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Tusk

From Liquipedia Dota 2 Wiki
[e][h]Tusk
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.36 + 0.64
Level Changes
Level
1
15
25
30
Health
(Regen)
626
3.3
1814
8.76
2936
13.86
3420
16.01
Mana
(Regen)
291
1.4
567
2.59
915
4.04
1047
4.565
Armor
4.83
9.73
15.23
17.32
Magic R
26.8%
29.18%
32.08%
33.13%
Damage
50-54
104-108
155-159
177-181
Notes
2
Release Date
2013-02-14
Competitive Span
2013-04-25 — Present

Tusk Ymir, the Tusk[edit]

Recommended Roles
Initiator Disabler Nuker

It had been a brawl to remember. There stood Ymir, the Tusk, the Terror from the Barrier, the Snowball from Cobalt, the only fighter to have bested the Bristled Bruiser in a fair fight, and now the last man standing in Wolfsden Tavern. What started as a simple bar bet of supremacy ended with four regulars, a blacksmith, and six of the Frost Brigade's best soldiers writhing against the shards and splinters of almost every bottle, mug, and chair in the building. The Tusk boasted and toasted his victory as he emptied his brew.

No sooner had the defeated regained consciousness than the cries for double-or-nothing rang out. The Tusk was pleased at the prospect, but none could think of a bet bigger than the one he just conquered. Horrified at the damage to his tavern and desperate to avoid another brawl, the barkeep had an idea. As skilled as he was, Ymir had never taken part in a real battle, never tested himself against the indiscriminate death and chaos of war. He proposed a wager to the fighter: seek out the biggest battle he could find, survive, and win it for whichever side he chose. The stakes? The next round of drinks.

Tusk is always eager to start a fight. Able to instantly corner an enemy with a wall of ice shards, he gathers with his allies and rolls into enemies inside of a massive snowball, bringing him in range to land his signature knockout punch.

Abilities[edit]

Ice Shards
QE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for few seconds.
Shard Damage75/150/225/300
Shard Duration4/5/6/7
Damage Radius200
Shard Amount7
11

Damage per Second60
Move Speed Slow40%
Linger Duration40%

Cast Range 1400
Cast Point 0.1
Cast Backswing 0
Cooldown
23/20/17/14
     17/14/11/8
100
Increases depth of Ice Shards, and enemies trapped within an ice shard are slowed and take damage per second.
Does not pierce Debuff Immunity.

Undispellable.

Affected by cast range bonus.
In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
Notes
  • The shards travel at 1200 speed.
  • The projectile has 100 flying vision that lasts 2 seconds.
Snowball
WW
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Tusk begins rolling into a snowball. Allies within a radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.
Base Damage80/140/200/260
200/260/320/380
Bonus Damage per Ally Hero240/65/90/115
Stun Duration0.6/0.8/1/1.2
Stun/Damage Radius200
Radius Growth per Second40
Allied Hero Grab Radius350
Snowball Speed575/600/625/650
Snowball Chase Duration3

Cast Range 1150
Cast Point 0.1
Cast Backswing 0.5
Cooldown
18/17/16/15
     10/9/8/7
75
Pierce Debuff Immunity.

Not blocked by Spell Block.

Reflected by Spell Reflection.

Dispellable.

Hard disables are dispellable only by strong dispels.
Cannot cast while rooted.

Cannot be disjointed.

