Jakiro

From Liquipedia Dota 2 Wiki


[e][h]Jakiro
Radiant Hero
Attributes
Strength
25 +2.3
Agility
10 +1.2
Intelligence
28 +2.8
Damage
25 - 33
Armor
2.4
Movespeed
290
Base Stats
Sight Range:
1800 / 800
Attack Range:
400
Missile Speed:
1100
Attack Duration:
0.4 + 0.5
Cast Duration:
0.65 + 0.3
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
700
1,340
1,800
Mana:
386
854
1,190
Spell Amp:
1.8%
4.2%
5.9%
Armor:
2
5
6
Damage:
53-61
92-100
120-128
LessMost played asMore
1
2
3
4
5

Jakiro, the Twin Head Dragon[edit]

Recommended Roles
Support Support Nuker Nuker Pusher Pusher Disabler Disabler

Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Abilities[edit]

Dual Breath
Affects: Enemy Units
Damage: Magical
An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
QD
135 / 140 / 155 / 170
10
Damage Per Second:


Radius:

Distance:
Movement Slow:
Attack Slow:
Duration:
Cast Range:
 20 / 40 / 60 / 80
 55 / 75 / 95 / 115
 (Level 15 talent)
 200 growing to 250
 550
 28% / 32% / 36% / 40%
 28 / 32 / 36 / 40
 5
 550
 Affected By:  Blocked by Spell Immunity Can be Dispelled
Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.
Notes
  • Total damage: 100 / 200 / 300 / 400.
  • Total damage: 275 / 375 / 475 / 575. (Level 15 talent)
  • Deals damage in 0.5 second intervals.
  • There is a 0.3 second interval between each breath.
  • Each breath travels at 1050 speed.
  • Can hit units up to 1000 range away.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Ice Path
Ability: Point Target
Affects: Enemy Units
Damage: Magical
After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.
WT
90
12 / 11 / 10 / 9
Duration:

Damage:

Formation Delay:
Radius:
Distance:
 1 / 1.5 / 2 / 2.5
 3.75 (Level 25 talent)
 50
 0.5
 150
 1200
 Affected By:  Blocked by Spell Immunity
Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.
Notes
  • Units are only stunned for the remaining duration of the Ice Path.
  • Blocked by Spell Immunity.
Liquid Fire
Ability: Unit Target
Affects: Enemy Units
Buildings
Damage: Magical
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.
EQ
20 / 15 / 10 / 4
Damage Per Second:
Attack Slow:
Radius:
Duration:
Cast Range:
 12 / 16 / 20 / 24
 30 / 40 / 50 / 60
 300
 5
 600
 Affected By:  Blocked by Spell Immunity Can be Dispelled This spell is a Unique Attack Modifier
The left maw of Jakiro opens, laying waste to any in its path.
Notes
  • Total damage: 60 / 80 / 100 / 120.
  • Deals damage in 0.5 second intervals.
  • If set to Auto-Cast, it will be cast at Jakiro's 400 attack range instead of 600.
  • Works on towers, including the attack speed slow.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Macropyre
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Jakiro lays down a line of flame in front of him, each dealing damage per second to enemy units in a wide area of effect.
Upgradeable by Aghanim's Scepter to increase the damage, distance, and duration.
RR
220 / 330 / 440
60
Damage Per Second:

Radius:

Distance / Cast Range:

Duration:

 100 / 140 / 180
 125 / 175 / 225
 260
 1400
 1800
 10
 30
 Affected By:  Blocked by Spell Immunity
Ice and fire combine to rip the battlefield to shreds with extreme temperatures.
Notes
  • Total damage: 1000 / 1400 / 1800.
  • Total damage: 3750 / 5250 / 6750. (Scepter)
  • The sound of Macropyre is different when upgraded by Aghanim's Scepter.
  • Deals damage in 0.5 second intervals.
  • Destroys trees in its path.
  • Blocked by Spell Immunity.

