Gyrocopter

From Liquipedia Dota 2 Wiki


[e][h]Gyrocopter
Radiant Hero
Gyrocopter Large.png
Attributes
Strength Icon.png
18 +2.1
Agility Icon Main.png
24 +2.8
Intelligence Icon.png
19 +2.1
Damage
13 - 23
Armor
4.36
Movespeed
325
Base Stats
Sight Range:
1800 / 800
Attack Range:
365
Missile Speed:
3000
Attack Duration:
0.2 + 0.97
Cast Duration:
0.3 + 0.5
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
560
1,140
1,560
Mana:
284
603
834
Spell Amp:
1.4%
3.4%
4.9%
Armor:
4
10
14
Damage:
37-47
76-86
104-114
Most played as
LessMore
1
2
3
4
5

Gyrocopter icon.png Aurel Vlaicu, the Gyrocopter[edit]

Recommended Roles
Carry.png Carry Nuker.png Nuker Disabler.png Disabler

After serving through a lifetime of wars, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. But in addition to a few trinkets and his considerable pension, the erstwhile engineer left with something far more interesting: a long-forgotten, incomplete schematic for a Gyrocopter, the world's first manned, non-magical flying device. Retiring to the tropical obscurity of the Ash Archipelago with little else but time and money, he set to work building the device. As the years wore on and the remains of failed prototypes began to pile up, he began to wonder if mechanical flight was even possible. A decade and a day after his retirement, on a sunny afternoon with a southerly breeze, Aurel sat in his latest attempt bristling with indignation and expectant failure. With a grunt of effort he pulled the ignition cord and covered his head, waiting for the inevitable explosion. However to his great surprise he began to lift and, following a few panicked adjustments, stabilize. Within an hour, he was ducking and weaving with the breeze, level with the gulls, and Aurel found himself filled with the breathless wonder of flight. As dusk settled in he set a course back to his workshop, but no sooner had he turned his craft when a cannonball tore through his tailfin. Disentangling himself from the wreckage, he swam toward the nearest piece of land in sight, and cursed to see the ship responsible for the cannonball collecting the debris. Days later, when Aurel returned to his workshop, he set to work on yet another gyrocopter, this one capable of carrying a much heavier, more dangerous payload.

Abilities[edit]

Rocket Barrage
Gyrocopter rocket barrage.png
Ability: No Target
Affects: Enemy Units
Damage: Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.
QR
Mana Cost dota2.png 90
Cooldown Clock.png 7 / 6.5 / 6 / 5.5
Damage Per Rocket7 / 12 / 17 / 22
Rockets Per Second10
Duration3
Radius400
Cast Point0
 Affected By: Blocked by Spell Immunity Can be Dispelled
Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
Notes
Homing Missile
Gyrocopter homing missile.png
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, and deals greater damage the farther it has traveled. Enemy units can destroy the missile before it reaches its target.
WE
Mana Cost dota2.png 120 / 130 / 140 / 150
Cooldown Clock.png 20 / 17 / 14 / 11
Minimum Damage50
Maximum Damage125 / 250 / 375 / 500
Stun Duration2.25 / 2.5 / 2.75 / 3
Attacks To Destroy3 / 3 / 4 / 5 for heroes
 6 / 6 / 8 / 10 for creeps

Flight Delay
2.5
Cast Range1050
Talent EffectGain 3 Charges
 (Level 25 talent)

Charge Replenish Time
20 (Level 25 talent)
 Affected By: Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.
Notes
  • Non-hero units deal half damage to the missile.
  • Force Staff can be used on the missile.
  • Missile is instantly destroyed by Chronosphere.
  • Enemies gain vision of the missile 1 second after it starts moving, which is 4 seconds after being deployed.
  • Maximum damage is reached once the missile travels 1500 units.
  • The crosshair over the target is only visible to allies.
  • Missile will follow and hit invisible units.
  • Has 400 flying vision.
  • Homing missile has a low target priority for creeps.
  • Blocked by Spell Immunity and Linken's Sphere.
Flak Cannon
Gyrocopter flak cannon.png
Ability: No Target
Affects: Self
Damage: Physical
Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike.
EF
Mana Cost dota2.png 50
Cooldown Clock.png 30
Maximum Attacks3 / 4 / 5 / 6
 10 (Level 25 talent)

