Lion

From Liquipedia Dota 2 Wiki


[e][h]Lion
Dire Hero
Lion Large.png
Attributes
Strength Icon.png
16 +1.7
Agility Icon.png
15 +1.5
Intelligence Icon Main.png
20 +3
Damage
27 - 33
Armor
1.1
Movespeed
290
Base Stats
Sight Range:
1800 / 800
Attack Range:
600
Missile Speed:
900
Attack Duration:
0.43 + 0.74
Cast Duration:
0.3 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
520
980
1,320
Mana:
290
794
1,154
Spell Amp:
1.3%
3.9%
5.8%
Armor:
1
4
6
Damage:
47-53
89-95
119-125
Most played as
LessMore
1
2
3
4
5

Lion icon.png Lion, the Demon Witch[edit]

Recommended Roles
Support.png Support Disabler.png Disabler Nuker.png Nuker Initiator.png Initiator

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

Abilities[edit]

Earth Spike
Lion earth spike.png
Affects: Enemy Units
Damage: Magical
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
QE
Mana Cost dota2.png 100 / 120 / 140 / 160
Cooldown Clock.png 12
Damage80 / 140 / 200 / 260
 160 / 220 / 280 / 340
 (Level 15 talent)


Duration
1.1 / 1.6 / 2.1 / 2.6
Radius125
Distance825
Cast Range500
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Notes
Hex
Lion hex.png
Ability: Unit Target
Affects: Enemy Heroes
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
WD
Mana Cost dota2.png 125 / 150 / 175 / 200
Cooldown Clock.png 30 / 24 / 18 / 12
Duration2.5 / 3 / 3.5 / 4
Base Movement Speed140
Cast Range500
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be Dispelled
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Notes
Mana Drain
Lion mana drain.png
Affects: Enemy Units
Absorbs the magical energies of a target enemy unit by taking mana from it every second.
ER
Mana Cost dota2.png 10
Cooldown Clock.png 16 / 12 / 8 / 4
Mana Drain Per Second20 / 40 / 60 / 120
Channel Time5
Break Distance1200
Cast Range850
Talent EffectDrains 3 extra targets
 (Level 25 talent)
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Notes
  • Total mana drain: 100 / 200 / 300 / 600.
  • Drains mana in 0.1 second intervals.
  • Destroys illusions.
  • Drains up to 3 other enemies within 375 range of the original target.
  • Drain stops if the primary target dies or runs out of mana.
  • Blocked by Spell Immunity and Linken's Sphere.
Finger of Death
Lion finger of death.png
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Rips at an enemy unit, dealing massive damage.
Upgradeable by Aghanim's Scepter to increase the damage, decrease the manacost and cooldown, and add an area of effect.
RF
Mana Cost dota2.png 200 / 420 / 650
Cooldown Clock.png 160 / 100 / 40
Damage600 / 725 / 850
 725 / 875 / 1025

Cast Range
900
Radius300
Scepter Mana Cost200 / 420 / 625
Scepter Cooldown100 / 60 / 20
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Notes

Talent Tree[edit]

Talent Tree
+3 Mana Drain Multi Target 25 +20 All Stats
+8% Spell Amplification 20 +20% Magic Resistance
+90 Gold/Min 15 +80 Earth Spike Damage
+60 Damage 10 +75 Cast Range

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Iron Branch Magic Stick Boots of Speed NoItem.png Magic Wand Tranquil Boots Wind Lace Blink Dagger Aether Lens Euls Scepter of Divinity
Iron Branch Ring of Protection NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Lion earth spike.png Lion hex.png Lion earth spike.png Lion mana drain.png Lion earth spike.png Lion finger of death.png Lion earth spike.png Lion hex.png Lion hex.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Lion hex.png Lion finger of death.png Lion mana drain.png Lion mana drain.png Talents.png Lion mana drain.png Lion finger of death.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06
  • Rework Replaced Respawn Talent: +75 Cast Range (Level 10)
7.03
  • Buff Level 10 Talent increased from -25s Respawn Time to -30s
  • Buff Level 10 Talent increased from +45 Damage to +60
7.02
  • Rework Level 10 Talent from 175 Health to -25s Respawn Time
  • Rework Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage
7.00
  • Buff Finger of Death Scepter AoE increased from 300 to 325
  • New Added Talent Tree
6.87d
  • Nerf Lion's base intelligence reduced by 2
6.86
  • Buff Earth Spike mana cost reduced from 100/120/145/170 to 100/120/140/160
  • Buff Earth Spike duration increased from 1.02/1.52/2.02/2.52 to 1.1/1.6/2.1/2.6
  • Buff Mana Drain reduced cooldown from 20/15/10/5 to 16/12/8/4
6.85
  • Buff Finger of Death Aghanim's Scepter upgrade area of effect increased from 200 to 300
6.83c
  • Nerf Hex unit movement speed reduced from 100 to 140 (same as Scythe of Vyse)
6.83
  • Buff Base attack damage increased by 7
  • Buff Mana Drain drain interval from 0.25 to 0.1
6.82
  • Buff Earth Spike damage increased from 60/130/200/260 to 80/140/200/260
6.81
  • Buff Hex cooldown reduced from 30/25/20/15 to 30/24/18/12
6.80
  • Buff Aghanim's Scepter now causes Finger of Death to hit units within a 200 AoE of the primary target
6.79
  • Buff Mana Drain duration increased from 4 to 5
  • Nerf Hex cooldown increased from 15 to 30/25/20/15
  • Buff Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
6.78
  • Buff Mana Drain break and cast range improved by 100 (750/1100 → 850/1200)
  • Buff Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
6.76
  • Buff Mana Drain break threshold range increased from 850 to 1100
  • Buff Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
  • Buff Finger of Death cast range increased from 700 to 900
6.75
  • Buff Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
  • Buff Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim's from 600/800/1025 to 725/875/1025)
  • Buff Mana Drain initial cast range increased from 600/650/700/750 to 750
  • Buff Mana Drain threshold range increased from 800 to 850
  • Buff Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5
6.74
  • Buff Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4 seconds
  • Nerf Voodoo cooldown increased from 13 to 15 seconds
  • Nerf Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
6.73
  • Buff Mana Drain level 4 increased from 100 to 120 per second
  • Buff Mana Drain now drains at 0.25 second intervals instead of 1 second
6.60
  • Nerf Voodoo duration reduced from 1/2/3/4 to 1.25/2/2.75/3.5 seconds
6.49
  • Buff Lion's Mana Drain is now faster (same mana drain over 4 seconds instead of 5)
6.48
  • Buff Improved Lion's movement speed a little

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

References[edit]