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Tiny

From Liquipedia Dota 2 Wiki
[e][h]Tiny
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.4 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
780
3.25
2012
8.85
3156
14.05
3640
16.25
Mana
(Regen)
279
0.85
639
2.39
1047
4.09
1203
4.74
Armor
0
0
2
2.33
Magic R
26.7%
29.78%
33.18%
34.48%
Damage
61-67
117-123
169-175
191-197
Notes
2
Release Date
2011-02-19
Competitive Span
2011-02-19 — Present

Tiny Tiny, the Stone Giant[edit]

Recommended Roles
Carry Nuker Pusher Initiator Durable Disabler

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease.

Abilities[edit]

Avalanche
QV
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does bonus damage to units being tossed.
Damage80/160/240/320
160/240/320/400
Toss Damage200%
Stun Duration0.3
Instance Count5
Instance Interval0.3
Avalanche Duration1.5
Radius325/340/355/370

Cast Range 600
Cast Point 0
Cast Backswing 0.53
Cooldown
23/20/17/14
     15/12/9/6
90/100/110/120
Does not pierce Debuff Immunity.

Hard disables are dispellable only by strong dispels.
Affected by cast range bonus.
Inanimate rock becomes animate when called by the Stone Giant.
Notes
  • Damage is dealt in smaller amounts every 0.3s interval.
Toss
WT
Targeting
Unit Target
Point Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Grabs the nearest unit in a radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
Unit Damage80/160/240/320
Building Damage33.33%
Damage Radius275
Grab Radius300
Toss Duration1.4

Cast Range 800/900/1000/1100
Cast Point 0
Cast Backswing 0.53
Charge -
             2
-
       17/15/13/11
Cooldown
17/15/13/11
     0
110/120/130/140
Cannot toss debuff immune units but can toss units to debuff immune enemies.
Not blocked by Spell Block.

Not reflected by Spell Reflection.

Cannot be disjointed.

Affected by cast range bonus.
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Notes
  • The tossed unit takes 1.3 seconds to land and is disabled while in the air.
  • Toss cannot target buildings, but may still hit them with Toss's splash damage.
  • Tiny can toss units to Runes.
Tree Grab
EC
Targeting
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
Attack Range350
Bonus Base Damage20/25/30/35
Bonus Building Damage40%/55%/70%/85%
Splash Damage55%/70%/85%/100%
Splash Radius200
Splash Length400
Attack Charge5
Infinite

Cast Range 165
Cast Point 0.2
Cast Backswing 1.24
Cooldown
16/15/14/13
40
Causes Tree Grab to have no charge limit.
Dispellable only by death.

Does not affects illusions.

Affected by cast range bonus.
Sticks and stones break all the bones, with structures sure to follow.
Notes
  • Bonus damage does not work on denies.
Sub Ability
Tree Throw
EC
Affects
Enemy Units
Damage Type
Physical
Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.
Bonus Unit Damage20%
40%
Splash Damage40%/60%/80%/100%
Move Speed Slow25%
Attack Speed Slow25
Slow Duration2.5
Splash Radius275
Tree Collision Radius300

Cast Range 1200
Cast Point 0.2
Cast Backswing 1.13
Does not pierce Debuff Immunity.

Not blocked by Spell Block.

Not reflected by Spell Reflection.

Dispellable.

Can be disjointed.

Affected by cast range bonus.
Even enemies can share in Tiny's arbor ardor.
Notes
  • Travels at 900 speed.
  • When point targeted, the tree impacts the first enemy unit in its path.
  • The attack is applied as a melee attack and applies attack modifiers.
Ultimate Ability
Grow
RW
Targeting
Passive
Affects
Self
Tiny gains craggy mass, increasing his attack damage, and armor, and toss power while slowing his attack speed.
Attack Damage Bonus50/110/170
Toss Damage Bonus100/250/400
Slow Resistance Bonus15%/30%/45%
Armor Bonus10/17/24
Attack Speed Penalty30%

Tree Grab Grow Damage Bonus40%
Undispellable.

Not disabled by Break.

Affect illusions.

Watching a hill become a mountain is awe-inspiring—especially if the mountain begins laying waste to adversaries.
Notes
  • Each level of Grow makes Tiny visually bigger and older looking.

Aghanim's Scepter[edit]

Tree Volley
DR
Affects
Enemy Units
Damage Type
Physical
Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.
Damage100%
Tree Throw Interval0.5
Tree Search Radius700
Damage Radius400
Move Speed Slow25%
Attack Speed Slow25
Slow Duration2.5
Max Tree Thrown5

Cast Range 1200
Cast Point 0.2
Cast Backswing 2.4
Cooldown
17
200
Granted by Aghanim's Scepter.
Does not pierce Debuff Immunity.

Dispellable.

Affected by cast range bonus.
Sticks thrown from stones are like to shatter many bones.
Notes
  • Travels at 1000 speed.
  • If no tree is found within the area, the channeling ends early.
  • The attacks are applied as melee attacks and apply attack modifiers.

Talent Tree[edit]

2 Toss Toss Charges 25 -8s Avalanche Avalanche Cooldown
Toss Toss Requires No Target 20 +40% Grow Grow Bonus Damage With Tree
+80 Avalanche Avalanche Damage 15 +10% Status Resistance
+10 Strength 10 +20 Movement Speed

Recent Changes[edit]

Version Balance Changes
7.35b
  • Avalanche Avalanche
    • Buff Avalanche Damage increased from 75/150/225/300 to 80/160/240/320
  • Toss Toss
    • Buff Damage increased from 75/150/225/300 to 80/160/240/320
  • Tree Grab Tree Grab
    • Buff Splash Damage increased from 40/60/80/100% to 55/70/85/100%
7.35
  • Tree Grab Tree Grab
    • Buff Bonus Base Damage increased from 20 to 20/25/30/35
    • Buff Cooldown decreased from 22/19/16/13s to 16/15/14/13s
    • New Aghanim's Shard now increases damage of thrown trees by 100
  • Grow Grow
    • Buff Toss Bonus Damage increased from 100/200/300 to 100/250/400
7.34e
  • Avalanche Avalanche
    • Nerf Mana Cost decreased from 120 to 90/100/110/120

Notable Players[edit]

Iceberg 
Yopaj 
Kataomi` 
Hyde 
Elmisho 

Additional Content[edit]

References[edit]