Talent Tree[edit]

Talent Tree
+1.25s Ice Path Duration 25 -50s Respawn Time
+150 Gold/Min 20 +400 Attack Range
+35 Dual Breath Burn Damage 15 +125 Cast Range
+8% Spell Amplification 10 +25% XP Gain

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Animal Courier Observer Ward Tango Wind Lace Boots of Speed Magic Stick Magic Wand Arcane Boots Euls Scepter of Divinity Mekansm Force Staff Veil of Discord
Clarity Iron Branch Guardian Greaves

General Strategy[edit]

Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Dual Breath Liquid Fire Ice Path Liquid Fire Liquid Fire Macropyre Liquid Fire Ice Path Ice Path Talent
Level 11 12 13 14 15 16 18 20 25
Spell Ice Path Macropyre Dual Breath Dual Breath Talent Dual Breath Macropyre Talent Talent

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.03
  • Buff Level 10 Talent increased from +20% XP Gain to +25%
  • Buff Level 15 Talent increased from +25 Dual Breath Burn Damage to +35
7.02
  • Buff Level 10 Talent from +15% XP Gain to +20%
  • Rework Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
7.00
  • Buff Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
  • Buff Liquid Fire is no longer a Unique Attack Modifier.
  • Buff Macropyre radius increased from 240 to 260
  • New Added Talent Tree
6.88
  • Buff Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5
6.87
  • Buff Macropyre distance increased from 900 to 1400
  • Buff Macropyre Scepter duration increased from 20 to 30 seconds
  • Nerf Macropyre is no longer unit targetable
6.86
  • Buff Base damage increased by 7
6.85
  • Buff Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Buff Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Buff Ice Path range increased from 1100 to 1200
6.84
  • Buff Jakiro base strength increased from 24 to 25
  • Buff Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
  • Buff Macropyre area of effect increased from 225 to 240
6.83
  • Nerf Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
6.82
  • Buff Dual Breath movement and attack slow rebalanced from 30% to 28/32/36/40%
6.81
  • Buff Dual Breath range increased by 50
  • Buff Liquid Fire level 4 cooldown reduced from 5 to 4
  • Buff Aghanim's Scepter Macropyre duration increased from 7 to 14
  • Buff Aghanim's Scepter Macropyre range increased from 1350 to 1800
6.80
  • Nerf Ice Path damage rescaled from 25/50/75/100 to 50
  • Buff Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
  • Buff Dual Breath burn and slow duration increased from 4 to 5 seconds
  • Buff Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76
  • Buff Dual Breath damage interval improved from every 1 second to every 0.5 seconds
  • Buff Dual Breath Attack Speed slow increased from -20 to -30
  • Buff Removed initial impact damage from Dual Breath
Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380
6.79
  • Buff Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
6.77
  • Nerf Ice Path damage from 100 to 25/50/75/100
6.76
  • Nerf Ice Path creation delay increased from 0.4 to 0.5
  • Nerf Ice Path manacost increased from 75 to 90
6.75
  • Buff Facing direction now more accurately matches his turn rate (just a visual change)
  • Buff Liquid Fire AoE increased from 175 to 300
  • Rework Ice Path reworked
6.73
  • Buff Macropyre duration increased from 5 to 7 seconds
  • Buff Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
6.72
  • Buff Macropyre AoE increased from 200 to 225
6.71
  • Buff Macropyre damage increased from 75/125/175 to 100/140/180
6.70
  • Buff Rebalanced base damage from 42-54 to 46-54
6.69
  • Buff Increased Macropyre (Aghanim's version) travel distance
6.68
  • Buff Macropyre travel range from 600/750/900 to 900
6.67
  • Buff Base armor increased by 2
6.65
  • Buff Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.0/1.33/1.66/2.0
  • Buff Ice Path cooldown scales from 16 to 16/15/14/13
  • Buff Macropyre spawn speed improved
6.60
  • Rework Replaced Autofire with a new ability Liquid Fire
  • Buff Rescaled Ice Path (0.5/1/1.5/2→0.8/1.2/1.6/2 seconds)
  • Buff Added Jakiro to Aghanim's Scepter
6.50
  • Buff Macropyre's cooldown no longer increases per level
  • Buff Improved Auto Fire's area of effect and duration

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

References[edit]