Monkey King

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[e][h]Monkey King
Radiant Hero
Attributes
Strength
18 +2.5
Agility
22 +3.2
Intelligence
20 +1.8
Damage
30 - 36
Armor
0.1
Movespeed
305
Base Stats
Sight Range:
1800 / 800
Attack Range:
300
Missile Speed:
Instant
Attack Duration:
0.45 + 0.2
Cast Duration:
0 + 0
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
560
1,260
1,760
Mana:
290
590
806
Spell Amp:
1.3%
3%
4.2%
Armor:
0
6
11
Damage:
52-58
96-102
128-134
LessMost played asMore
1
2
3
4
5
Notes
Base HP Regen: 0.75
Collision Size: 8

Sun Wukong, the Monkey King[edit]

Recommended Roles
Carry Carry Escape Escape Disabler Disabler Initiator Initiator

For 500 years the mountain pressed down upon him, only his head free from the crushing weight of the stonewrought prison the elder gods had summoned to halt his childish rebellion. Moss grew along the lines of his exposed face, tufts of grass sprouted from his ears; his vision was framed in wildflowers reaching from the soil around his cheeks. Most thought him long dead, tormented by the gods for waging war against the heavens until naught but his legend survived. But, as the stories go, the Monkey King cannot die.

So he waited. Until the gods came to offer a chance at absolution, he endured. And when they did come to name the price, Sun Wukong accepted their charge: he would accompany a young acolyte on a secret pilgrimage, protect him from demons and dangers of the road, and guide the man home in possession of a coveted relic. Do that, and humbly obey the human's commands in service to their holy mission, and Wukong would prove himself reformed.

For a change, Sun Wukong fulfilled his oath to the gods with honor, and atoned for the sins of past insurrections. The acolyte, much learned in hardships, was returned to his home temple, relic in hand; and Wukong—finding himself for the first time in proper standing with any gods of consequence—was content for a short while to give up his old thirst for adventure and glory. But the Monkey King was born for mischief...and offending the gods never gets old.

Abilities[edit]

Boundless Strike
Ability: Point Target
Affects: Enemy Units
Damage: Physical
Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with a critical hit based on his attack. Has True Strike.
QB
100
25
Stun Duration:
Critical Strike:

Radius:

Distance:
Cast Point:
 0.4 / 0.8 / 1.2 / 1.6
 1.4× / 1.6× / 1.8× / 2×
 3× (Level 25 talent)
 150
 1200
 0.4
 Affected By:  Blocked by Spell Immunity
The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach.
Notes
  • Can hit units up to 1350 range away.
  • Applies all of Monkey King's on-hit effects as if he had performed a regular attack on the target.
  • Boundless Strike can use a charge of Jingu Mastery to gain both damage and lifesteal. The bonuses affect all targets hit.
  • Hitting an enemy hero with Boundless Strike adds to Jingu Mastery's hit counter.
  • Blocked by Spell Immunity.
Tree Dance
Ability: Unit Target
Affects: Trees
Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability—a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage from enemy heroes while on the ground puts Tree Jump on cooldown.
WT
1.4
Distance:
Damage Cooldown:
Cast Point:
 1000
 3
 0.3
Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach.
Notes
  • Monkey King leaps at a speed of 700 toward the tree.
  • While perched, Monkey King has 800/400 flying vision range.
  • Tree Dance cooldown starts upon landing.
  • Right clicking the ground will climb off the tree.
  • Can't hop off the tree while Tree Dance is on cooldown.
  • Casting spells and using items reveals fog around the tree, but does not reveal Monkey King.
Primal Spring
Ability: Channeled
Affects: Self
Damage: Magical
Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
EG
130 / 120 / 110 / 100
19 / 17 / 15 / 13
Damage:
Movement Slow:
Slow Duration:
Max Distance:
Impact Radius:
Max Channel Time:
 100 / 180 / 260 / 340
 20% / 40% / 60% / 80%
 4
 1000
 375
 1.6
 Affected By:  Blocked by Spell Immunity Can be Dispelled
Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy.
Notes
  • Monkey King springs out at a speed of 1300.
  • This ability can only be used while Monkey King is perched on a tree.
  • The sound made while channeling Primal Spring can be heard by enemies.
  • Blocked by Spell Immunity.
  • The slow can be dispelled.
Jingu Mastery
Ability: Passive
Affects: Enemy Units
Damage: Physical
Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns four charged attacks that have bonus damage and lifesteal.
DR
Required Hits:
Charges:
Bonus Damage:


Bonus Lifesteal:

