Tiny

From Liquipedia Dota 2 Wiki


[e][h]Tiny
Radiant Hero
Attributes

30 +3.3

0 +0

17 +1.6

285
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.4 + 1
Cast Duration:
0 + 0.53
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
800
1720
2380
Mana:
279
543
735
Spell Amp:
1.2%
2.8%
3.9%
Armor:
0
0
0
Damage:
74-80
120-126
153-159
Most played as
LessMore
1
2
3
4
5
Notes
Base HP Regen: 2.5

Tiny, the Stone Giant[edit]

Recommended Roles
Carry Nuker Pusher Initiator Durable Disabler

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

Abilities[edit]

Avalanche
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
Bombards an area with rocks, stunning and damaging enemy land units.
QV
120
17
Damage120 / 180 / 240 / 300
245 / 305 / 365 / 425 (Level 15 talent)
Stun Duration1
Radius275
Cast Range600
Cast Point0
Talent Cooldown5 (Level 25 talent)
 Affected By Blocked by Spell Immunity
Inanimate rock becomes animate when called by the Stone Giant.
Notes
  • Avalanche begins stunning after a 0.25 second delay.
  • The stun lasts for 1 second after entering the Avalanche area.
  • Damage is applied in 4 instances, each instance being 1/4th of the total value shown.
  • A unit currently that is affected by Toss will take double damage from each instance.
  • Blocked by Spell Immunity.
Toss
Targeting Type
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Grabs the unit closest to Tiny, friend or enemy, and launches it at the target unit to deal damage where they land. If the tossed unit is an enemy, it will take extra damage.
WT
90 / 100 / 110 / 120
8
Unit Damage75 / 150 / 225 / 300
Building Damage25 / 50 / 75 / 100
Tossed Enemy Damage30% bonus
Grab/Damage Radius275
Toss Range1300
Air Duration1.3
Cast Point0
Talent AbilityGains 3 Charges (Level 25 talent)
Talent TargetingToss does not require a target (Level 20 talent)
 Affected By Partially blocked by Spell Immunity Echoed by Lotus Orb
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Notes
  • Toss cannot target buildings, but may still hit them with Toss's splash damage.
  • Tiny can toss units to Runes.
  • Allied units take no damage.
  • The tossed unit takes 1.3 seconds to land and is disabled while in the air.
  • Damage blocked by Spell Immunity. Tiny cannot toss spell immune units, but can toss units to spell immune enemies.
  • Echoed by Lotus Orb, but not blocked by Linken's Sphere.
Tree Grab
Targeting Type
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Grabs a tree to whack enemies with for a limited number of times. Grants bonus attack range. Attacks deal more damage (increased vs. buildings) and fully splash on units along the way. The tree can be thrown expending all the charges, to deal your attack to a unit at distance.
EC
20 / 30 / 40 / 50
18 / 16 / 14 / 12
Attacks5
Attack Range350
Bonus Unit Damage10% / 20% / 30% / 40%
Bonus Building Damage60% / 80% / 100% / 120%
Splash Damage100%
Splash Radius200
Splash Distance400
Cast Range165
Cast Point0.2
Talent Cooldown5 (Level 20 talent)
Sticks and stones break all the bones, with structures sure to follow.
Notes
  • Cooldown starts after bonus attacks are used.
Tree Throw
Targeting Type
Unit Target
Point Target
Affects
Enemy Units
Damage Type
Physical
Consume the remaining Tree Grab charges and throws the tree, proccing your attack and splashing damage around the impact.
Splash Damage100%
Splash Radius275
Cast Range1300
Cast Point0.2
 Affected By Partially blocked by Spell Immunity
Even enemies can share in Tiny's arbor ardor.
Notes
  • Travels at 900 speed.
  • When point targeted, the tree impacts the first enemy unit in its path.
  • Unit targeting is blocked by Spell Immunity. Point targeting is not.
Grow
Targeting Type
Passive
Affects
Self
Tiny gains craggy mass that increases his power at the cost of attack speed.
RW
Bonus Damage30 / 45 / 60
Attack Speed Loss20 / 25 / 30
Armor Gain5/ 10 / 15
Status Resistance20% / 30% / 40%
 Affected By  Illusions gain part of this ability
Watching a hill become a mountain is awe-inspiring—especially if the mountain begins laying waste to adversaries.
Notes
  • Each level of Grow makes Tiny visually bigger and older looking.

Talent Tree[edit]

Talent Tree
3 Toss Charges 25 -12s Avalanche Cooldown
Toss Requires No Target 20 -7s Tree Grab Cooldown
+125 Avalanche Damage 15 +350 Health
+30 Damage 10 +20% Magic Resistance


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Iron Branch Magic Stick Boots of Speed Magic Wand Power Treads Echo Sabre Blink Dagger Shadow Blade Assault Cuirass
Iron Branch Enchanted Mango Daedalus

General Strategy[edit]

Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07c
  • Buff Grow now grants +5/10/15 Armor
  • Nerf Grow no longer increases movement speed
  • Nerf Grow bonus base damage reduced from 40/80/120 to 30/45/60
  • Rework Tree Grab bonus building damage rescaled from 75% to 60/80/100/120%
  • Rework Tree Grab unit damage rescaled from 30% to 10/20/30/40%
  • Rework Tree Grab attack count rescaled from 2/3/4/6 to 5
  • Rework Tree Grab cooldown rescaled from 15 to 18/16/14/12
  • Nerf Level 20 Talent reduced from -10s Tree Grab Cooldown to -7s
  • Nerf Toss no longer throws Spell Immune enemies
7.07b
  • Buff Base strength increased by 4
  • Buff Tree Grab cooldown from 40/32/24/16 to 15
  • Buff Tree Grab splash damage from 70% to 100%
  • Buff Tree Grab unit bonus damage increased from 25% to 30%
  • Buff Tree Grab attack count increased from 2/3/4/5 to 2/3/4/6
  • Buff Grow attack speed reduction rescaled from -30 to -20/25/30
  • Buff Tossed unit bonus damage increased from 20% to 30%
  • Buff Level 10 Talent increased from +25 Damage to +30
  • Buff Level 10 Talent increased from +15% Magic Resistance to +20%
7.07
  • Buff Base HP regen increased from 1.5 to 2.5
  • Buff Attack point reduced from 0.49 to 0.4
  • Rework Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
  • Nerf Tiny Agility from 9 + 0.9 to 0 + 0
  • Buff Tiny base armor increased from -1 to 0
  • Nerf Removed Scepter
  • Nerf Removed Craggy Exterior
  • Buff Added a new ability: Tree Grab
  • Rework Reworked Grow
  • Rework Reworked Talent Tree
7.06f
  • Buff Toss mana cost reduced from 120 to 90/100/110/120
  • Buff Grow Scepter attack range bonus increased from 85 to 150
7.06e
  • Buff Toss can now throw units to Spell Immune enemies
7.06d
  • Buff Level 10 Talent increased from +6 Strength to +8
  • Buff Level 10 Talent increased from +12 Intelligence to +14
  • Buff Craggy Exterior damage increased from 40/50/60/70 to 60/80/100/120
7.06
  • Buff Base damage increased by 4
  • Buff Grow increases Craggy Exterior chance by 6/8/10%
7.05
  • Buff Base damage increased by 3
  • Buff Level 15 Talent increased from +35 Movement Speed to +40
7.03
  • Buff Level 15 Talent increased from +20 Movement Speed to +35
  • Buff Level 15 Talent increased from +45 Damage to +60
7.02
  • Buff Level 10 Talent from +10 Intelligence to +12
  • Buff Level 15 Talent from +15 Movement Speed to +20
7.00
  • Buff Craggy Exterior Armor increased from 2/3/4/5 to 3/4/5/6
  • Nerf Craggy Exterior proc now only affects melee heroes, no longer has a 300 range
  • Buff Craggy Exterior proc damage increased from 25/35/45/55 to 40/50/60/70
  • Buff Craggy Exterior chance rescaled from 10/15/20/25% to 25%
  • Rework Craggy Exterior stun duration rescaled from 1/1.25/1.5/1.75 to 0.5/1/1.5/2
  • New Added Talent Tree
6.88
  • Buff Toss cooldown reduced from 9 to 8
6.86
  • Nerf Craggy Exterior now triggers on attacks landing, rather than on start
6.85
  • Buff Base strength increased from 24 to 26
  • Buff Base intelligence increased from 14 to 17
6.84
  • Buff Toss grab radius increased from 250 to 275
  • Buff Toss now grabs the closest unit rather than a random unit
6.83
  • Buff Toss duration increased from 1 to 1.3 seconds
  • Buff Grow move speed bonus rescaled from 20/40/60 to 40/50/60
6.81
  • Buff Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75
6.79
  • Buff Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
  • Buff Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
6.78
  • Buff Toss cooldown decreased from 10 to 9
  • Buff You can now Toss units to Runes
6.75
  • Buff Toss's cast range rescaled from 700/900/1100/1300 to 1300
6.73
  • Buff Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
6.72
  • Buff Tossed allied units no longer take damage (they used to take a portion of the damage)
6.71
  • Buff Grow bonus damage increased from 40/80/120 to 50/100/150
6.70
  • Buff Grow bonus movement speed increased from 10 to 20 per level
6.69
  • Buff War Club hit count and AoE increased
6.68
  • Buff Avalanche cooldown decreased from 20 to 17
  • Buff Toss cast range from 500/700/900/1100 to 700/900/1100/1300
  • Buff Added Aghanim's Scepter to Tiny
6.67
  • Buff Grow movement bonus per level increased from 5 to 10
6.63
  • Buff Toss cooldown decreased from 15 to 10 seconds
  • Nerf Craggy Exterior armor decreased by 1
6.60
  • Buff Craggy Exterior now gives armor bonus (3/4/5/6)
  • Buff Craggy Exterior now triggers off of units with 300 range rather than just based on melee classification
6.54
  • Buff Toss no longer uses mana cost/cooldown if you make an invalid cast
  • Buff Toss now seeks its target
6.33
  • Nerf Toss no longer damages wards
6.31
  • Rework Tossed unit takes less damage now, but damage improves with Grow when it is an enemy
6.25
  • Buff Toss does partial damage to towers instead of no damage from last patch
6.24
  • Nerf Toss no longer damages towers
6.20
  • Nerf Avalanche AoE reduced by 50
6.17
  • Nerf Balance tweaks to Tiny
6.14
  • Nerf Avalanche 2 sec cd increase
6.10
  • Buff Slight movement speed increase per Grow on Tiny
6.06
  • Buff Tiny Grow reduced speed improved, from -20/-40/-60 to -20/-35/-50
6.05
  • Buff Area of effect of Avalanche slightly increased
6.04
  • Buff Grow now has +1/2/3 armor per lvl
  • Buff Avalanche now stuns for 2 seconds instead of 1
6.03
  • Buff Tiny cost of wood to revive removed
6.01
  • Nerf Tiny can no longer Toss ancients
6.00
  • New New Hero

Notable Players[edit]

Notable Players
N0tail Era Aui_2000 Miracle-

See also[edit]

External links[edit]

Guides[edit]

References[edit]