Shadow Demon

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[e][h]Shadow Demon
Dire Hero
Attributes

21 +2.2

18 +2.2

23 +2.7

295
Base Stats
Sight Range:
1800 / 800
Attack Range:
500
Missile Speed:
900
Attack Duration:
0.3 + 0.5
Cast Duration:
0.3 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
620
1220
1660
Mana:
351
795
1119
Spell Amp:
1.6%
4.3%
6.2%
Armor:
3
8.1
11.8
Damage:
50-54
87-91
114-118
Most played as
LessMore
1
2
3
4
5

Shadow Demon[edit]

Recommended Roles
Support Disabler Initiator Nuker

Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will. What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens—and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup. Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.

Abilities[edit]

Disruption
Targeting Type
Unit Target
Affects
Heroes
Banishes the targeted unit, removing it from play for the duration. Upon returning, illusions of the unit are created under Shadow Demon's control.
QD
120
27 / 24 / 21 / 18
Illusion Duration8 / 10 / 12 / 14
Illusion Damage Taken300%
Illusion Damage Dealt30% / 45% / 60% / 75%
Illusions2
Banish Duration2.5
7.5 (Level 25 Talent)
Cast Range600
Cast Point0.3
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The pain of deception comes not while it happens, but when it is revealed.
Notes
Soul Catcher
Targeting Type
Point Target
Affects
Enemy Units
Curses a random enemy in its area to take increased damage. Units under the effect of Disruption can still be affected by Soul Catcher. If a unit dies while debuffed, an illusion of it is spawned that is under Shadow Demon's Control
WC
50 / 60 / 70 / 80
13 / 12 / 11 / 10
Damage Amplification20% / 30% / 40% / 50%
Radius450
Duration12
Cast Range600
Cast Point0.3
Talent Cooldown4 (Level 25 Talent)
Illusion Duration12
Illusion Damage Taken200%
Illusion Damage Dealt30% / 45% / 60% / 75%
Talent Cooldown4 (Level 20 Talent)
 Affected By Blocked by Spell Immunity Can be dispelled
Trying to resist the Shadow Demon's corruption is mostly a useless endeavor.
Notes
Shadow Poison
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks after that each add 50 damage. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.
EW
50
2.5
Impact Damage26 / 34 / 42 / 50
32.5 / 42.5 / 53 / 62.5
(Level 15 Talent)
Stack Damage20 / 35 / 50 / 65
25 / 43.75 / 62.5 / 81.25
(Level 15 Talent)
Maximum Stacks19
Duration10
Radius190
Cast Range1500
Cast Point0.25
Talent Cooldown1 (Level 20 talent)
 Affected By Blocked by Spell Immunity Can be dispelled
The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.
Notes
  • Damage per 1 / 2 / 3 / 4 / 5 stacks:
    • Level 1: 20 / 40 / 80 / 160 / 320
    • Level 2: 35 / 70 / 140 / 280 / 560
    • Level 3: 50 / 100 / 200 / 400 / 800
    • Level 4: 65 / 130 / 260 / 520 / 1040
  • Briefly provides 200 flying vision in its path.
  • Blocked by Spell Immunity.
  • If dispelled, the damage is dealt immediately.
Shadow Poison Release
Targeting Type
No Target
Affects
Enemy Units
Releases the poison to do damage on all affected enemies.
DG
1
Cast Point0.3
Demonic Purge
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge.
Upgradeable by Aghanim's Scepter. Removes the cooldown and uses charges instead. Applies Break to the target.

RG
200
40
Damage200 / 300 / 400
900 (Level 25 talent)
Movement Slow100%
Slow Duration5
Cast Range800
Cast Point0.3
Scepter Ability
Removes the cooldown
and uses charges instead.
Applies Break on target.
Maximum Charges
3
Charge Replenish Time
40
 Affected By Partially blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience—and its life.
Notes

Talent Tree[edit]

Talent Tree
+5s Disruption Banish Duration 25 +500 Demonic Purge Damage
-1.5s Shadow Poison Cooldown 20 -6s Soul Catcher Cooldown
+25% Shadow Poison Damage 15 +40 Movement Speed
25% XP Gain 10 +10 Strength


