Sven

From Liquipedia Dota 2 Wiki


[e][h]Sven
Radiant Hero
Sven Large.png
Attributes
Strength Icon Main.png
23 +3
Agility Icon.png
21 +2
Intelligence Icon.png
16 +1.3
Movespeed
290
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.4 + 0.3
Cast Duration:
0.3 + 0.51
Base Attack Time:
1.8
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
660
1500
2100
Mana:
251
449
592
Spell Amp:
1.1%
2.4%
3.4%
Armor:
5
9
11.9
Damage:
64-66
106-108
136-138
Most played as
LessMore
1
2
3
4
5

Sven icon.png Sven, the Rogue Knight[edit]

Recommended Roles
Carry.png Carry Disabler.png Disabler Initiator.png Initiator Durable.png Durable Nuker.png Nuker

Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Abilities[edit]

Storm Hammer
Sven storm hammer.png
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area.
QT
Mana Cost dota2.png 140
Cooldown Clock.png 13
Damage100 / 175 / 250 / 325
Stun Duration1.7 / 1.8 / 1.9 / 2
Radius255
Cast Range600
Cast Point0.3
Talent Cooldown5 (Level 25 talent)
 Affected By: Partially blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.
Notes
  • The projectile travels at a speed of 1000.
  • If disjointed, the damage and stun are not applied to the area.
  • If hitting a hidden unit, the damage and stun are still applied to the area.
  • Blocked by Spell Immunity. Area of effect still bursts.
  • Blocked by Linken's Sphere on primary target.
Great Cleave
Sven great cleave.png
Targeting Type
Passive
Affects
Enemy Units
Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage is reduced by armor type but not by armor value. Radius expands forward in a cone shape.
WC
Cleave Damage30% / 42% / 54% / 66%
Radius150 ➜ 300
Distance570
 Affected By:  Disabled by Break
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
Notes
  • A visual effect moves across the cleave area, showing its shape.
  • Disabled by Break.
Warcry
Sven warcry.png
Targeting Type
No Target
Affects
Allied Units
Sven's Warcry heartens his allies for battle, increasing their movement speed and armor.
EW
Mana Cost dota2.png 25
Cooldown Clock.png 35 / 30 / 25 / 20
Bonus Armor5 / 10 / 15 / 20
Bonus Movement Speed12%
Duration8
Radius900
Cast Point0
 Affected By:  Can be dispelled
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!
Notes
  • An armor icon and electric yellow effect are visible on units affected. Also visible to enemies.
  • Can be dispelled.
God's Strength
Sven gods strength.png
Targeting Type
No Target
Affects
Self
Allied Heroes
Sven channels his rogue strength, granting bonus damage.
Upgradeable by Aghanim's Scepter. Provides an aura for Sven's allies.

RR
Mana Cost dota2.png 100 / 150 / 200
Cooldown Clock.png 80
Bonus Damage80% / 120% / 160%
Bonus Strength12 / 24 / 36
Duration25
Cast Point0.3
Aura Ally Bonus
75% / 100% / 125%
Aura Radius
900
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Notes
  • Only increases base damage.
  • Aura damage increase is based on allied unit's base damage, not Sven's.
  • Aura only affects heroes and creep heroes.
  • The aura does not affect Sven himself.
  • Sven's illusions are not affected by God's Strength and do not gain the aura.
  • Sven's body turns red for the duration of God's Strength.

Talent Tree[edit]

Talent Tree
-8s Storm Hammer Cooldown 25 +65 Damage
20% Evasion 20 +30 Attack Speed
+8 All Stats 15 +20 Movement Speed
+225 Mana 10 +6 Strength


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Enchanted Mango Magic Stick Boots of Speed NoItem.png Magic Wand Power Treads Echo Sabre Blink Dagger Daedalus Black King Bar
Stout Shield NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png Mask of Madness NoItem.png NoItem.png Satanic NoItem.png NoItem.png

General Strategy[edit]

Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.

Overview[edit]


Sven is a strong carry that can wear down teams extremely fast thanks to his Great Cleave and God's Strength. In combination with Daedalus and his ultimate: God's Strength, he can tear through foes in a few seconds and completely carry the team on his own. With his ranged stun and Warcry, Sven can keep foes in place to take his massive damage to the face.

Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Sven storm hammer.png Sven warcry.png Sven storm hammer.png Sven warcry.png Sven storm hammer.png Sven gods strength.png Sven storm hammer.png Sven great cleave.png Sven great cleave.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Sven great cleave.png Sven gods strength.png Sven great cleave.png Sven warcry.png Talents.png Sven warcry.png Sven gods strength.png Talents.png Talents.png

All of Sven's skills scale very well. In some situations when dealing with high physical damage from the enemy, it is advisable to take extra points of Warcry earlier instead of maxing out Great Cleave as shown.

Early Game[edit]


Through large portions of the game Sven suffers from the high cost of his spells. A single Storm Hammer eats 77% of his base mana at level 1, and his mana regeneration will not let him Warcry infinitely, despite the incredibly low cost of casting the ability.

Mid Game[edit]


If you get the drop, landing a Storm Hammer can be great initiation. However, if you're facing incoming damage, the absolute first thing that should come up is a Warcry. This will give your team a huge survivability boost and also gives the movement speed to get intimate with your opponent. Casting it early in the fight also means you hopefully can pop it during a retreat or chase too.

