6 seconds
  • Nerf Pit of Malice cooldown increased from 30/26/22/18 to 32/28/24/20
7.00
  • Rework Added to Captains Mode
  • Nerf Pit of Malice no longer pierces Spell Immunity
  • Nerf Pit of Malice no longer interrupts
  • Nerf Pit of Malice no longer deals damage
  • Nerf Pit of Malice root duration reduced from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8
  • Buff Pit of Malice now affects units every 3.5 seconds
  • Buff Pit of Malice duration increased from 7 to 12
  • Buff Pit of Malice radius increased from 275 to 375
  • Buff Pit of Malice cast point reduced from 0.6 to 0.45
  • Nerf Pit of Malice cooldown increased from 21/18/15/12 to 30/26/22/18
  • Buff Dark Rift radius increased from 450 to 600
  • Nerf Dark Rift delay increased from 5/4/3 to 6/5/4
  • New Added Talent Tree
6.88f
  • Nerf Atrophy Aura attack damage reduction changed from 18/26/34/42% to 10/20/30/40%
6.88c
  • Buff Firestorm burn DPS increased from 5/10/15/20 to 0.75%/1.5%/2.25%/3% of the enemy's max HP
  • Buff Firestorm's first wave delay reduced from 0.9 to 0 seconds
  • Buff Firestorm cooldown reduced from 14 to 12
  • Nerf Firestorm and Pit of Malice can now be purged with any dispel
  • Buff Pit of Malice cooldown reduced from 24/21/18/15 to 21/18/15/12
  • Buff Atrophy Aura bonus damage per hero death increased from 30 to 30/35/40/45
  • Buff Atrophy Aura bonus damage duration increased from 30/35/40/45 to 30/40/50/60
  • Buff Atrophy Aura now gives bonus damage when an enemy unit is denied
  • Nerf Atrophy Aura no longer gives bonus damage from dying buildings
6.75
  • Rework Replaced Expulsion with a new ability
  • Rework Reworked how Firestorm works
  • Buff Dark Rift now has a subability that allows the effect to be canceled before it resolves
  • Buff Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works
6.73
  • Nerf Expulsion manacost increased from 125 to 125/135/145/155
  • Nerf Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
6.72d
  • Nerf Armor reduced by 1
6.72c
  • Nerf Expulsion cooldown increased from 10 to 18 seconds
  • Nerf Expulsion manacost increased from 75 to 125
  • Nerf Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
  • Nerf Expulsion interval increased from 1 to 1.25 seconds
6.72
  • Rework Firestorm reworked
  • Rework Expulsion reworked slightly
  • Buff Dark Rift level 1 can now target units
  • Buff Cast Point decreased from 0.75 to 0.60
  • Buff Pit of Malice now creates 5 corpses in the cast area
  • Buff Pit of Malice now deals 100 damage when it affects a unit
  • Nerf Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
6.71
  • Buff Dark Rift cooldown reduced from 180/160/140 to 130
6.69
  • Buff Dark Rift AoE increased from 375 to 450
6.52
  • Buff Dark Rift can now be cast by targeting minimap
6.50
  • Buff Reduced Expulsion's cooldown and manacost
  • Buff Improved cast range on Expulsion and Fire Storm
  • Rework Rebalanced Pit of Malice
6.49
  • Buff Changed Dark Rift from channeling to cast delay and reduced mana cost
  • Buff Increased Pit Lord's movement speed and starting Intelligence

See also[edit]

External links[edit]

Guides[edit]

WC3 DotA Version[edit]

References[edit]