Duration
15
Radius1250
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
Notes
  • Gyrocopter's base attack range does not change.
'Call Down
Gyrocopter call down.png
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.
RC
Mana Cost dota2.png 125
Cooldown Clock.png 55 / 50 / 45
Missile 1 Damage200 / 275 / 350
Missile 2 Damage100 / 150 / 200
Missile 1 Move Slow30%
Missile 2 Move Slow60%
Missile 1 Slow Duration2
Missile 2 Slow Duration4
Missile 1 Landing Delay2
Missile 2 Landing Delay4
Radius600
Cast Range1000
 Affected By: Blocked by Spell Immunity Can be Dispelled
Bombs away!'  
Notes
  • Total damage: 320 / 435 / 550.
  • The visual call down indicator is only visible to allies, but enemies can see the rockets launch.
  • Blocked by Spell Immunity.
  • The slow can be dispelled.

Aghanim's Scepter Abilities[edit]

This hero is upgradeable by Aghanim's Scepter. The scepter grants the Side Gunner ability.

Side Gunner
Gyrocopter flak cannon.png
Ability: Passive
Affects: Enemy Units
Damage: Physical
The Side Gunner automatically attacks random enemies within range.
Side Gunner Range600
Attack Rate1.1
 Affected By:  Disabled by Break
Notes
  • Side Gunner attacks apply the same attack modifiers as Gyrocopter's standard attacks.
  • Side Gunner attacks do not trigger Flak Cannon.
  • The attacks by the Side Gunner are separate and do not interrupt Gyrocopter.
  • Still fires while disabled, but not while hidden from the map.
  • Does not attack while Gyrocopter is invisible.
  • This ability is independent from Gyrocopter's spells and is granted directly by the scepter.
  • Disabled by Break.

Talent Tree[edit]

Talent Tree
+4 Flak Cannon Attacks 25 +3 Homing Missile Charges
20% Cooldown Reduction 20 +35 Movement Speed
+30 Damage 15 +15% Magic Resistance
+225 Health 10 +6% Spell Amplification

Summon Stats[edit]

Homing Missile [h]
Gyrocopter homing missile.jpg
Attributes
Attack Type
Armor Type
Enchantress untouchable.png
None
Basic Armor
Basic
Stats
Unit Type:
Ward
Duration:
Until Killed
Hit Points:
3 / 3 / 4 / 5
Damage:
125 / 250 / 375 / 500
50 (minimum)
Movespeed:
100
Sight Range:
400 / 400
Gold Bounty:
20-30
Experience:
20
Magic Resistance:
Immune
Notes:
Takes 1 damage from heroes, and 0.5 damage from non-hero units.

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Circlet Boots of Speed Magic Stick Ring of Aquila Phase Boots Helm of the Dominator Dragon Lance Black King Bar Monkey King Bar Butterfly
Slippers of Agility NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

