Lich
From Liquipedia Dota 2 Wiki
Lich
Dire Hero
Attributes
Primary Attribute
Base Stats
0.5
0.75
Attack Type
100
0.46 + 0.54
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
560
2.5
2.5
1198
5.44
5.44
1924
8.74
8.74
2188
9.99
9.99
Mana
(Regen)
(Regen)
387
2.05
2.05
1023
4.71
4.71
1623
7.21
7.21
1875
8.26
8.26
Armor
1.83
6.5
11.83
13.83
Magic R
27.6%
32.92%
37.92%
40.02%
Damage
50-59
103-112
153-162
174-183
Notes
2
Release Date
2011-04-09
Competitive Span
2011-04-09 — Present
Ethreain, the Lich[edit]
Recommended Roles |
Support Nuker |
In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't.
He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgement almost immediately, as Lich threw off the shackles and consumed him.
Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise.
Abilities[edit]
Frost Blast
QV
Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for few seconds. The primary target receives both base and area damage and extra attack speed slow.
Primary Damage | 40/80/120/160 |
---|
Area Damage | 80/120/160/200 205/245/285/325 |
---|
Movement Speed Slow | 25% |
---|
Attack Speed Slow | 30/40/50/60 |
---|
Slow Duration | 4 |
---|
Radius | 200 325 |
---|
Cast Range 575/600/625/650
Cast Point 0.3
Cast Backswing 0.93
Does not pierce Debuff Immunity. | |
Block only the primary target. | |
Echoed only the primary target. | |
Dispellable.
|
Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.
Notes
- Total damage to primary target:
- 120/200/280/360
- 270/350/430/510
Frost Shield
WF
Targeting
Unit Target
Unit Target
Affects
Allied Units
Buildings
Allied Units
Buildings
Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every second, dealing minor damage and slowing them.
Physical Damage Reduction | 30%/40%/50%/60% 40%/50%/60%/70% |
---|
Damage Per Second | 20/30/40/50 |
---|
Movement Speed Slow | 20%/25%/30%/35% |
---|
Slow Duration | 0.5 |
---|
Shield Duration | 5/6/7/8 9/10/11/12 |
---|
Radius | 600 |
---|
HP Regen | 50 |
---|
Cast Point 0.2
Cast Backswing 0.93
Does not pierce Debuff Immunity. Can cast on debuff immune allies. | |
Dispellable.
| |
Affected by cast range bonus. |
First conceived of to protect him in his mortal years, the frost magic that Ethreain weaves around himself has only grown colder with time.
Notes
- Does its first tick of damage/slow 0.1s after casting
Sinister Gaze
ER
Affects
Enemy Units
Enemy Units
Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.
Hypnotize Move Distance | 32%/38%/44%/50% |
---|
Current Mana Drain | 12% |
---|
Duration | 1.1/1.4/1.7/2 1.5/1.8/2.1/2.4 |
---|
Creep Damage | 250 |
---|
Creep Duration | 200% |
---|
Cast Point 0
Cast Backswing 0
Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of the target area. Sinister Gaze allows Lich to cast other abilities while channeling it. | |
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable.
| |
Affected by cast range bonus. |
Mind the cold...
Chain Frost
RC
Releases an orb of frost that bounces between nearby enemy units several times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.
Damage | 250/400/550 |
---|
Bounces | 10 Unlimited |
---|
Damage Increased Per Bounce | 15/20/25 |
---|
Movement Speed Slow | 65% |
---|
Attack Speed Slow | 65 |
---|
Slow Duration | 2.5 |
---|
Bounce Range | 600 |
---|
Passive Values
Chain Frost on Lich Death |
---|
Chain Frost on Lich Death Search Radius | 750 |
---|
Cast Range 750
Cast Point 0.3
Cast Backswing 1.03
Does not pierce Debuff Immunity. Can cast and bounce off debuff immunity unit. | ||
Blocked by Spell Block. Does not block bounced instances. | ||
Reflected by Spell Reflection. Does not reflect bounced instances. | ||
Dispellable.
| ||
Cannot be disjointed. |
Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.
Notes
- The projectile travels at 1050 speed.
- Provides 800 flying vision around the projectile.
- There is a 0.2 second delay between bounces.
- Will not bounce to a Tombstone Zombie.
Aghanim's Shard[edit]
Ice Spire
DE
Targeting
Point Target
Point Target
Affects
Enemy Units
Enemy Units
Creates an icicle at the target spot for a duration, slowing enemies within range. Requring hero/creep hits to be destroyed and will create a Frost Blast around it.
Chain Frost can bounce to the Icicle if there are no other enemies in range.
Can cast Frost Shield on it, each tick heals the spire.
Chain Frost can bounce to the Icicle if there are no other enemies in range.
Can cast Frost Shield on it, each tick heals the spire.
Radius | 750 |
---|
Slow | 25% |
---|
Hero Attack | 5 |
---|
Non-Hero Attack | 10 |
---|
Frost Shield Heal per Tick | 1 |
---|
Duration | 15 |
---|
Linger Duration | 0.5 |
---|
Passive Values
Frost Blast on Death Damage | 80/120/160/200 230/270/310/350 |
---|
Frost Blast on Death Radius | 200 350 |
---|
Cast Point 0.3
Cast Backswing 0
Granted by Aghanim's Shard. | |
Does not pierce Debuff Immunity. | |
Dispellable.
| |
Does not proc any on-cast effects when cast. |
Talent Tree[edit]
Chain Frost Unlimited Bounces | 25 | Frost Shield Provides +50 HP Regen |
+4s Frost Shield Duration | 20 | Chain Frost on Death |
-3.5s Frost Blast Cooldown | 15 | +0.5s Sinister Gaze Duration |
+125 Frost Blast Radius and Area Damage | 10 | +10% Frost Shield Damage Reduction |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34d | |
| |
7.34 | |
|
Notable Players[edit]
Kidaro
|
Aretes
|
Additional Content[edit]
Trivia[edit]
- In DotA, the name of the hero is Kel'Thuzad and the title is Lich.
References[edit]