Outworld Devourer

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[e][h]Outworld Devourer
Dire Hero
Attributes
Strength
19 +2.3
Agility
24 +2
Intelligence
26 +2.7
Damage
14 - 29
Armor
3.86
Movespeed
315
Stats
Base Stats
Sight Range:
1800 / 800
Attack Range:
450
Missile Speed:
900
Attack Duration:
0.46 + 0.54
Cast Duration:
0.25 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
580
1,220
1,680
Mana:
362
806
1,130
Spell Amp:
1.6%
3.9%
5.6%
Armor:
4
8
11
Damage:
40-55
77-92
104-119
LessMost played asMore
1
2
3
4
5

Harbinger, the Outworld Devourer

Recommended Roles
Carry Carry Nuker Nuker Disabler Disabler

One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Devourer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.

Abilities

Arcane Orb
Ability: Unit Target
Affects: Enemy Units
Damage: Pure
Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Arcane Orb also deals bonus damage to summoned units and illusions, and steals intelligence from heroes.
QR
100 / 120 / 140 / 160
Bonus Damage:

Summon Damage:

Intelligence Steal:
Steal Duration:
 6% / 7% / 8% / 9%
 of current mana
 100 / 200 / 300 / 400
 1 / 2 / 3 / 4
 80
 140 with talent
 Affected By:  Blocked by Spell Immunity This spell is a Unique Attack Modifier
Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.
Notes
Astral Imprisonment
Ability: Unit Target
Affects: Units
Damage: Magical
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When it ends, the target and surrounding units take damage.
WT
120 / 140 / 160 / 180
22 / 18 / 14 / 10
Prison Duration:
Damage:
Radius:
Cast Range:
 4
 100 / 175 / 250 / 325
 400
 225 / 050 / 375 / 450
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.
Notes
Essence Aura
Ability: Aura
Affects: Allied Heroes
Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to his base mana pool.
EE
Mana Restore Chance:
Mana Restored:

Base Mana Increase:

Radius:
 40%
 10% / 15% / 20% / 25%
 of maximum mana
 125 / 200 / 275 / 350
 900
 Affected By:   Disabled by Break
The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals.
Notes
Sanity's Eclipse
Ability: Point Target
Affects: Enemy Heroes
Damage: Magical
Deals damage to enemy heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse has no effect.
Upgradeable by Aghanim's Scepter to apply Astral Imprisonment to enemies.
RC
175 / 250 / 325
160
Difference Multiplier:
Enemy Mana Loss:
Radius:
Cast Range:
Scepter Ability:
 8 / 9 / 10
 40% of maximum mana
 375 / 475 / 575
 700
 Applies current level of
 Astral Imprisonment to all
 enemies hit

 Affected By:  Blocked by Spell Immunity
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.
Notes
  • Sanity's Eclipse can hit units trapped in Astral Imprisonment.
  • With Aghanim's Scepter, affects all enemy units in the area with Astral Imprisonment after it deals the damage.
  • Units can only take Astral imprisonment damage once from the Aghanim's Scepter effect.
  • Blocked by Spell Immunity.

Talent Tree

Talent Tree
+8% Spell Amplification 25 +60s Arcane Orb Intelligence Steal
+275 Health 20 +15 Intelligence
+20 Attack Speed 15 +5 Armor
+10 Movement Speed 10 +250 Mana


Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items
Iron Branch Iron Branch Iron Branch Magic Stick Boots of Speed Null Talisman Magic Wand Power Treads Force Staff Scythe of Vyse Aghanims Scepter Black King Bar
Mantle of Intelligence Tango Healing Salve Town Portal Scroll Rod of Atos Orchid Malevolence Shivas Guard
Refresher Orb Octarine Core Moon Shard

General Strategy

[e][h]Outworld Devourer
Strategy Information
Patch Version:

Stealing from the minds of those he imprisons, Outworld Devourer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive.