If you Warcry first, a Storm Hammer second should target disablers and magic-heavy heroes, but can also be used to catch up to fleeing opponents, followed with a Warcry to catch up with and secure the kills.

Late Game[edit]


God's Strength should always be active during team fights. Ideally you cast it very shortly before battle, as its duration will be noticeably longer than most teamfights ever will be.

Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06f
  • Nerf Storm Hammer stun duration reduced from 2 to 1.7/1.8/1.9/2
  • Nerf Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
7.06e
  • Nerf Warcry cooldown increased from 32/26/20/14 to 34/28/22/16
7.06b
  • Nerf God's Strength bonus strength reduced from 16/28/40 to 12/24/36
  • Nerf Base Attack Time increased from 1.7 to 1.8
7.06
  • Buff God's Strength now grants a bonus 16/28/40 Strength when activated
  • Nerf God's Strength attack bonus reduced from 100/150/200% to 80/120/160%
7.05
  • Buff Great Cleave distance increased from 550 to 570
  • Buff Level 10 Talent increased from +200 Mana to +225
  • Buff Level 20 Talent increased from +15% Evasion to +20%
  • Buff Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
7.02
  • Buff Level 25 Talent from -5s Storm Hammer Cooldown to -6s
7.01
  • Buff Sven Level 15 Talent increased from +6 all stats to +8
  • Buff Sven Level 15 Talent increased from +15 MS to +20
7.00
  • New Added Talent Tree
6.87
  • Nerf Base movement speed reduced from 295 to 290
6.86
  • Buff Base damage increased by 4
  • Buff God's Strength Scepter aura bonus damage increased from 50%/75%/100% to 75%/100%/125%
6.85
  • Buff Base intelligence increased by 2
  • Buff Great Cleave damage increased from 20%/35%/50%/65% to 30%/42%/54%/66%
6.84
  • Buff Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
6.83
  • Buff Warcry duration increased from 7 to 8 seconds
  • Buff Scepter God's Strength ally bonus damage from 40%/60%/80% to 50%/75%/100%
6.82
  • Buff Added Aghanim's Scepter: While activated, God's Strength grants an allied aura (900 area of effect) for 40%/60%/80% of base damage
6.81
  • Buff Base damage increased by 6
6.80
  • Buff Base armor increased by 3
  • Buff Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14
6.79
  • Buff Stormbolt cooldown reduced from 15 to 13
  • Nerf Stormbolt is now dodgeable
6.77
  • Nerf Great Cleave damage decreased from 25%/40%/55%/70% to 20%/35%/50%/65%
  • Nerf Warcry duration decreased from 8 to 7 seconds
6.75
  • Buff Great Cleave AoE increased from 200 to 300
  • Buff Great Cleave damage from 30%/40%/50%/60% to 25%/40%/55%/70%
  • Buff God's Strength bonus damage increased from 100%/140%/180% to 100%/150%/200%
  • Buff Warcry AoE increased from 700 to 900
  • Buff Warcry armor increased from 3/6/9/12 to 4/8/12/16
6.73
  • Buff Great Cleave increased from 20%/30%/40%/50% to 30%/40%/50%/60%
  • Buff God's Strength is no longer purgeable
  • Buff God's Strength damage buff increased from 100%/125%/150% to 100%/140%/180%
  • Buff Warcry duration increased from 6 to 8 seconds
  • Buff Warcry cast time removed
6.72c
  • Buff Warcry AoE increased from 450 to 700
6.72
  • Buff Great Cleave AoE increased from 175 to 200
6.69
  • Nerf Sven now transforms into a red version when he casts his ultimate
6.67
  • Nerf Storm Bolt cooldown increased from 14 to 15
6.64
  • Buff Warcry AoE increased from 350 to 450
6.63
  • Buff Base agility increased from 16 to 21
6.60
  • Rework Replaced Toughness Aura with a new ability Warcry
  • Rework Reworked how Stormbolt works
  • Buff Improved Great Cleave damage (10%/20%/30%/40%➜20%/30%/40%/50%)
6.58
  • Buff Improved God's Strength's cooldown from 120 to 80 seconds
6.55
  • Buff Improved Sven's Agility gain
6.52
  • Nerf Lowered Sven's agility gain
6.50
  • Nerf Reduced Sven's base armor
6.43
  • Nerf Undid some of the Toughness Aura buff from last version
6.42
  • Buff Improved Toughness Aura
6.20
  • Nerf Storm Hammer damage reduced from 125/175/250/300 to 100/150/200/250
  • Nerf God's Strength cooldown from 100/90/80 to 120
6.14
  • Nerf Great Cleave nerfed
6.10
  • Nerf Minor nerf to Sven move speed
  • Nerf Nerfed Sven's cleave from 15/30/45/60 to 12/25/37/50

Notable Players[edit]

Notable Players
Aui 2000 ESL Frankfurt 2015.jpg Fear frankfurt major 2015.jpg Loda ems finals.jpg IGV paparazi head.jpg Moogy SL i-League.jpg
Aui_2000 Fear Loda Paparazi灬 uuu9

See also[edit]

External links[edit]

Guides[edit]

References[edit]