Necrophos

From Liquipedia Dota 2 Wiki


[e][h]Necrophos
Dire Hero
Necrophos Large.png
Attributes
Strength Icon.png
16 +2
Agility Icon.png
15 +1.2
Intelligence Icon Main.png
22 +2.5
Damage
22 - 26
Armor
3.1
Movespeed
285
Base Stats
Sight Range:
1800 / 800
Attack Range:
550
Missile Speed:
900
Attack Duration:
0.53 + 0.47
Cast Duration:
0.5 + 0.5
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
520
1,080
1,480
Mana:
314
734
1,034
Spell Amp:
1.4%
3.6%
5.1%
Armor:
3
5
7
Damage:
44-48
79-83
104-108
LessMost played asMore
1
2
3
4
5

Necrophos icon.png Rotund'jere, the Necrophos[edit]

Recommended Roles
Carry.png Carry Nuker.png Nuker Durable.png Durable Disabler.png Disabler

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

Abilities[edit]

Death Pulse
Necrophos death pulse.png
Affects: Enemy Units
Damage: Magical
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units. Passively provides HP and MP regeneration to Necrophos for each unit killed. Gives 10× the bonus for hero kills.
QD
Mana Cost dota2.png 125 / 145 / 165 / 185
Cooldown Clock.png 8 / 7 / 6 / 5
Pulse Damage:
Pulse Heal:
Radius:
HP Regen Per Second:
Mana Regen Per Second:
Stack Duration:
Talent Cooldown:
 80 / 120 / 160 / 200
 60 / 80 / 100 / 120
 475
 1 / 3 / 5 / 7
 1 / 3 / 5 / 7
 7
 4 (Level 25 talent)
 Affected By:  Partially blocked by Spell Immunity Partially disabled by Break
Poor souls who succumb to Rotund'jere's plagues are recycled for future use.
Notes
  • The projectiles travel at 400 speed and cannot be disjointed.
  • The passive healing buff stacks, and each stack operates independently.
  • Total hp and mana regeneration per stack: 7 / 21 / 35 / 49.
  • The passive also activates on denies.
  • Pulse damage blocked by Spell Immunity, but the pulses are still released and follow the target.
  • The passive is disabled by Break.
Ghost Shroud
Necrophos ghost shroud.png
Ability: No Target
Affects: Enemy Units
Necrophos turns ethereal and emits a slow aura that reduces enemy movement speed. While Necrophos is in this form, he takes additional magic damage but any health or mana regeneration he receives is amplified.
WI
Cooldown Clock.png 28 / 24 / 20 / 16
Ethereal Duration:
Enemy Move Slow:
Slow Radius:
Magic Amplification:
Heal Amplification:
 3 / 3.5 / 4 / 4.5
 12% / 20% / 28% / 36%
 750
 20% penalty taken
 75%
 Affected By:  Blocked by Spell Immunity Can be Dispelled
Rotund'jere uses the souls of his victims as bridge from life to afterlife.
Notes
  • In ethereal form Necrophos is immune to physical damage but extra vulnerable to magical damage. Any magical damage that hits Necrophos in this form is amplified.
  • This spell immediately ends upon gaining Spell Immunity.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Heartstopper Aura
Necrophos heartstopper aura.png
Ability: Aura
Affects: Enemy Units
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
ET
Damage Per Second:

Radius:

 0.6% / 1% / 1.4% / 1.8%
 of maximum enemy HP
 900
 Affected By:   Disabled by Break Illusions gain this ability
Those who come within a short distance of the Necrophos can feel pestilence and plague in the air.
Notes
  • Illusions can carry this aura.
  • Deals damage in smaller amounts every 0.2 seconds.
  • The damage cannot be reduced or amplified by any ability.
  • The damage does not trigger on-hit effects.
  • Disabled by Break.
Reaper's Scythe
Necrophos reapers scythe.png
Ability: Unit Target
Affects: Enemy Heroes
Damage: Magical
Stuns the target enemy hero, then deals damage based on how much life it is missing. Heroes killed by Reaper's Scythe take longer to respawn.
Upgradeable by Aghanim's Scepter to decrease the cooldown.
RR
Mana Cost dota2.png 175 / 340 / 500
Cooldown Clock.png 100 / 85 / 70
Damage Per Missing HP:
Stun Duration:
Increased Death Time:
Cast Range:
Scepter Cooldown:
 0.6 / 0.75 / 0.9
 1.5
 10 / 20 / 30 seconds
 600
 55 / 40 / 25
 Affected By:  Partially blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The amount of death and suffering in the air increases the power of Necrophos's plague magic.
Notes
  • For hero base magic resistance of 25%, Reaper's Scythe kills the target at 31% / 36% / 40.3% of their max HP.
  • Damage is dealt at the end of the stun.
  • Damage is blocked by Spell Immunity, but the stun is not.
  • Blocked by Linken's Sphere.

