Juggernaut

From Liquipedia Dota 2 Wiki


[e][h]Juggernaut
Radiant Hero
Attributes

20 +2.2

26 +2.4

14 +1.4

295
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.33 + 0.84
Cast Duration:
0.3 + 0.51
Base Attack Time:
1.4
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
600
1200
1640
Mana:
243
471
639
Spell Amp:
1%
2.4%
3.4%
Armor:
4.3
9.9
13.9
Damage:
48-52
81-85
105-109
Most played as
LessMore
1
2
3
4
5
Notes
Base HP Regen: 0.5

Yurnero, the Juggernaut[edit]

Recommended Roles
Carry Pusher Escape

No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks—a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Abilities[edit]

Blade Fury
Targeting Type
No Target
Affects
Enemy Units
Damage Type
Magical
Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.
QF
120 / 110 / 100 / 90
42 / 34 / 26 / 18
Damage Per Second80 / 105 / 130 / 155
255 (Level 20 talent)
Duration5
6 (Level 15 talent)
Radius250
Cast Point0
 Affected By Blocked by Spell Immunity
Yurnero's renowned katana techniques are feared by warriors and sorcerers alike.
Notes
  • Total damage: 400 / 525 / 650 / 775.
  • Total damage: 480 / 630 / 780 / 930. (Level 15 talent)
  • Total damage: 1275. (Level 20 talent)
  • Total damage: 1530. (Level 15 & 20 talent)
  • Damage is dealt in smaller instances every 0.2 seconds.
  • Juggernaut can use items during Blade Fury, can also cast Healing Ward, but cannot cast Omnislash.
  • Juggernaut can attack during Blade Fury but will deal no damage. On-hit effects will still be applied on attack, and Buildings can be damaged by his attacks due to being immune to Blade Fury's damage.
  • Applies spell immunity and dispels debuffs from Juggernaut when cast.
  • Blocked by Spell Immunity.
Healing Ward
Targeting Type
Point Target
Affects
Allied Units
Summons a Healing Ward that heals all nearby allied units, based on their max hit points. The Healing Ward can move after being summoned.
WG
140
60
Heal Per Second2% / 3% / 4% / 5%
of maximum HP
Duration25
Radius500
Cast Range350
Cast Point0.3
Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.
Notes
  • Total heal: 54.94% / 82.41% / 109.88% / 137.35% of maximum HP.
  • The healing aura buff lasts for 2.47 seconds after leaving the area of effect.
  • Multiple Healing Wards do not stack.
Blade Dance
Targeting Type
Passive
Affects
Enemy Units
Gives Juggernaut a chance to deal double damage on each attack.
EC
Critical Damage200%
Critical Chance20% / 25% / 30% / 35%
 Affected By  Disabled by Break
The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.
Notes
Omnislash
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Physical
Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing massive damage per slash. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage. Kills creeps in a single hit. Juggernaut becomes invulnerable while Omnislashing.
Upgradeable by Aghanim's Scepter. Increases the number of jumps and decreases the cooldown.

RE
200 / 275 / 350
130 / 120 / 110
Damage Per Attack200 - 225
Maximum Jumps3 / 6 / 9
6 / 9 / 12

14 (Level 25 talent)
17
(Level 25 talent)
Jump Interval0.4
Jump Radius425
Cast Range350
Cast Point0.3
Scepter Cooldown
70
 Affected By  Partially blocked by Linken's Sphere and echoed by Lotus Orb
‘The fruits of discipline; with practice comes strength.’
Notes
  • Total damage minimum: 600 / 1200 / 1800.
  • Total damage maximum: 675 / 1350 / 2025.
Total damage minimum: 1200 / 1800 / 2400. (Scepter)
Total damage maximum: 1350 / 2025 / 2700. (Scepter)
  • Total damage minimum: 2800 /
3400
(Level 25 talent)
  • Total damage maximum: 3150 /
3825
(Level 25 talent)
  • The one-hit creep kill does not apply to ancient units and player controlled units. Will not jump to Tombstone zombies.
  • Juggernaut gains 200 flying vision for the duration of Omnislash.
  • Juggernaut can only jump to units that he can see.
  • Juggernaut can use items and continue to attack normally during Omnislash. These attacks can place debuffs and trigger chance effects such as Blade Dance. Juggernaut can also cast Healing Ward while Omnislashing.
  • Juggernaut does not need to turn to cast spells or items during Omnislash.
  • Omnislashes cannot be avoided by evasion. Regular attacks during Omnislash can be evaded.
  • Force Staff and Eul's Scepter of Divinity can be used by the enemy to end Omnislash prematurely. Going invisible will also end Omnislash early if no True Sight is available to Juggernaut.
  • Juggernaut is invulnerable and spell immune during Omnislash.
  • The first slash is blocked by Linken's Sphere on the primary target.

