Morphling

From Liquipedia Dota 2 Wiki


[e][h]Morphling
Radiant Hero
Attributes
Strength
19 +2
Agility
24 +3.7
Intelligence
17 +1.1
Damage
4 - 13
Armor
1.36
Movespeed
285
Base Stats
Sight Range:
1800 / 800
Attack Range:
350
Missile Speed:
1300
Attack Duration:
0.5 + 0.5
Cast Duration:
0.25 + 0.51
Base Attack Time:
1.6
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
580
1,140
1,660
Mana:
254
434
566
Spell Amp:
1.1%
2%
2.7%
Armor:
1
9
15
Damage:
28-37
79-88
122-131
LessMost played asMore
1
2
3
4
5

Morphling

Recommended Roles
Carry Carry Escape Escape Durable Durable Nuker Nuker Disabler Disabler

For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night—a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water—and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures—now a footsoldier, now an archer, now the cavalryman—until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.

Abilities

Waveform
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Morphling dissolves into liquid and surges forward, damaging enemy units in his path.
QW
140 / 155 / 160 / 165
11
Damage:
Radius:
Maximum Distance:

Cast Range:

 100 / 175 / 250 / 325
 200
 1000
 1400 with talent
 1000
 1400 with talent
 Affected By:  Blocked by Spell Immunity
A torrential flood takes enemies by force.
Notes
Adaptive Strike
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Strikes an enemy unit with a blast of water. If Morphling's agility is 50% more than his strength it deals the maximum damage and the minimum stun/knockback. If his strength is 50% more than his agility it deals the maximum stun/knockback and the minimum damage.
WE
100 / 90 / 80 / 70
10
Max Stun Duration:
Min Stun Duration:
Maximum Damage:

Minimum Damage:

Maximum Knockback:
Minimum Knockback:
Base Damage:
Cast Range:
 1.25 / 2.25 / 3.25 / 4.25
 0.25
 0.5× / 1× / 1.5× / 2×
 current Agility
 25% of current Agility
 300
 100
 100
 600 / 700 / 800 / 900
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The Morphling calls upon his elements to crush his opponents with waves.
Notes
  • The projectile travels at 1150 speed.
  • Only the maximum and minimum values are shown. The actual amount of damage, stun, and knockback scale with the ratio of Agility to Strength.
  • Blocked by Spell Immunity and Linken's Sphere.
Morph (Agility Gain)
Ability: Toggle
Affects: Self
Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.
ED
Mana Cost Per Second:
Points Per Shift:
Shift Rate:
Bonus Agility:
 30
 1
 2 / 4 / 8 / 16
 3 / 4 / 5 / 6
Shifting water makes it difficult to discern the nature of Morphling.
Notes
  • Only morphs base stats. Bonus stats from items cannot be morphed.
  • Can begin or end morphing while stunned, but not while silenced.
  • Will continue to morph stats when Morphling is disabled.
Morph (Strength Gain)
Ability: Toggle
Affects: Self
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
DF
Mana Cost Per Second:
Points Per Shift:
Shift Rate:
Bonus Strength:
 30
 2
 1 / 2 / 3 / 5
 3 / 4 / 5 / 6
Shifting water makes it difficult to discern the nature of Morphling.
Notes
  • Only morphs base stats. Bonus stats from items cannot be morphed.
  • Can begin or end morphing while stunned, but not while silenced.
  • Will continue to morph stats when Morphling is disabled.
Replicate
Ability: Unit Target
Affects: Heroes
Morphling replicates any hero, friend or foe. Morphling can instantly take the position of the Replicate at any time.
RR
25
80
Illusion Damage Taken:
Illusion Damage Dealt:

Duration:

Cast Range:
Cast Point:
 100%
 80%
 130% with talent
 30 / 45 / 60
 700 / 1100 / 1500
 0.35
 Affected By:   Blocked by Linken's Sphere and echoed by Lotus Orb
Staring into Morphling produces a reflection that mimics the beholder.
Notes
  • Morphling cannot cast Replicate on himself.
  • The replicate illusion dies when Morphling dies.
  • The duration remaining timer is only visible to Morphling.
  • Blocked by Linken's Sphere on enemies.
Morph Replicate
Ability: No Target
Affects: Self
Morphling instantly switches to the replicate's location.
RR
150


Notes
  • The replicate illusion disappears when this spell is used.

Aghanim's Scepter Abilities

This hero is upgradeable by Aghanim's Scepter. The scepter grants the Hybrid ability.

Hybrid
Ability: Unit Target
Affects: Heroes
Allows Morphling to target an ally, creating a hybrid illusion. This hybrid illusion can cast non-ultimate abilities and has Morphling's attributes. The hybrid is visually different from a normal illusion and can be seen by enemies.
FT
200
60
Illusion Damage Taken:
Illusion Damage Dealt:
Duration:
Cast Range:
 100%
 50%
 20
 600


Notes
  • Morphling cannot cast Hybrid on himself.
  • Cannot cast ultimates or Aghanim's Scepter given abilities.
  • This ability is independent from Replicate and will be given even if the ultimate is not leveled.
  • Aghanim's Scepter cannot be dropped or sold by Morphling.

