Sand King

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[e][h]Sand King
Dire Hero
Attributes
Strength
22 +2.6
Agility
19 +2.1
Intelligence
16 +1.8
Damage
25 - 41
Armor
2.66
Movespeed
295
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.53 + 0.47
Cast Duration:
0 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
640
1,360
1,880
Mana:
242
542
758
Spell Amp:
1%
2.6%
3.7%
Armor:
3
7
10
Damage:
47-63
83-99
109-125
LessMost played asMore
1
2
3
4
5

Crixalis, the Sand King[edit]

Recommended Roles
Initiator Initiator Disabler Disabler Nuker Nuker Escape Escape Jungler Jungler

The sands of the Scintillant Waste are alive and sentient—the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador—Sand King is all of these things, inseparable from the endless desert that gave him life.

Abilities[edit]

Burrowstrike
Affects: Enemy Units
Damage: Magical
Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.
Upgradeable by Aghanim's Scepter to double the range and apply Caustic Finale.
QE
110 / 120 / 130 / 140
11
Damage:
Distance:

Stun Duration:

Radius:
Scepter Ability:
 100 / 160 / 220 / 280
 350 / 450 / 550 / 650
 700 / 900 / 1100 / 1300
 2.17
 150
 Applies Caustic Finale
 to heroes

 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.
Notes
Sand Storm
Affects: Enemy Units
Damage: Magical
Sand King creates a fearsome sandstorm that damages enemy units while making himself invisible. The invisibility has a short linger time.
WR
60 / 50 / 40 / 30
34 / 26 / 18 / 10
Damage Per Second:


Duration:

Radius:
 25 / 50 / 75 / 100
 75 / 100 / 125 / 150
 with level 15 talent

 50
 525
 Affected By:  Blocked by Spell Immunity Can be Dispelled
Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.
Notes
  • Sand King remains invisible for 1.5 seconds after he stops channeling.
  • Total damage: 1250 / 2500 / 3750 / 5000.
    3750 / 5000 / 6250 / 7500 with level 15 talent.
  • Deals damage in 0.5 second intervals.
  • Blocked by Spell Immunity.
  • Can be purged.
Caustic Finale
Ability: Passive
Affects: Enemy Units
Damage: Magical
Sand King's attacks inject a venom that causes enemy units to implode when its duration expires, damaging and slowing nearby enemies. If the unit dies, it implodes violently to deal more damage.
EL
Death Damage:
Expire Damage:
Movement Slow:
Slow Duration:
Damage/Slow Radius:
Debuff Duration:
 90 / 130 / 170 / 220
 45 / 65 / 85 / 110
 30%
 3
 400
 6
 Affected By:  Blocked by Spell Immunity Disabled by Break This spell is a Unique Attack Modifier
An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.
Notes
  • If the debuff has not yet expired and the unit dies, deals the death damage.
  • If the debuff expires and the unit is still alive, deals the expiration damage.
  • Applies the slow when the damage occurs.
  • Debuffing a unit already affected does not refresh the debuff.
  • Does not activate on denies.
  • Caustic Finale is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
  • Blocked by Spell Immunity.
  • Disabled by Break.
Epicenter
Affects: Enemy Units
Damage: Magical
After channeling for a couple of seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.
RC
150 / 225 / 300
120 / 110 / 100
Damage Per Pulse:
Pulses:

Movement Slow:

Attack Slow:
Slow Duration:
Channel Time:
Pulse Radius:
 110
 6 / 8 / 10
 14 with talent
 30%
 30
 3
 2
 275 growing to 700
 800 with talent
 Affected By:  Partially blocked by Spell Immunity Can be Dispelled
Many an explorer was lost to the quicksands of the Scintillant Waste.
Notes
  • Total damage: 660 / 880 / 1100.
  • The radius of each pulse is 275 / 325 / 375 / 425 / 475 / 525 / 575 / 650 / 675 / 700 / 725 / 750 / 775 / 800.
  • Persists even if Sand King dies, continuing to deal damage at the death location.
  • Damage blocked by Spell Immunity, the slow is not.
  • The slow can be purged.