Talent Tree[edit]

Talent Tree
+5 Omnislash Strikes 25 +600 Health
+100 Blade Fury DPS 20 +10 Armor
+25 Attack Speed 15 +1s Blade Fury
+20 Movement Speed 10 +5 All Stats


Summon Stats[edit]

Healing Ward [h]
Attributes
Attack Type
Armor Type

None
Basic Armor
Basic
Stats
Unit Type:
Ward
Summoned
Duration:
25
Hit Points:
1
Movespeed:
420
Base Attack Time:
1
Cast Duration:
0 + 0.51
Sight Range:
500 / 500
Gold Bounty:
75
Experience:
75
Magic Resistance:
Immune
Notes:
Will automatically follow Juggernaut upon summoning unless given a command. Neutral creeps will not attack the Healing Ward.

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Enchanted Mango Poor Mans Shield Boots of Speed Magic Stick Phase Boots Magic Wand Sange and Yasha Abyssal Blade Butterfly
Stout Shield

General Strategy[edit]

In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07
  • Nerf Base movement speed reduced by 5
  • Buff Juggernaut is no longer silenced while using Blade Fury (but still cannot cast Omnislash; can cast ward)
  • Rework Reworked Talent Tree
7.05
  • Nerf Base movement speed reduced by 5
7.03
  • Nerf Healing Ward bounty increased from 25 Gold to 75 Gold and XP
7.02
  • Nerf Healing Ward now has a 25 gold bounty
  • Buff Level 10 Talent from +150 Health to +175 Health
  • Buff Level 15 Talent from +6 Armor to 7
7.00
  • New Added Talent Tree
6.88f
  • Nerf Healing Ward mana cost increased from 120/125/130/135 to 140
6.88e
  • Nerf Base damage reduced by 2
6.87
  • Buff Healing Ward now follows Juggernaut by default
6.85
  • Buff Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
6.84
  • Nerf Blade Fury cooldown from 30/25/22/18 to 42/34/26/18
  • Buff Blade Fury now has the same Spell Immunity on cast dispel behavior as other Spell Immunities
  • Nerf Healing Ward movement speed from 450 to 420
  • Nerf Omnislash no longer ministuns on cast
  • Buff Using items/abilities in Omnislash no longer requires facing direction
6.83c
  • Nerf Agility growth reduced from 2.85 to 2.4
  • Nerf Healing Ward mana cost rescaled from 80/100/120/140 to 120/125/130/135
  • Buff Blade Fury mana cost rescaled from 110 to 120/110/100/90
6.83b
  • Nerf Juggernaut base armor reduced by 1
  • Nerf Omnislash cast range reduced from 450 to 350
6.83
  • Buff Base agility increased from 20 to 26
  • Buff Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
6.82
  • Buff The following abilities no longer cancel Blade Fury: Chronosphere, Toss, Black Hole, Global Silence, Doom
  • Buff Blade Fury cooldown from 30/27/24/21 to 30/26/22/18
6.81b
  • Buff Omnislash damage per slash rescaled from 175-250 to 200-225
  • Buff Base Attack Time improved from 1.5 to 1.4
6.81
  • Buff Base attack time improved from 1.6 to 1.5
6.80
  • Buff Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21
6.79
  • Buff Healing Ward movement speed increased from 300 to 450
  • Buff Omnislash Scepter cooldown reduced from 110/100/90 to 70
  • Buff Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
  • Buff Fixed not being able to use items during Omnislash
6.78
  • Buff Omnislash no longer jumps on Tombstone Zombies
6.75
  • Buff Base attack time decreased from 1.7 to 1.6
  • Buff Omnislash now kills creeps and neutrals in 1 hit (This does not include player controlled units or ancients)
6.74
  • Buff Omnislash now gives Juggernaut 200 flying vision during its duration
6.73
  • Buff Omnislash hit count increased from 3/5/8 (5/7/10 Aghanim's) to 3/6/9 (6/9/12 Aghanim's)
  • Buff Omnislash random damage improved from 150-250 to 175-250
6.72
  • Buff Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
  • Buff Base HP regeneration increased from 0.25 to 0.75
6.71
  • Buff Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
6.70
  • Buff Healing Ward movement speed increased from 150 to 300
  • Buff Ethereal units are no longer immune to Blade Fury
6.69
  • Buff Omnislash no longer wastes a strike by considering ethereal units in its search
6.68
  • Buff Healing Ward mana cost rescaled from 140 to 80/100/120/140
  • Buff Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%
6.66
  • Buff Blade Fury cooldown reduced from 30 to 30/28/26/24
6.63
  • Buff Healing Ward cooldown reduced from 75 to 60
6.60
  • Buff Added Juggernaut to Aghanim's Scepter
6.50
  • Buff Increased movement speed from 295 to 305
6.49
  • Nerf Reduced base armor from 2 to 1
  • Buff Increased base strength from 17 to 19
  • Buff Increased movement speed from 290 to 295
6.48b
  • Buff Increased Yurnero's base armor from 0 to 2

Notable Players[edit]

Notable Players
BurNIng Era XBOCT

See also[edit]

External links[edit]

Guides[edit]

References[edit]