Luna, the Moon Rider
|Carry Nuker Pusher|
How had she been reduced to this? She was once the Scourge of the Plains, a merciless leader of men and beasts, and able to sow terror wherever she dared. Now she was far from her homeland, driven half mad from starvation and months of wandering, her army long dead or turned to worse. As she stood at the edge of an ancient forest, a pair of glowing eyes spied on from an elder branch. Something beautiful and deadly sought a meal in the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clutching a rust-eaten dagger, she charged after the beast determined to reclaim even a shred of her past glory, but her quarry would not be caught. Three times she cornered the creature among the rocks and trees, and three times she pounced only to witness its fading shadow darting further into the woods. Yet the full moon shone brightly, and the creature's trail was easy to follow. Arriving in a clearing atop a high hill, the beast's massive feline form sat in the open, attentive and waiting. When the woman brandished her dagger, the creature reared and roared and charged. Death, it seemed, had come for her at long last in this strange place. She stood, calm and ready. A flash of movement, and the beast snatched the dagger from her hand before vanishing into the forest. Stillness. Hooded figures approached. In reverent tones they revealed that Selemene, Goddess of the Moon, had chosen her, had guided her, had tested her. Unwittingly she had endured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods.
She was offered a choice: join the Dark Moon and pledge herself to the service of Selemene, or leave and never return. She did not hesitate. Embracing her absolution, she renounced her bloody past, and took up a new mantle as Luna of the Dark Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsilver Woods.
Luna channels a concentrated beam of lunar energy at an enemy, stunning and dealing damage.
Allows Luna's glaive to bounce to enemy units near the attacked unit. Each bounce deals less damage.
Grants bonus damage to nearby allies, while blessing Luna with extra night vision.
Calls an eclipse that follows Luna, striking units with damage equal to her current level of Lucent Beam. Unlike individual Lucent Beams, Eclipse does not stun.
In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed.
|+0.25s Eclipse Lucent Ministun||25||25% Lifesteal|
|+100 Lucent Beam Damage||20||+10 All Stats|
|+24 Lunar Blessing Damage||15||-2s Lucent Beam Cooldown|
|+150 Cast Range||10||+20 Attack Speed|
|Starting Items||Early Game||Mid Game||Late Game|
Riding swiftly into battle, Luna tears into her enemies with attacks able to bounce between targets. When foes threaten, she calls down the power of the moon as a single searing beam or as a lunar barrage, crushing those who stand against her.
|Balance Patch History|
|Patch Version||Balance Changes|