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Templar Assassin

From Liquipedia Dota 2 Wiki
[e][h]Templar Assassin
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.3 + 0.5
Level Changes
Level
1
15
25
30
Health
(Regen)
626
2.55
1352
5.91
2144
9.51
2452
10.91
Mana
(Regen)
315
1
651
2.4
1035
4
1179
4.6
Armor
4.83
12.3
19.63
22.63
Magic R
27%
29.8%
33%
34.2%
Damage
53-59
97-103
141-147
159-165
Notes
2
Release Date
2012-07-12
Competitive Span
2012-07-12 — Present

Templar Assassin Lanaya, the Templar Assassin[edit]

Recommended Roles
Carry Escape

Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature's laws—peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners.

As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.

Peppering the battlefield with slowing traps, Templar Assassin hides invisibly, ready to ambush her prey. Once she springs her attack, she shreds enemies with piercing psionic blades, and deflects counterattacks with her refracting shield.

Abilities[edit]

Refraction
QR
Targeting
No Target
Affects
Self
Damage Type
Physical
Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances.
Instances3/4/5/6
10/11/12/13
Bonus Damage25/45/65/85
50/70/90/110
Minium Damage Trigger Threshold5
Duration17

Can Cast While Disabled

Cast Point 0
Cast Backswing 0
Cooldown
16
85
Dispellable only by death.

Manipulating her psionic veil, Lanaya bends nature's law to her will.
Notes
  • The visual effect is visible to enemies.
  • The damage block only triggers if the damage after reductions is greater than 5.
  • Blocks the damage from mana burn abilities, but does not block the mana loss.
  • Attacking a friendly unit will not consume damage charges.
  • Will not provide bonus damage when attacking allied units
Meld
WD
Targeting
No Target
Affects
Self
Enemies
Damage Type
Physical
Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it.
Bonus Damage80/130/180/230
Armor Reduction5/6/7/8
8/9/10/11
Debuff Duration12
Fade Time0
Invisibility DurationIndefinite

AbilityDispels
Stun Duration1

Cast Point 0
Cast Backswing 0.53
Cooldown
11/9/7/5
35/40/45/50
Pierce Debuff Immunity.

Dispellable.

Hard disables are dispellable only by strong dispels.
Can be disjointed.

Lanaya is as elusive as her covenant with the Hidden Temple.
Notes
  • The bonus damage and armor reduction are only applied if Meld is broken by attacking a unit.
  • When breaking Meld with an attack, Templar Assassin stays invisible until the Meld strike hits.
  • Although the hit is displayed with a critical strike indicator, it is not a crit and behaves as its own separate instance of damage.
  • Templar Assassin can proc critical strike at the same time as Meld strike. Meld damage is not added to the critical hit and is dealt separately.
  • The initial attack also benefits from the armor reduction.
  • Bonus Damage is not increased by Spell Amplification.
  • Meld debuff now stacks
Psi Blades
EB
Targeting
Passive
Affects
Self
Damage Type
Pure
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the spill damage is reduced by a percentage.
Bonus Attack Range130/180/230/280
250/300/350/400
Spill Length550/600/650/700
670/720/770/820
Spill Width90
Spill Damage100%
Reduction per Target5%

Pierce Debuff Immunity.

Undispellable.

Disabled by Break.

Affect illusions.

Affected by attack range bonus.
Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.
Notes
  • Attacks against illusions will not deal any spill damage, regardless of visual effects.
  • Spill damage activates on denies.
  • Spill damage can hit invisible units.
  • Spill range and direction is determined from the target's position when the projectile hits.
  • Spill damage is equal to the amount of damage the initial target takes. E.g., if the initial target takes no damage due to a spell like False Promise False Promise, the spill damage is also reduced to 0.
Ultimate Ability
Psionic Trap
RC
Targeting
Point Target
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence in the area. Deals damage when fully charged.
Maximum Traps5/8/11
9/12/15
Trap Fade Time2
Trap DurationIndefinite
Cast Point 0.3
Cast Backswing 0
Cooldown
11/8/5
15
Increases max trap count and trap vision range.
Affected by cast range bonus.
Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.
Notes
  • Maximum slow is reached 4 seconds after being placed.
  • Slow gain is acquired in smaller instances of 0.75% every 0.1 seconds.
  • When detonated, the current slow value is applied and does not continue to increase.
  • Damage is dealt in 5 instances once per second, starting 1 second after trap is sprung.
  • Does not block neutral creep camps from spawning.
Sub Ability
Trap
DT
Affects
Enemy Units
Damage Type
Magical
Springs the nearest trap, slowing nearby enemies.
Damage275/325/375
385/435/485
Minimum Move Speed Slow30%
Maximum Move Speed Slow60%
Slow Duration5
Slow Radius400
Trap Charge Time3.5
Search RadiusGlobal

Minimum Silence Duration1.5
Maximum Silence Duration3.5

Cast Point 0
Cast Backswing 0
Cooldown
0.5
When activated, traps now silence affected enemies.
Does not pierce Debuff Immunity.

Dispellable.

Does not proc any on-cast effects when cast.

Aghanim's Scepter[edit]

Psionic Projection
FW
Affects
Self
Enemies
Damage Type
Magical
Allows Templar Assassin to teleport to any Psionic Trap after channeling for a while, detonating it upon arrival as if it was fully charged and instantly dealing bonus damage. Channeling Psionic Projection does not break Meld.
Channel Time1.5
Damage Bonus200
310

Cast Range Global
Cast Point 0.2
Cast Backswing 0
Cooldown
10
50
Granted by Aghanim's Scepter.
Cannot cast while rooted.

Does not proc any on-cast effects when cast.
Notes
  • Detonates the Psionic Trap on arrival.

Talent Tree[edit]

+7 Refraction Refraction Instances 25 1s Meld Meld Hit Bash
+3 Meld Meld Armor Reduction 20 Meld Meld Dispels
+120 Psi Blades Psi Blades Range 15 Refraction Refraction Can Be Cast While Disabled
+110 Psionic Trap Psionic Trap Damage 10 +25 Refraction Refraction Damage

Summons[edit]

Psionic Trap[edit]

Psionic Trap [h]
Stats
Unit Type
Duration
Permanent
100
400 / 400
525
525
Gold Bounty
25
Experience
0
Spring Trap
QT
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Springs the trap, slowing nearby enemies.
Damage275/325/375
385/435/485
Minimum Move Speed Slow30%
Maximum Move Speed Slow60%
Slow Duration5
Slow Radius400
Trap Charge Time3.5
Search RadiusGlobal

Minimum Silence Duration1.5
Maximum Silence Duration3.5

Cast Point 0
Cast Backswing 0
Cooldown
0.5
0
When activated, traps now silence affected enemies.
Does not pierce Debuff Immunity.

Dispellable.

Does not proc any on-cast effects when cast.

Recent Changes[edit]

Version Balance Changes
7.35b
  • Refraction Refraction
    • Buff Mana Cost decreased from 90 to 85
    • Buff Cooldown decreased from 17s to 16s
  • Psi Blades Psi Blades
    • Buff Psi Blade Range increased from 550/600/650/700 to 600/650/700/750
7.35
  • Psionic Projection Psionic Projection
    • New Now deals 200 damage instantly upon arrival and activates the trap as if is was fully charged
7.34
  • Psionic Trap Psionic Trap
    • Buff Damage Tick Interval decreased from 1s to 0.5s
    • Buff Bonus Damage increased from 250/300/350 to 275/325/375

Notable Players[edit]

gpk 
Armel 
Chris Luck 
Mikoto 
Iceberg 

Additional Content[edit]

References[edit]