Overview



Skill Build


Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Spell Astral Imprisonment Essence Aura Astral Imprisonment Arcane Orb Astral Imprisonment Sanity's Eclipse Astral Imprisonment Essence Aura Essence Aura Essence Aura Sanity's Eclipse Arcane Orb Arcane Orb Arcane Orb Stats Sanity's Eclipse

Early Game



Mid Game



Late Game



Version History

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Buff Level 20 Talent from +250 Health to +275 Health
7.00
  • Nerf Astral Imprisonment cast range rescaled from 225/350/475/600 to 225/300/375/450
  • New Added Talent Tree
6.88f
  • Nerf Base damage reduced by 6
6.88e
  • Nerf Base armor reduced by 1.5
6.88b
  • Buff Astral Imprisonment damage increased from 75/150/225/300 to 100/175/250/325
  • Buff Arcane Orb intelligence duration increased from 60 to 80
6.88
  • Buff Essence Aura mana bonus increased from 75/150/225/300 to 125/200/275/350
  • Buff Arcane Orb Intelligence steal duration increased from 50 to 60
6.87c
  • Buff Essence Aura now uses Pseudo-Random Distribution
6.87
  • Nerf Arcane Orb Intelligence Steal reduced from 2/3/4/5 to 1/2/3/4
  • Nerf Arcane Orb mana cost increased from 100 to 100/120/140/160
  • Nerf Astral Imprisonment cast range reduced from 450/500/550/600 to 225/350/475/600
6.86c
  • Buff Arcane Orb int steal increased from 1/2/3/4 to 2/3/4/5
  • Buff Arcane Orb int steal duration increased from 40 to 50
6.86b
  • Buff Arcane Orb Int steal increased from 0/1/2/3 to 1/2/3/4
  • Nerf Astral Imprisonment cooldown rescaled from 20/17/14/11 to 22/18/14/10
6.86
  • Rework Reworked how Astral Imprisonment works
  • Nerf Astral Imprisonment cooldown rescaled from 18/16/14/12 to 20/17/14/11
  • Buff Astral Imprisonment cast range rescaled from 500 to 450/500/550/600
  • Buff Astral Imprisonment duration increased from 1/2/3/4 to 4
  • Nerf Essence Aura AoE reduced from 1000 to the standard 900 aura radius
  • Buff Arcane Orb now steals 0/1/2/3 intelligence per hit for 40 seconds (heroes only)
  • Nerf Outworld Devourer intelligence growth reduced from 3.3 to 2.7
6.85
  • Buff Strength gain increased from 1.85 to 2.3
  • Buff Sanity's Eclipse now always removes 40% of affected heroes' max mana
  • Nerf Sanity's Eclipse mana loss no longer pierces Spell Immunity
  • Buff Sanity's Eclipse cast range increased from 600/650/700 to 700
  • Nerf Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter
6.84
  • Buff Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage
  • Nerf Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1
6.83
  • Buff Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
  • Nerf Astral Imprisonment intelligence steal duration reduced from 60 to 50
6.82
  • Buff Essence Aura chance to activate increased from 10/20/30/40% to 40%
  • Nerf Essence Aura percentage of mana restored reduced from 25% to 10/15/20/25%
  • Buff Aghanim's Scepter Sanity's Eclipse now always triggers the mana drain
6.80
  • Nerf Astral Imprisonment cast range reduced from 550 to 500
6.79
  • Nerf Base damage reduced by 3
  • Nerf Items no longer trigger Essence Aura
6.78
  • Buff Movement speed increased from 310 to 315
6.76
  • Buff Movement speed increased from 300 to 310
6.75
  • Buff Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10
6.73
  • Buff Sanity's Eclipse now hits units imprisoned by Astral Imprisonment
6.72
  • Buff Intelligence growth increased from 2.8 to 3.3
6.71
  • Buff Arcane Orb cooldown removed
6.68
  • Nerf Astral Imprisonment no longer causes the target to lose vision over that area
  • Buff Added Aghanim's Scepter to Obsidian Destroyer
6.66
  • Buff Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb
6.64
  • Buff Agility increased from 15 + 1.4 → 24 + 2.0
6.60
  • Buff Lowered Astral Imprisonment cooldown (20→18/16/14/12 seconds)
6.48
  • Rework Rebalanced Sanity's Eclipse (Less damage, better leveling)
  • Buff Improved Harbinger's casting animation time

See also

Notable Players

External links

Guides

WC3 DotA Version

References