Talent Tree

Talent Tree
+50% Replicate Damage 25 +400 Waveform Range
+40 Damage 20 +25 Movement Speed
12% Cooldown Reduction 15 +25 Attack Speed
+200 Mana 10 +8 Agility

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items
Tango Healing Salve Clarity Boots of Speed Magic Stick Ring of Aquila Power Treads Magic Wand Linkens Sphere Manta Style Ethereal Blade Butterfly
Slippers of Agility Circlet Ring of Health Town Portal Scroll Eye of Skadi Satanic Aghanims Scepter

General Strategy

[e][h]Morphling
Strategy Information
Patch Version:

Shifting his attributes to suit his situation, Morphling can be as elusive as he is deadly. Whether riding a wave to flank an enemy, or boosting his health before escaping into his deceptive replication, few can hope to corner him.

Overview



Skill Build


Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Spell Morph Agility Gain Waveform Waveform Morph Agility Gain Waveform Replicate Waveform Morph Agility Gain Morph Agility Gain Adaptive Strike Replicate Adaptive Strike Adaptive Strike Adaptive Strike Stats Replicate

Early Game



Mid Game



Late Game



Version History

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Buff Level 25 Talent from +30% Replicate Damage to +50%
7.00
  • New Added Talent Tree
6.88f
  • Nerf Morph Replicate cast time increased from 0.25 to 0.35
  • Nerf Base damage reduced by 4
6.88e
  • Nerf Intelligence gain reduced from 1.5 to 1.1
6.88
  • Buff Hybrid cooldown reduced from 70 to 60
  • Buff Agility gain increased from 3.4 to 3.7
6.87
  • Buff Replicate damage dealt increased from 50% to 80%
  • Buff Hybrid cooldown reduced from 120 to 70
6.86
  • Buff Adaptive Strike base damage increased from 50/60/70/80 to 100
  • Buff Adaptive Strike mana cost reduced from 100 to 100/90/80/70
  • Buff Morph rate increased from 2/4/6/10 per second to 2/4/8/16
  • Buff Morph now shifts in intervals of 1 rather than 2
  • Buff Hybrid cooldown reduced from 140 to 120
6.85
  • Buff Agility growth increased from 3 to 3.4
  • Buff Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
  • Buff Hybrid no longer hides Morphling or restricts its usage when a Replicate is out
  • Nerf Hybrids are visibly known to enemies
6.84
  • Nerf Adaptive Strike now has a 1150 speed projectile
  • Buff Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid. Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds. When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely). Cooldown: 140, Manacost: 200, 600 cast range. Note: Ability is not available while you have a Replicate living.
6.83
  • Buff Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25
6.80
  • Buff You can now cast and attack while in Waveform
6.79
  • Buff Morph level 4 shift rate improved from 0.25 to 0.2
6.78
  • Buff Base attack time improved from 1.7 to 1.6
6.77
  • Buff Cast animation time decreased from 0.4 to 0.25
6.76
  • Buff Cast animation time improved from 0.45 to 0.4
6.75
  • Nerf Cast animation time increased from 0.3 to 0.45
  • Nerf Morph manacost increased from 20 to 30 mana per second
  • Nerf Base damage decreased by 6
  • Nerf Waveform AoE decreased from 255 to 200
  • Nerf Waveform no longer allows you to start attacking/casting before it is completed
6.74
  • Buff Morph passively grants 3/4/5/6 agility and strength
  • Buff Wave Form now properly dodges projectiles
6.73
  • Buff Adaptive strike cooldown decreased from 20 to 10
  • Buff Base agility increased by 5
6.72
  • Buff Morph now has a visual effect
  • Nerf Armor reduced by 2
6.71
  • Rework Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility
6.69
  • Nerf Replicate cannot target Morphling's own illusions anymore
  • Nerf Adaptive Strike damage type changed from Physical to Magical*
6.64
  • Nerf Morph Replicate mana cost increased from 0 to 150
6.63
  • Nerf Morph's passive Agility and Strength bonus removed
6.60
  • Rework Reworked how Morphiling's Adaptive Strike works
6.58
  • Buff Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up
6.52
  • Buff Agility Morph and Strength Morph can now be clicked on directly for one-time use
  • Buff Morph interval is smoother when it levels (same overall rate though)
6.51
  • Nerf Undid some of Morphling's base damage buff from last version
  • Nerf Lowered level 1 and 2 cast range on Replicate
6.50
  • Buff Increased Morphling's base damage
  • Buff Reduced Replicate's manacost and cooldown

See also

Players

External links

Guides

WC3 DotA Version

References