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Clarity Clarity Magic Stick Boots of Speed Wind Lace Magic Wand Arcane Boots Force Staff Euls Scepter of Divinity Guardian Greaves Aghanims Scepter
Iron Branch Iron Branch

General Strategy[edit]

Spewing clouds of demonic poison to damage enemies or scout the battlefield, few dare to approach Shadow Demon. Banishing an enemy as his allies gather for the kill, he can inflict demonic curses as he summons traitorous illusions to turn enemy strength against itself.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07
  • Buff Demonic Purge now works on cycloned units
  • Rework Soul Catcher no longer splits its effect, it only affects one unit in the area
  • Buff Shadow Poison radius increased from 190 to 200
  • Buff When an enemy dies under Soul Catcher, an illusion of them is created under your control. Lasts until they respawn or it is killed. Deals 30/45/60/75% damage and takes 200% damage
  • Rework Reworked Talent Tree
7.06f
  • Buff Level 15 Talent from +8% Spell Amplification to +10%
  • Buff Level 15 Talent from +75 Cast Range to +100
7.06e
  • Buff Base Strength increased from 19 to 21
  • Buff Shadow Demon: Demonic Purge cooldown reduced from 50 to 40
7.06d
  • Buff Base strength increased from 17 to 19
7.06c
  • Buff Level 10 Talent from +10 MS to +20
  • Buff Level 10 Talent from +6 Strength to +10
  • Buff Level 15 Talent from +6% Spell Amp to +8%
  • Buff Level 20 Talent from +10% Magic Resistance to +15%
  • Buff Shadow Poison cast point improved from 0.3 to 0.25
7.06
  • Buff Shadow Poison mana cost reduced from 55 to 50
  • Rework Soul Catcher now spreads its amplification evenly among all the enemies in the AoE
  • Rework Replaced Respawn Talent: -1.5s Shadow Poison Cooldown (Level 20)
7.02
  • Nerf Disruption illusion damage taken from 200% to 300%
  • Rework Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
7.00
  • New Added Talent Tree
6.88f
  • Nerf Shadow Poison mana cost increased from 40 to 55
6.88e
  • Nerf Shadow Poison initial damage reduced from 50 to 26/34/42/50
6.88d
  • Nerf Disruption cooldown increased from 25/22/19/16 to 27/24/21/18
6.88c
  • Nerf Disruption illusion damage taken increased from 150% to 200%
6.88
  • Buff Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14
6.87
  • Buff Disruption illusion damage increased from 30/40/50/60 to 30/45/60/75%
  • Buff Soul Catcher cooldown reduced from 13 to 13/12/11/10
6.86
  • Buff Disruption illusions duration from 5/6/7/8 to 6/8/10/12 seconds
6.85
  • Buff Shadow Poison cooldown reduced from 2.75 to 2.5
6.84
  • Buff Shadow Poison mana cost from 50 to 40
  • Buff Demonic Purge Aghanim's Scepter upgrade now applies Break (disabling passive abilities)
6.82
  • Buff Soul Catcher now amplifies damage by 20/30/40/50% instead of attempting to re-deal 20/30/40/50% of the damage as Pure damage
  • Buff Aghanim's Scepter Demonic Purge charges increased from 2 to 3
6.81
  • Buff Added Aghanim's Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time
6.80
  • Buff Shadow Poison max effective stacks increased from 4 to 5
6.79
  • Buff Shadow Poison AoE increased from 180 to 190
6.78
  • Nerf Base Intelligence decreased by 3
  • Nerf Shadow Poison no longer gives vision over the targets with the debuff (This still reveals the projectile path, but no longer locks on vision to units with the debuff on them for 10 seconds)
6.77
  • Buff Shadow Poison cooldown decreased from 3 to 2.75
6.75
  • Nerf Soul Catcher mana cost increased from 50 to 50/60/70/80
  • Buff Shadow Poison AoE increased from 150 to 180
6.72d
  • Nerf Disruption cast range decreased from 700 to 600
6.72
  • Buff Disruption illusion duration rescaled from 6 to 5/6/7/8
  • Nerf Disruption mana cost increased from 75 to 120
  • Nerf Disruption cooldown rescaled from 16 to 25/22/19/16
6.68
  • New New Hero

Notable Players[edit]

Notable Players
EGM Faith Fenrir pieliedie VANSKOR

See also[edit]

External links[edit]

Guides[edit]

References[edit]