Counter Duration:
Buff Duration:
 4
 4
 75 / 100 / 125 / 150
 150 / 175 / 200 / 225
 (Level 15 talent)
 15% / 30% / 45% / 60%
 10
 35
 Affected By:   Can be Dispelled Disabled by Break
Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display.
Notes
  • Hitting an enemy hero with Boundless Strike adds to the hit counter.
  • Boundless Strike can use a charge to gain both damage and lifesteal. The bonuses affect all targets hit.
  • Illusions do not increase the counter or display the debuff.
  • Hitting the same unit again adds to the hit counter and refreshes the duration.
  • After attaining charges, the counter will be disabled until all attack charges have been used.
  • The buff lasts until all charges are used or 35 seconds have passed.
  • The buff Monkey King gains can be dispelled.
  • Disabled by Break.
Wukong's Command
Ability: Point Target
Affects: Enemy Heroes
Damage: Physical
Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King and all his soldiers receive bonus damage for the spell's duration.
RW
100
130 / 110 / 90
Bonus Damage:
Soldier Attack Speed:
Duration:
Cast Range:
Cast Point:
 50 / 70 / 90
 2
 13
 550
 1.2
Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself.
Notes
  • Formation circle radius is 750. The ultimate ends immediately if Monkey King leaves the circle.
  • Soldiers stand in formation and do not move. They attack any hero within 300 range if the hero is in the circle.
  • There are 9 soldiers guarding the edge of the circle and 5 soldiers guarding the center.
  • Soldiers do not receive Jingu Mastery bonuses.
  • Each soldier has 400 ground vision.
  • Soldier's attacks apply Monkey King's on-hit effects. These attacks are considered to originate from the soldier, not Monkey King.

Innate Abilities[edit]

Mischief
Ability: No Target
Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise.
FF
3
Movespeed:
Cast Point:
 200
 0
 Affected By:   Can be Dispelled
Watch out for that tree.
Notes
  • Does not remove visual debuffs, such as Bane's Enfeeble.
  • Does not mimic other effects of the target (e.g. cannot be pinged when disguised as a rune).
  • Can be dispelled.
Revert Form
Ability: No Target
Reverts Monkey King's shape to his original form.
FF
1


Talent Tree[edit]

Talent Tree
+100% Boundless Strike Crit 25 +25 Strength
+20% Magic Resistance 20 +40 Damage
+75 Jingu Mastery Damage 15 +275 Health
+5 Armor 10 +20 Attack Speed

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Stout Shield Boots of Speed Ring of Aquila Ring of Health Phase Boots Vanguard Skull Basher Black King Bar Abyssal Blade
Circlet Blight Stone Desolator

General Strategy[edit]

Always in search of a good fight, Monkey King travels atop the trees aiming to spring from leafy cover and surprise his enemies. Calling upon an army of monkey soldiers to overwhelm opponents, this agile trickster revels in the chaos of battle, ready to slam his legendary staff down on any hopes of escape.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Boundless Strike Jingu Mastery Tree Dance Boundless Strike Boundless Strike Wukong's Command Boundless Strike Jingu Mastery Jingu Mastery Talents
Level 11 12 13 14 15 16 18 20 25
Spell Jingu Mastery Wukong's Command Tree Dance Tree Dance Talents Tree Dance Wukong's Command Talents Talents

Early Game[edit]



Mid Game[edit]



Late Game[edit]


Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.05
  • Nerf Boundless Strike stun duration reduced from 0.5/1/1.5/2.0 to 0.4/0.8/1.2/1.6
  • Rework Primal Spring manacost rescaled from 100/110/120/130 to 130/120/110/100
  • Rework Primal Spring slow from 30/45/60/75% to 20/40/60/80%
  • Rework Primal Spring cooldown from 16 to 19/17/15/13
  • Buff Strength growth from 2.2 to 2.5
  • Nerf Wukong's Command cooldown from 100/85/70 to 130/110/90
7.04
  • Rework Primal Spring slow rescaled from 40/50/60/70% to 30/45/60/75%
  • Nerf Spring winding up sound effect can be heard by nearby enemies
7.03
  • New Added to Captains Mode
  • Nerf Jingu Mastery buff now has a max duration of 35 seconds
  • Nerf Tree Dance night vision reduced from 800 to 400
  • Nerf Wukong's Command duration rescaled from 13/14/15 to 13
7.02
  • Nerf Base armor reduced by 3
  • Nerf Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
  • Rework Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
  • Nerf Wukong's Command no longer continues while reincarnating
  • Rework Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
  • Rework Level 20 Talent from +15 Strength to 20% Magic Resistance
  • Rework Level 25 Talent from +25% Magic Resistance to +25 Strength
7.01
  • Nerf Fixed Jingu Mastery ignoring armor for its lifesteal calculation
  • Nerf Jingu Mastery counter duration reduced from 15 to 10 seconds
  • Nerf Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
7.00
  • New New Hero

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

References[edit]