Talent Tree[edit]

Talent Tree
+4 Epicenter Pulses 25 +50 Health Regen
+120 Gold/Min 20 +350 Health
-30s Respawn Time 15 +50 Sand Storm DPS
+5 Armor 10 +10% Magic Resistance

Recommended Items[edit]

Standard Build
Starting Items Early Game Core Items Situational Items
Gauntlets of Strength Circlet Tango Magic Stick Boots of Speed Bracer Magic Wand Arcane Boots Blink Dagger Aghanims Scepter Veil of Discord Blade Mail
Healing Salve Clarity Town Portal Scroll Shivas Guard Black King Bar Heart of Tarrasque
Glimmer Cape Guardian Greaves Boots of Travel

General Strategy[edit]

[e][h]Sand King
Strategy Information
Patch Version:

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Spell Burrowstrike Sand Storm Sand Storm Burrowstrike Burrowstrike Burrowstrike Sand Storm Sand Storm Caustic Finale Caustic Finale Caustic Finale Caustic Finale Stats

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Rework Level 10 Talent from +200 Mana to +10% Magic Resistance
  • Rework Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS
  • Rework Level 15 Talent from +15 Movement Speed to -30s Respawn Time
7.00
  • Nerf Burrowstrike Scepter upgrade no longer applies Caustic Finale on illusions, only real heroes.
  • New Added Talent Tree
6.88e
  • Nerf Sand King's movement speed reduced from 300 to 295
6.88b
  • Buff Sand Storm cooldown reduced from 40/30/20/10 to 34/26/18/10
  • Buff Epicenter manacost reduced from 175/250/325 to 150/225/300
6.88
  • Buff Epicenter cooldown reduced from 140/120/100 to 120/110/100
  • Buff Strength increased from 21 to 22
6.87
  • Rework Sand Storm max channel time rescaled from 20/40/60/80 to 50
6.86
  • Rework Reworked Scepter on Sand King
  • Buff Base strength increased from 18 to 21
  • Buff Caustic Finale slow increased from 25% to 30%
6.85
  • Buff Caustic Finale debuff expire damage increased from 30% to 50%
  • Buff Caustic Finale debuff slow increased from 20% to 25%
6.84
  • Buff Caustic Finale duration from 8 to 6
  • Buff Caustic Finale now always triggers (via unit death or when its duration expires). If triggered by timer expiration, it deals 30% of the damage.
  • Buff Caustic Finale no longer resets the duration on a unit that already has the debuff
  • Buff Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires). Slow lasts for 3 seconds.
6.80
  • Buff Sand Storm radius rescaled from 275/325/375/525 to 525
6.79
  • Buff Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
  • Buff Epicenter attack speed slow is now same as movement speed slow (10%→30%)
6.78
  • Buff Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
  • Buff Sand Storm now has a smoother damage interval (1→0.5, total damage is the same)
6.73
  • Buff Caustic Finale buff duration increased from 2 to 8 seconds
  • Buff Epicenter's slow is no longer blocked by magic immunity
6.72
  • Buff Armor increased by 1
6.71
  • Buff Burrowstrike manacost rescaled from 140 to 110/120/130/140
6.70
  • Buff Strength gain from 2.3 to 2.6
  • Buff Caustic Finale buff duration from 0.25 to 2 seconds
6.69
  • Buff Epicenter (Aghanim's version) now gives one more pulse
6.68
  • Buff Armor increased by 1
6.63
  • Buff Sand Storm cooldown from 40/35/30/25 to 40/30/20/10
6.60
  • Buff Added Sand King to Aghanim's Scepter
6.55
  • Buff Increased Sand King's armor a bit
6.52
  • Nerf Lowered Sand King's base armor
6.50
  • Buff Improved Sand Storm
  • Nerf Reduced the slow on Epicenter

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

WC3 DotA Version[edit]

References[edit]