Mirana

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[e][h]Mirana
Radiant Hero
Attributes
Strength
17 +1.85
Agility
20 +3.3
Intelligence
17 +1.65
Damage
18 - 29
Armor
1.8
Movespeed
300
Base Stats
Sight Range:
1800 / 800
Attack Range:
630
Missile Speed:
900
Attack Duration:
0.3 + 0.7
Cast Duration:
0.5 + 0.83
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.4
Level Changes
Level:
1
15
25
Hit Points:
540
1,040
1,420
Mana:
254
530
722
Spell Amp:
1.1%
2.5%
3.5%
Armor:
2
8
13
Damage:
38-49
84-95
117-128
LessMost played asMore
1
2
3
4
5

Mirana, the Princess of the Moon[edit]

Recommended Roles
Carry Carry Support Support Escape Escape Nuker Nuker Disabler Disabler

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

Abilities[edit]

Starstorm
Ability: No Target
Passive
Affects: Enemy Units
Damage: Magical
Calls down a wave of meteors to damage nearby enemy units. An enemy unit in close range will take a second hit for additional damage.
Upgradeable by Aghanim's Scepter to passively trigger every few seconds. The passive does not release a second meteor.
QT
100 / 120 / 140 / 160
12
Damage:
Bonus Hit Damage:
Radius:
Bonus Hit Radius:
Scepter Interval:
 75 / 150 / 225 / 300
 56 / 112 / 169 / 225
 650
 425
 10
 Affected By:  Blocked by Spell Immunity Disabled by Break
The Goddess breaks the strata to empower her Princess in the time of need.
Notes
  • The second meteor hits an enemy that is closest to Mirana when the first one is casted. Will switch to next one if its original target is killed.
  • Will hit invisible units (or in fog of war) if they were in vision when casted (the second meteor will also hit)
  • The second meteor hits the closest enemy to Mirana if it was in 425 units range when casted.
  • If there are no units to affect, the passive waits until there is a nearby enemy.
  • The passive does not trigger if the enemy cannot see Mirana.
  • The passive does not release a second meteor.
  • The passive does not cost mana or put Starstorm on cooldown. It is a separate bonus and does not interrupt Mirana, allowing her to freely move and cast other spells, including active Starstorms.
  • The passive's cooldown can be seen as a charge indicator by Mirana.
  • Blocked by Spell Immunity.
  • Passive procs are disabled by Break.
Sacred Arrow
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Fires an arrow with deadly precision, dealing large damage and stunning the first enemy unit it strikes. Stun duration and bonus damage increase based on the distance the arrow has traveled. If the unit hit is a non-ancient creep, it is killed instead.
WR
100
17
Maximum Damage:
Minimum Damage:
Maximum Stun:
Minimum Stun:
Collision Radius:
Cast Range:
Talent Effect:
Talent Cooldown:
 190 / 280 / 370 / 460
 50 / 140 / 230 / 320
 5
 0.01
 115
 3000
 Fires 3 arrows
 13
 Affected By:  Blocked by Spell Immunity
Lunar energies make the Princess of the Moon's arrows more deadly than most.
Notes
  • The arrow travels at a speed of 857 units, lasting 3.5 seconds.
  • The arrow has 500 flying vision and provides vision of its landing area for 3 seconds.
  • For every 150 distance traveled, the stun duration increases by 0.5 and the bonus damage increases by 14.
  • Maximum damage and stun are reached after traveling 1500 distance.
  • Blocked by Spell Immunity.

Talents

  • Extra arrows are fired at the same time as the main arrow at a slight angle to either side.
  • Enemies can't be hit by more than 1 arrow from the same cast.
Leap
Ability: No Target
Affects: Allied Units
Mirana leaps forward into battle, empowering allied units with a ferocious roar, granting attack and movement speed.
EE
40 / 35 / 30 / 20
30 / 26 / 22 / 18
Leap Distance:
Leap Speed:
Movement Speed Bonus:
Attack Speed Bonus:

Bonus Duration:

Bonus Radius:
 600 / 700 / 800 / 900
 1600
 4% / 8% / 12% / 16%
 8 / 16 / 24 / 32
 132 with talent
 10
 775
 Affected By:   Can be Dispelled Illusions gain this ability
Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle.
Notes
  • Mirana can disjoint projectiles with this ability.
  • Illusions can gain the bonuses from this ability.
  • Mirana can cast spells and items during Leap.
  • The bonus is applied at the cast location.
  • Can be purged.
Moonlight Shadow
Ability: No Target
Affects: Allied Heroes
Turns Mirana and all allied heroes invisible. If invisibility is broken, it will restore after the fade time if the shadow's duration has not expired.
RW
75
140 / 120 / 100
Fade Time:
Duration:
Radius:
 2.5 / 2 / 1.5
 15
 Global
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.

