Jakiro

From Liquipedia Dota 2 Wiki


[e][h]Jakiro
Radiant Hero
Attributes

25 +2.6

10 +1.2

28 +2.8

290
Base Stats
Sight Range:
1800 / 800
Attack Range:
400
Missile Speed:
1100
Attack Duration:
0.4 + 0.5
Cast Duration:
0.65 + 0.3
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
700
1420
1940
Mana:
411
879
1215
Spell Amp:
2%
4.8%
6.8%
Armor:
2.7
5.5
7.5
Damage:
53-61
92-100
120-128
Most played as
LessMore
1
2
3
4
5

Jakiro, the Twin Head Dragon[edit]

Recommended Roles
Support Nuker Pusher Disabler

Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Abilities[edit]

Dual Breath
Targeting Type
Unit Target
Point Target
Affects
Enemy Units
Damage Type
Magical
An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
QD
135 / 140 / 155 / 170
10
Damage Per Second20 / 40 / 60 / 80
60 / 80 / 100 / 120
(Level 15 talent)
Radius225 ➜ 275
Distance550
Movement Slow28% / 32% / 36% / 40%
Attack Slow28 / 32 / 36 / 40
Duration5
Cast Range550
Cast Point0.55
 Affected By Blocked by Spell Immunity Can be dispelled
Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.
Notes
  • Total damage: 100 / 200 / 300 / 400.
  • Total damage: 300 / 400 / 500 / 600. (Level 15 talent)
  • Deals damage in 0.5 second intervals.
  • There is a 0.3 second interval between each breath.
  • Each breath travels at 1050 speed.
  • Can hit units up to 1000 range away.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Ice Path
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.
WT
90
12 / 11 / 10 / 9
Duration1 / 1.5 / 2 / 2.5
3.75 (Level 25 talent)
Damage50
Formation Delay0.5
Radius150
Distance1200
Cast Point0.65
 Affected By Blocked by Spell Immunity
Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.
Notes
  • Units are only stunned for the remaining duration of the Ice Path.
  • Blocked by Spell Immunity.
Liquid Fire
Targeting Type
Unit Target
Affects
Enemy Units
Buildings
Damage Type
Magical
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.
EQ
20 / 15 / 10 / 4
Damage Per Second12 / 16 / 20 / 24
Attack Slow30 / 40 / 50 / 60
120 (Level 20 talent)
Radius300
Duration5
Cast Range600
 Affected By Blocked by Spell Immunity Can be dispelled
The left maw of Jakiro opens, laying waste to any in its path.
Notes
  • Total damage: 60 / 80 / 100 / 120.
  • Deals damage in 0.5 second intervals.
  • If set to Auto-Cast, it will be cast at Jakiro's 400 attack range instead of 600.
  • Works on towers, including the attack speed slow.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Macropyre
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
Pure
Jakiro lays down a line of flame in front of him, each dealing damage per second to enemy units in a wide area of effect.
Upgradeable by Aghanim's Scepter. Increases the damage, distance, and duration.

RR
220 / 330 / 440
60
Damage Per Second100 / 140 / 180
125 / 175 / 225
Radius260
Distance/Cast Range1400
1800
Duration10
30
Cast Point0.55
Talent AbilityPierces Spell Immunity
(Level 25 talent)
 Affected By Blocked by Spell Immunity
Ice and fire combine to rip the battlefield to shreds with extreme temperatures.
Notes
  • Total damage: 1000 / 1400 / 1800.
Total damage: 3750 / 5250 / 6750. (Scepter)
The sound of Macropyre is different with Scepter.
  • Deals damage in 0.5 second intervals.
  • Destroys trees in its path.
  • Blocked by Spell Immunity.
  • Pierces Spell Immunity with Level 25 talent.