Affected by cast range bonus.
Tales are still told of the wild feat that ended the grand brawl at White Fields.
Notes
  • Tusk cannot use items or attack while in the snowball, but can still cast spells.
  • Meepo clones count as heroes, adding to the bonus damage value.
  • Units controlled by Tusk can also be rolled into the snowball.
  • Illusions cannot roll into the snowball.
  • Tusk can add allies to the Snowball while it is moving.
  • Allies can also right click on the snowball to enter it.
  • The snowball stops chasing its target after 3 seconds.
  • The snowball can cross cliffs and destroy trees.
  • Allies affected by Black Hole Black Hole and Chronosphere Chronosphere cannot be grabbed into the snowball.
Sub Ability
Launch Snowball
WW
Targeting
No Target
Affects
Enemy Units
The snowball begins rolling toward the target. This will occur automatically if not cast early by using the ability again.
Max Delay3

Cast Point 0
Cast Backswing 0
Does not proc any on-cast effects when cast.
Into the great wide white!
Tag Team
ET
Targeting
Aura
No Target
Affects
Enemy Units
Passively slows the attack speed of all enemies within a radius. Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed.
Damage Bonus20/45/70/95
45/70/95/120
Movement Speed Slow75%
Slow Duration0.5
Active Duration5

Passive Values
Attack Speed Slow20/30/40/50
Radius350
Linger Duration0.5
Cast Point 0
Cast Backswing 0
Cooldown
24/21/18/15
70
Does not pierce Debuff Immunity.

Disables the passive attack speed slow.
Even far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones.
Notes
  • Tusk can crit off this physical damage.
Ultimate Ability
Walrus PUNCH!
RR
Targeting
Unit Target
Passive
Affects
Enemy Units
Damage Type
Physical
Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air. The victim is slowed upon landing.
Critical Damage200%/275%/350%
275%/350%/425%
Bonus Damage50
Stun Duration1
1.5
Enemy Move Speed Slow40%
Slow Duration2/3/4
Self Attack Animation Amplification40%

Proc Chance12%

Cast Range 150
Cooldown
20/15/10
75
Pierce Debuff Immunity.

Not blocked by Spell Block.

Not reflected by Spell Reflection.

Dispellable.

Not disabled by Break.

Does not affects illusions.

Affected by attack range bonus.
It never matters who throws the first punch, only who throws the last.
Notes
  • Walrus Punch has true strike and cannot miss.
  • Tusk has a chance to Walrus Punch on attack.
  • Uses pseudo-random chance.

Aghanim's Scepter[edit]

Walrus Kick
DD
Affects
Enemy Units
Damage Type
Magical
Kicks the closest enemy unit in a targeted direction, stunning, damaging, and slowing them. Also deals damage to all heroes within a radius of its landing area. Cooldown is reduced if kicking a creep.
Damage350
Stun Duration1
Movement Speed Slow40%
Slow Duration4
Knockback Distance1400
Non-Hero Cooldown6

Cast Range 250
Cast Point 0.2
Cast Backswing 1.3
Cooldown
12
100
Granted by Aghanim's Scepter.
Pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Dispellable.

Affected by cast range bonus.
Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
Notes
  • Walrus Kick targets a direction, and kicks the closest enemy unit to you within 250 radius. Prioritizes heroes.

Talent Tree[edit]

-8s Snowball Snowball Cooldown 25 12% Chance Walrus Punch Walrus Punch
+75% Walrus Punch Walrus Punch Crit 20 -6s Ice Shards Ice Shards Cooldown
+120 Snowball Snowball Damage 15 +325 Health
+0.5s Walrus Punch Walrus Punch Stun Duration 10 +25 Tag Team Tag Team Damage

Recent Changes[edit]

Version Balance Changes
7.35
  • Walrus Punch Walrus Punch
    • New Now also deals 50 bonus damage which is affected by crit multiplier
    • Nerf Critical Damage decreased from 250/325/400% to 200/275/350%
7.34
  • Tag Team Tag Team
    • New Now passively grants Tusk a 20/30/40/50 Attack Speed Slow aura within 350 radius
7.33d
  • Snowball Snowball
    • Buff Bonus Damage per ally increased from 25/50/75/100 to 40/65/90/115

Notable Players[edit]

Saksa 
Boxi 
Febby 
PlayHard 
Jhocam 

Additional Content[edit]

Trivia[edit]

  • In DotA, the title of the hero is Tuskarr.

References[edit]