Skywrath Mage

From Liquipedia Dota 2 Wiki


[e][h]Skywrath Mage
Skywrath Mage Large.png
Attributes
Strength Icon.png
19 +1.8
Agility Icon.png
13 +0.8
Intelligence Icon Main.png
27 +3.6
Armor
-2
Movespeed
330
Base Stats
Sight Range:
1800 / 800
Attack Range:
600
Missile Speed:
1000
Attack Duration:
0.4 + 0.78
Cast Duration:
0.1 + 1.08
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
580
1080
1440
Mana:
372
922
1318
Spell Amp:
1.9%
5.5%
8.1%
Armor:
-0.1
1.5
2.6
Damage:
39-49
89-99
125-135
Most played as
LessMore
1
2
3
4
5

Skywrath Mage icon.png Dragonus, the Skywrath Mage[edit]

Recommended Roles
Support.png Support Nuker.png Nuker Disabler.png Disabler

A highly placed mage in the court of the Ghastly Eyrie, Dragonus lives a troubled existence. Sworn by birth to protect whoever sits within the Nest of Thorns, he hates the current Skywrath queen with all his soul. As a youth, high-born, he was a friend and companion to the eldest Skywrath princess, Shendelzare, first in line for the Nest. He had loved her warmly and unshakably, but as his studies took hold, his mind turned to arcane learning and the mastery of Skywrath sorcery.

Obsessed with matters aetherial, he missed the mundane signs of courtly treachery that hinted at a plot against Shendelzare, and lost his chance to foil it. When the court was shaken by a swift and violent coup, he emerged from his studies to discover his oldest and dearest friend had been lost to him. The Nest of Thorns now belonged to Shendelzare's ruthless younger sister, and Dragonus could do nothing. The magic of the Skywrath Mage serves only the sworn protector of the Skywrath scion, so to act against the Nest would render him helpless. He clings to his post, believing it to be the best hope of one day restoring his true love to her rightful place. Meanwhile, his secret is known only to the goddess Scree'auk, whose magic it was transformed Shendelzare from a crippled physical creature into an embodiment of pure vengeful energy. While he dreams of restoring his beloved queen to the Ghastly Eyrie, he dreams even more desperately of restoring Shendelzare herself to a fully healed physical form. The duplicity of his role at court tortures him, for he is a noble and good-hearted creature; but the worst torture of all is imaging the hatred that Vengeful Spirit must hold in her heart for him.

Abilities[edit]

Arcane Bolt
Skywrath mage arcane bolt.png
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
The Skywrath Mage fires off a bolt of Arcane energy to harm his adversaries. Deals an additional multiplier of damage based on Skywrath Mage's intelligence.
QC
Mana Cost dota2.png 70
Cooldown Clock.png 5 / 4 / 3 / 2
Damage60 / 80 / 100 / 120
Bonus Damage1.6× total Intelligence
Cast Range875
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Within the Ghastly Eyrie's endless intrigue, only the clever and calm can hope to survive.
Notes
Concussive Shot
Skywrath mage concussive shot.png
Targeting Type
No Target
Affects
Enemy Heroes
Damage Type
Magical
With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero nearby. Upon impact the ball bursts slowing enemies and dealing damage around the target.
WT
Mana Cost dota2.png 95
Cooldown Clock.png 18 / 16 / 14 / 12
Damage70 / 140 / 210 / 280
Movement Slow30% / 35% / 40% / 45%
Damage/Slow Radius250
Slow Duration4
Cast Range1600
 Affected By: Partially blocked by Spell Immunity Can be Dispelled
Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest.
Notes
  • The shot travels at 800 speed and has 300 flying vision. Vision lingers for 3.34 seconds after impact.
  • Although the projectile only targets heroes, the area damage and slow can still be dealt to nearby creeps.
  • Only works on visible heroes. Nearby heroes hidden by the Fog of War or invisibility will not be targeted even if within range.
  • Does not target spell immune heroes or illusions.
  • Blocked by Spell Immunity. The projectile's area of effect still bursts.
  • The slow can be dispelled.
Ancient Seal
Skywrath mage ancient seal.png
Targeting Type
Unit Target
Affects
Enemy Units
Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them and snuffs out their ability to cast spells for a few seconds.
ER
Mana Cost dota2.png 80 / 90 / 100 / 110
Cooldown Clock.png 14
Magic Amplification30% / 35% / 40% / 45%
Silence Duration3 / 4 / 5 / 6
Cast Range700
Talent Cooldown10 (Level 25 talent)
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be Dispelled
A holy incantation, whosoever finds themselves touched by Avilliva's sigil must suffer in penitent silence.
Notes
Mystic Flare
Skywrath mage mystic flare.png
Targeting Type
Point Target
Affects
Enemy Heroes
Damage Type
Magical
Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any heroes in the radius.
RE
Mana Cost dota2.png 300 / 550 / 800
Cooldown Clock.png 60 / 40 / 20
Total Damage600 / 1000 / 1400
Duration2.4
Radius170
Cast Range1200
 Affected By: Blocked by Spell Immunity
Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm.
Notes
  • Deals a total of 24 flares at 25 / 42 / 58 damage each.
  • Each flare's damage is divided evenly among heroes inside the area of effect.
  • Does not damage or count illusions and creeps.
  • Blocked by Spell Immunity. Spell immune heroes are not counted when distributing damage.

