Medusa
From Liquipedia Dota 2 Wiki
Medusa
Dire Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.5 + 0.6
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
120
0.25
0.25
120
0.25
0.25
384
1.45
1.45
428
1.65
1.65
Mana
(Regen)
(Regen)
375
1.25
1.25
939
3.63
3.63
1491
5.93
5.93
1719
6.88
6.88
Armor
3.67
12.07
20.07
23.4
Magic R
27.5%
32.26%
36.86%
38.76%
Damage
48-54
98-104
146-152
166-172
Notes
0
Release Date
2013-01-10
Competitive Span
2013-02-21 — 2013-06-04
2013-10-21 — Present
Medusa, the Gorgon[edit]
Recommended Roles |
Carry Disabler Durable |
Beauty is power. This thought comforted Medusa—the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess—because she alone of the sisters was mortal. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: 'This one has the mortal stink upon her. We have no use for that which dies.' Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, 'You denied me eternal life—therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!' After long thought, the goddess granted her daughter's request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. Never for a moment has Medusa regretted her choice. She understands that power is the only beauty worth possessing—for only power can change the world.
Constant attack is the key to Medusa's success. Using her mana shield to stave off assault, she employs split shots to mow down waves of enemies. Once she gathers her full strength, she becomes a force powerful enough to stop anyone in their tracks.
Abilities[edit]
Split Shot
QT
Targeting
Toggle
Toggle
Affects
Enemy Units
Enemy Units
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects (such as critical strike).
Targets | 4 |
---|
Outgoing Damage | 40%/55%/70%/85% 50%/65%/80%/95% |
---|
Secondary Arrows Search Radius | 750 |
---|
Ability | Applies Attack Modifiers |
---|
Disable only the secondary attacks. | ||
Can be disjointed. | ||
Illusions have the toggle state Medusa was in when they were created. | ||
Affected by attack range bonus. | ||
Does not proc any on-cast effects when cast. |
All who encounter the cursed Gorgon will feel her rage.
Notes
- Reduces her base damage and bonus damage. Reduction does not affect the primary target.
- Only the primary target will receive attack modifiers.
- Talent hits all targets with Medusa's attack modifiers.
- Has no effect when attacking allies.
- Extra targets will be the closest enemy units excluding the primary target.
- Range of search for extra targets is determined by Medusa's attack range +150.
- Split Shot primary arrow now has the same damage reduction as the secondary arrows
- Split Shot can now be toggled
- Does not target buildings, wards, and units that are not visible to Medusa.
Mystic Snake
WC
A mystic snake made of energy jumps from target to target dealing damage that increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns mana based on the targets' total mana.
Base Damage | 85/130/175/220 |
---|
Damage Bonus Multiplier per Bounce | 1.35 |
---|
Max Mana as Mana Restore | 14%/15%/16%/17% |
---|
Enemy Movement Slow | 30% 45% |
---|
Enemy Turn Rate Slow | 50% 65% |
---|
Slow Duration | 3 |
---|
Maximum Bounces | 3/4/5/6 6/7/8/9 |
---|
Bounce Radius | 450 |
---|
Projectile Speed | 800 |
---|
Projectile Speed Multiplier per Bounce | 1.15 |
---|
Cast Range 750
Cast Point 0.2
Cast Backswing 0.67
Causes Mystic Snake to turn enemies hit into stone. Stone duration increases with each bounce of the Mystic Snake. | ||
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Petrification is dispellable with strong dispels. | ||
Cannot be disjointed. | ||
Affected by cast range bonus. |
The Gorgon's curse is her greatest strength.
Notes
- Damage increase per bounce:
- 28/42/56/70
- Mana drain is a percentage of the target's maximum mana.
- Always steals the full amount of mana regardless of actual mana drained.
- Bounces to the closest target that hasn't been hit before.
- Bounces to targets in the Fog of War, but not invisible units.
- The mystic snake moves at 800 speed and has 100 flying vision.
- Projectile speed increases by 15% with each bounce
Mana Shield
EE
Targeting
Passive
Passive
Affects
Self
Self
Creates a shield that absorbs a percentage of incoming damage in exchange for Medusa's mana. Provides bonus mana capacity.
Damage Absorbed per Mana | 2/2.4/2.8/3.2/3.6 3.7/4.1/4.5/4.9/5.3 |
---|
Damage Absorbed | 98% |
---|
Passive Values
Passive Mana Bonus | 0/50/100/150/200 |
---|
Not disabled by Break. | ||
Affect illusions. | ||
Does not proc any on-cast effects when cast. |
While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers.
Notes
- Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
Stone Gaze
RG
Targeting
No Target
No Target
Affects
Enemy Units
Enemy Units
Any enemy units looking at Medusa will have their movement and attack speed slowed. If few seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus Physical damage.
Enemy Movement Slow | 35% |
---|
Enemy Attack Slow | 35 |
---|
Enemy Turn Rate Slow | 35% |
---|
Enemy Look Time | 2 |
---|
Petrify Duration | 2/2.2/2.4 |
---|
Bonus Physical Damage | 35%/45%/55% 43%/53%/63% |
---|
Gaze Duration | 5/5.5/6 6.5/7/7.5 |
---|
Radius | 1200 |
---|
Self Bonus Move Speed | 50% |
---|
Cast Point 0.4
Cast Backswing 0.5
Pierce Debuff Immunity. | |
Petrification is dispellable with strong dispels. |
The beauty of Medusa is legendary.
Notes
- Affects invisible units but does not reveal them.
- Affects any units that view Medusa at any time during the Gaze.
- Every enemy unit in range that faces Medusa within 85° is affected by Stone Gaze.
- Enemies that turn away from Medusa will stop being affected by the slow. If they turn to look at her again it is reapplied, but the petrify timer is reset.
- Petrification only increases physical damage dealt by attacks. Physical damage from spells is not increased.
- Stops immediately if Medusa is killed.
- Does not affect neutral creeps.
Aghanim's Shard[edit]
Cold Blooded
DD
When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy.
Granted by Aghanim's Shard. | ||
Does not pierce Debuff Immunity. | ||
Disabled by Break. | ||
Cannot be disjointed. | ||
Does not affects illusions. |
Talent Tree[edit]
Split Shot Uses Modifiers | 25 | +1.7 Mana Shield Damage per Mana |
+1.5s Stone Gaze Duration | 20 | +3 Mystic Snake Bounces |
-3s Mystic Snake Cooldown | 15 | -10% Split Shot Damage Penalty |
+8% Stone Gaze Bonus Physical Damage | 10 | +15% Mystic Snake Turn and Movement Speed Slow |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35b | |
| |
7.35 | |
| |
7.34 | |
|
Notable Players[edit]
Mushi
|
Additional Content[edit]
References[edit]