Talent Tree[edit]

Talent Tree
+1.25s Ice Path Duration 25 Macropyre Pure and Pierces Immunity
+150 Gold/Min 20 -60 Liquid Fire Attack Speed
+40 Dual Breath Burn Damage 15 +250 Attack Range
+8% Spell Amplification 10 +25% XP Gain


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Animal Courier Observer Ward Tango Wind Lace Boots of Speed Magic Stick Magic Wand Arcane Boots Euls Scepter of Divinity Mekansm Force Staff Veil of Discord
Clarity Iron Branch Guardian Greaves

General Strategy[edit]

Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07
  • Buff Dual Breath cast point reduced from 0.65 to 0.55
  • Buff Macropyre cast point reduced from 0.65 to 0.55
  • Rework Reworked Talent Tree
7.06
  • Buff Dual Breath start radius increased from 200 to 225
  • Buff Dual Breath end radius increased from 250 to 275
  • Rework Replaced Respawn Talent: Macropyre Pure and Pierces Immunity (Level 25)
7.03
  • Buff Level 10 Talent increased from +20% XP Gain to +25%
  • Buff Level 15 Talent increased from +25 Dual Breath Burn Damage to +35
7.02
  • Buff Level 10 Talent from +15% XP Gain to +20%
  • Rework Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
7.00
  • Buff Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
  • Buff Liquid Fire is no longer a Unique Attack Modifier
  • Buff Macropyre radius increased from 240 to 260
  • New Added Talent Tree
6.88
  • Buff Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5
6.87
  • Buff Macropyre distance increased from 900 to 1400
  • Buff Macropyre Scepter duration increased from 20 to 30 seconds
  • Nerf Macropyre is no longer unit targetable
6.86
  • Buff Base damage increased by 7
6.85
  • Buff Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Buff Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Buff Ice Path range increased from 1100 to 1200
6.84
  • Buff Jakiro base strength increased from 24 to 25
  • Buff Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
  • Buff Macropyre area of effect increased from 225 to 240
6.83
  • Nerf Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
6.82
  • Buff Dual Breath movement and attack slow rebalanced from 30% to 28/32/36/40%
6.81
  • Buff Dual Breath range increased by 50
  • Buff Liquid Fire level 4 cooldown reduced from 5 to 4
  • Buff Aghanim's Scepter Macropyre duration increased from 7 to 14
  • Buff Aghanim's Scepter Macropyre range increased from 1350 to 1800
6.80
  • Nerf Ice Path damage rescaled from 25/50/75/100 to 50
  • Buff Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
  • Buff Dual Breath burn and slow duration increased from 4 to 5 seconds
  • Buff Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76
  • Buff Dual Breath damage interval improved from every 1 second to every 0.5 seconds
  • Buff Dual Breath Attack Speed slow increased from -20 to -30
  • Buff Removed initial impact damage from Dual Breath (Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380)
6.79
  • Buff Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
6.77
  • Nerf Ice Path damage from 100 to 25/50/75/100
6.76
  • Nerf Ice Path creation delay increased from 0.4 to 0.5
  • Nerf Ice Path mana cost increased from 75 to 90
6.75
  • Buff Facing direction now more accurately matches his turn rate (just a visual change)
  • Buff Liquid Fire AoE increased from 175 to 300
  • Rework Ice Path reworked
6.73
  • Buff Macropyre duration increased from 5 to 7 seconds
  • Buff Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
6.72
  • Buff Macropyre AoE increased from 200 to 225
6.71
  • Buff Macropyre damage increased from 75/125/175 to 100/140/180
6.70
  • Buff Rebalanced base damage from 42-54 to 46-54
6.69
  • Buff Increased Macropyre (Aghanim's version) travel distance
6.68
  • Buff Macropyre travel range from 600/750/900 to 900
6.67
  • Buff Base armor increased by 2
6.65
  • Buff Ice Path stun rescaled from 0.8/1.2/1.6/2 to 1/1.33/1.66/2
  • Buff Ice Path cooldown scales from 16 to 16/15/14/13
  • Buff Macropyre spawn speed improved
6.60
  • Rework Replaced Autofire with a new ability Liquid Fire
  • Buff Rescaled Ice Path (0.5/1/1.5/2➜0.8/1.2/1.6/2 seconds)
  • Buff Added Jakiro to Aghanim's Scepter
6.50
  • Buff Macropyre's cooldown no longer increases per level
  • Buff Improved Auto Fire's area of effect and duration

Notable Players[edit]

Notable Players
Goblak UNiVeRsE

See also[edit]

External links[edit]

Guides[edit]

References[edit]