Aghanim's Scepter Abilities[edit]

This hero is upgradeable by Aghanim's Scepter. The scepter grants the Second Wind ability.
Second Wind
Skywrath mage concussive shot.png
Targeting Type
Passive
Affects
Self
Every time Skywrath Mage casts an ability, it is cast again at a random enemy near the target.
Search Radius700
Notes
  • Heroes are prioritized when searching for the secondary target.
  • The cast range of Second Wind is centered around the target, not Skywrath mage.
  • Mystic Flare's second cast cannot be within the radius of the first Mystic Flare. If there are no targets outside of the original radius, there will be no secondary cast.
  • The extra cast from Second Wind is free. It does not cost mana and does not have a cooldown.
  • This ability is independent from Skywrath Mage's spells and is granted directly by the scepter.

Talent Tree[edit]

Talent Tree
-4s Ancient Seal Cooldown 25 +14 Mana Regen
+20% Magic Resistance 20 +40 Movement Speed
+90 Gold/Min 15 +15% Spell Lifesteal
+7 Intelligence 10 +150 Health


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Clarity Clarity Magic Stick Null Talisman Arcane Boots Magic Wand Rod of Atos Aether Lens Euls Scepter of Divinity Glimmer Cape Aghanims Scepter
Iron Branch Iron Branch NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

Deadly and fragile in equal measure, Skywrath Mage quickly destroys his enemies with a barrage of powerful magic. He silences foes while increasing their vulnerability to spells, meaning he has no trouble vaporizing any who stand against him.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Skywrath mage concussive shot.png Skywrath mage arcane bolt.png Skywrath mage ancient seal.png Skywrath mage arcane bolt.png Skywrath mage arcane bolt.png Skywrath mage mystic flare.png Skywrath mage arcane bolt.png Skywrath mage ancient seal.png Skywrath mage ancient seal.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Skywrath mage ancient seal.png Skywrath mage mystic flare.png Skywrath mage concussive shot.png Skywrath mage concussive shot.png Talents.png Skywrath mage concussive shot.png Skywrath mage mystic flare.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06f
  • Buff Mystic Flare manacost reduced from 350/575/800 to 300/550/800
  • Buff Level 15 Talent increased from +10% Spell Lifesteal to +15%
7.06d
  • Buff Concussive Shot damage increased from 60/120/180/240 to 70/140/210/280
7.06c
  • Buff Arcane Bolt cast range increased from 800 to 875
  • Buff Level 20 Talent from +20 Movement Speed to +40
  • Buff Level 20 Talent from +15% Magic Resistance to +20%
7.06
  • Rework Level 15 Talent from +75 Damage to +10% Spell Lifesteal
7.05
  • Buff Base movement speed increased from 325 to 330
  • Buff Level 10 Talent increased from +125 Health to +150
7.02
  • Buff Level 15 Talent from +50 Damage to +75
  • Buff Level 15 Talent from +60 Gold/Min to +90
7.00
  • Rework Reworked Skywrath Mage's Scepter. Anytime you cast an ability, a different random nearby target (heroes prioritized) will be targeted within 700 AoE of the target. For example, if you Ancient Seal a target, you will also Ancient Seal another target. If you Mystic Flare an area, a random nearby target (heroes prioritized) that isn't in the existing target area (but is within 700 range from the location) will also be hit.
  • New Added Talent Tree
6.88
  • Buff Concussive Shot impact AoE increased from 200 to 250
6.87
  • Buff Mystic Flare Scepter duration increased from 2.4 to 12 seconds
  • Nerf Mystic Flare Scepter cooldown increased from 20/10/0 to 20/10/5
6.86
  • Buff Concussive Shot mana cost reduced from 110 to 95
6.85
  • Buff Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12
  • Buff Mystic Flare no longer splits its damage over Spell Immune heroes
6.83
  • Nerf Base agility reduced from 18 to 13
6.82c
  • Nerf Mystic Flare damage is now dealt over 2.4 seconds instead of 2.2 seconds
  • Nerf Ancient Seal cooldown increased from 11 to 14
6.82
  • Nerf Concussive Shot movement slow rebalanced from 40% to 30/35/40/45%
  • Nerf Concussive Shot is now disjointable
  • Nerf Mystic Flare damage is now dealt over 2.2 seconds instead of 2 seconds
6.81b
  • Buff Ancient Seal damage amplification increased from 18/24/30/36% to 30/35/40/45%
6.81
  • Buff Base movement speed increased from 315 to 325
  • Buff Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240
6.80
  • Buff Mystic Flare damage increased from 600/900/1200 to 600/1000/1400
6.79
  • Buff Int growth increased from 3.2 to 3.6
  • Buff Added Aghanim's upgrade: Reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
6.75
  • Buff Concussive Shot cooldown decreased from 20/19/18/17 to 20/18/16/14
6.74
  • Buff Base Intelligence increased by 3
  • Buff Arcane Bolt bonus intelligence damage increased from 1.5× to 1.6×
  • Buff Arcane Bolt manacost decreased from 90 to 70
  • Buff Concussive Shot cooldown now scales from 20 to 20/19/18/17
6.73
  • New New Hero

Notable Players[edit]

Notable Players
Fogged DHW 2016.jpg Fenrir SL i-League S3.jpg
Fogged Fenrir

See also[edit]

External links[edit]

Guides[edit]

References[edit]