Talent Tree[edit]

Talent Tree
-1s Death Pulse Cooldown 25 +400 Health
+10% Magic Resistance 20 +5% Spell Amplification
+20 Movement Speed 15 +6 All Stats
+6 Strength 10 +40 Damage

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Iron Branch Iron Branch Enchanted Mango Magic Stick Boots of Speed Headdress Magic Wand Arcane Boots Mekansm Guardian Greaves Aghanims Scepter Blink Dagger
Healing Salve Tango NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Necrophos death pulse.png Necrophos heartstopper aura.png Necrophos death pulse.png Necrophos ghost shroud.png Necrophos death pulse.png Necrophos reapers scythe.png Necrophos death pulse.png Necrophos heartstopper aura.png Necrophos heartstopper aura.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Necrophos heartstopper aura.png Necrophos reapers scythe.png Necrophos ghost shroud.png Necrophos ghost shroud.png Talents.png Necrophos ghost shroud.png Necrophos reapers scythe.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06c
  • Buff Ghost Shroud AoE increased from 600 to 750
7.06
  • Buff Ghost Shroud heal amplification increased from 50% to 75%
7.02
  • Nerf Agility gain from 1.7 to 1.2
  • Nerf Movement speed from 290 to 285
  • Buff Level 15 Talent from +15 Movement Speed to +20
7.01
  • Rework Added Necrophos to Captains Mode
7.00
  • Rework Temporarily removed from Captains Mode
  • Nerf Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage
  • Buff Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25
  • Buff Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit you kill (10x for heroes)
  • Nerf Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
  • Nerf Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
  • Rework Replaced Sadist with a new ability: Ghost Shroud
  • New Added Talent Tree
6.88
  • Nerf Heartstopper Aura range reduced from 1200 to 900
  • Buff Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%
6.87
  • Nerf Reaper's Scythe respawn time penalty reduced from 30 to 10/20/30
  • Buff Reaper's Scythe damage factor increased from 0.4/0.6/0.9 to 0.6/0.75/0.9
6.86
  • Buff Base armor increased by 1
6.85
  • Buff Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
  • Nerf Heartstopper Aura no longer affects ancient creeps
  • Buff Sadist health regen increased from 1/2/3/4 to 1/2/3/6
  • Buff Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
6.82
  • Buff Reaper's Scythe added respawn time penalty from 30% to a constant 30 seconds
  • Rework Heartstopper Aura is now negative regeneration instead of HP Removal
6.81
  • Buff Heartstopper Aura area of effect increased from 1000 to 1200
  • Buff Reaper's Scythe now adds +30% duration to the respawn timer
6.80
  • Buff Death Pulse now hits units in Fog of War
6.79
  • Buff Base armor increased by 1
6.78
  • Buff If a unit dies under Reaper's Scythe, it will be credited to Necrophos
  • Buff Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
6.77
  • Rework Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
6.76
  • Buff Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
6.75
  • Buff Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
  • Rework Sadist reworked
6.74
  • Buff Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
  • Buff Sadist level 4 mana regen increased from 48 to 60
6.73
  • Buff Death Pulse AoE increased from 375/425/450/475 to 475
  • Buff Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%
  • Buff Sadist level 4 now restores 600 mana if you kill a hero
6.72
  • Rework Reaper's Scythe reworked slightly
6.69
  • Nerf Attack range reduced from 600 to 550
6.64
  • Buff Strength gain increased from 1.5 to 2.0
6.61
  • Nerf Rebalanced Heartstopper Aura from 0.5/0.75/1/1.25% to 0.4/0.6/0.8/1% and range from 700/800/900/1000 to 1000
6.59
  • Buff Rebalanced Necrophos's Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
6.58
  • Rework Now has Heartstopper instead of Diffusion Aura
6.52
  • Nerf Undid manacost change on Level 1 Reaper's Scythe
6.50
  • Buff Improved Reaper's Scythe's leveling a bit

See also[edit]

External links[edit]

Guides[edit]

References[edit]