Talent Tree[edit]

Talent Tree
+2 Multishot Sacred Arrows 25 +100 Leap Attack Speed
-4s Sacred Arrow cooldown 20 +50 Damage
+30 Attack Speed 15 +5% Spell Amplification
+150 Health 10 +8 Agility

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Wraith Band Tango Bottle Magic Stick Boots of Speed Magic Wand Power Treads Aghanims Scepter Blink Dagger Diffusal Blade Butterfly
Ring of Aquila

General Strategy[edit]

As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Sacred Arrow Starstorm Starstorm Leap Starstorm Moonlight Shadow Starstorm Leap Leap Talent
Level 11 12 13 14 15 16 18 20 25
Spell Sacred Arrow Moonlight Shadow Leap Sacred Arrow Talent Sacred Arrow Moonlight Shadow Talent Talent

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Rework Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
  • Buff Level 20 Talent from +40 Damage to +50 Damage
7.00
  • Buff Added a charge indicator for Mirana's ultimate scepter Starstorm
  • New Added Talent Tree
6.88f
  • Nerf Starstorm Scepter cooldown increased from 9 to 10
6.88e
  • Nerf Starstorm Scepter cooldown increased from 8 to 9
6.88c
  • Nerf Starstorm Aghanim upgrade no longer releases a second meteor
6.87
  • Buff Added Scepter to Mirana
6.86
  • Buff Attack range increased from 600 to 630
  • Buff Starstorm radius increased from 625 to 650
  • Buff Sacred Arrow now instantly kills the first unit it hits if it is a non-ancient creep
6.85
  • Buff Agility growth from increased 2.75 to 3.3
  • Buff Starstorm secondary strike search radius increased from 325 to 425
6.84
  • Buff Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana
6.82
  • Nerf Leap speed reduced from 2000 to 1600
  • Buff Leap distance rebalanced from 630/720/780/870 to 600/700/800/900
6.81b
  • Nerf Sacred Arrow minimum stun duration decreased from 0.5 to 0.01 (maximum duration is still 5 seconds growing linearly)
  • Nerf Sacred Arrow minimum damage reduced by 40 (maximum damage is still 190/280/370/460 growing linearly)
6.81
  • Nerf Sacred Arrow vision reduced from 800 to 650
6.79
  • Buff Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
  • Buff Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
6.78
  • Buff Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
  • Buff Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
  • Buff Starfall will choose a new target for the second star if the first died before impact
6.77
  • Buff Moonlight Shadow duration increased from 11 to 15 seconds
6.76
  • Buff Elune's Arrow cooldown decreased from 20 to 17
  • Buff Moonlight Shadow manacost decreased from 175 to 75
6.75
  • Buff Elune's Arrow cooldown decreased from 25 to 20
  • Buff Starfall's second single unit impact damage increased from 50% to 75% of the original
6.74
  • Buff Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120
6.73
  • Buff Fixed Elune's Arrow damaging but not stunning invisible units
6.69
  • Buff Leap cooldown improved from 40/35/30/20 to 30/26/22/18
6.68
  • Buff Moonlight Shadow's cooldown rescaled from 160 to 180/160/140
  • Buff Moonlight Shadow's duration rescaled from 7/9/11 to 11.
6.66
  • Buff Moonlight Shadow manacost from 200/250/300 to a constant 175
6.65
  • Buff Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack
6.63
  • Nerf Starfall random chance to hit in 600-900 range removed
6.50
  • Rework Changed Leap's cooldown to scale with levels
6.49
  • Nerf Removed the invulnerability period while Mirana is leaping

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

WC3 DotA Version[edit]

References[edit]