With his arsenal of firepower at the ready, Gyrocopter soars into battle. Blasting all nearby enemies with shots from his cannon or hammering them with a barrage of rockets, if he is able to gather his full strength, he demolishes foes with ease.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Gyrocopter rocket barrage.png Gyrocopter flak cannon.png Gyrocopter rocket barrage.png Gyrocopter homing missile.png Gyrocopter rocket barrage.png Gyrocopter call down.png Gyrocopter rocket barrage.png Gyrocopter flak cannon.png Gyrocopter flak cannon.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Gyrocopter flak cannon.png Gyrocopter call down.png Gyrocopter homing missile.png Gyrocopter homing missile.png Talents.png Gyrocopter homing missile.png Gyrocopter call down.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06d
  • Buff Movement speed increased from 320 to 325
7.06c
  • Buff Flak Cannon radius increased from 1000 to 1250
  • Buff Homing Missile stun duration from 2.2/2.4/2.6/2.8 to 2.25/2.5/2.75/3
7.06
  • Buff Movement speed increased from 315 to 320
  • Buff Homing Missile initial delay reduced from 3 to 2.5 seconds
7.03
  • Buff Level 10 Talent increased from +200 Health to +225
  • Buff Level 15 Talent increased from +12% Magic Resistance to +15%
7.02
  • Buff Level 10 Talent from +150 Health to +200
  • Buff Level 15 Talent from +10% Magic Resistance to +12%
  • Buff Level 20 Talent from +25 Movement Speed to +35
7.00
  • Buff Scepter attack interval from 1.2 to 1.1
  • Buff Homing Missile now has low attack priority
  • New Added Talent Tree
6.88
  • Buff Gyrocopter's Scepter Side Gunner attack interval improved from 1.4 to 1.2
6.87
  • Rework Reworked Scepter on Gyrocopter
  • Nerf Base damage reduced by 4
6.86c
  • Nerf Call Down first missile damage decreased from 220/285/350 to 200/275/350
6.86
  • Nerf Call Down's first missile damage reduced from 250/300/350 to 220/285/350
6.85
  • Nerf Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22 (Total damage reduced from 240/390/540/690 to 210/360/510/660)
  • Nerf Call Down slow no longer pierces Spell Immunity
6.84c
  • Nerf Rocket Barrage damage reduced from 11/15/19/23 to 8/13/18/23
6.84b
  • Nerf Gyrocopter base Intelligence reduced from 23 to 19
6.84
  • Buff Rocket Barrage no longer has a cast point (Previously had 0.3)
  • Buff Call Down missile two slow duration from 3 to 4
6.83
  • Buff Call Down area of effect increased from 450 to 600
  • Nerf Call Down missile one slow amount reduced from 50% to 30%
  • Buff Call Down missile two slow amount increased from 20% to 60%
  • Buff Force Staff can now be used on Homing Missile
6.82
  • Buff Homing Missile Maximum damage increased from 110/220/330/440 to 125/250/375/500
6.81
  • Buff Homing Missile now hits invisible units
  • Buff Homing Missile hits required to destroy increased from 3 to 3/3/4/5
6.78c
  • Nerf Gyrocopter attack range reduced from 375 to 365
6.78
  • Nerf Flak Cannon cooldown increased from 20 to 30
6.76
  • Buff Homing Missile distance required for max damage reduced from 2000 to 1500
  • Buff Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
  • Buff Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23
6.75
  • Buff Movement speed increased from 305 to 315
  • Buff Flak Cannon AoE increased from 800 to 1000
  • Buff Call Down AoE increased from 400 to 450
6.74
  • Buff Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20
  • Buff Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
6.73
  • Buff Armor increased by 2
6.72
  • Buff Added an Aghanim's Scepter upgrade
  • Buff Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds
  • Buff Agility growth increased from 2.4 to 2.8
6.69
  • Buff Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19
  • Buff Homing Missile cooldown from 20/18/16/14 to 20/17/14/11
  • Buff Homing Missile cast range increased by 150
  • Buff Homing Missile now adds an ally only visual effect on targeted enemies
6.68
  • New New hero

Notable Players[edit]

Notable Players
Agressif SL i-League.jpg Eternalenvy frankfurt major 2015.jpg Fear frankfurt major 2015.jpg Hao frankfurt major 2015.jpg Illidan2 ESL Frankfurt 2015.jpg Silent StarLadder i-League Invitational 2.jpg
Agressif EternaLEnVy Fear Hao Illidan Silent

See also[edit]

External links[edit]

Guides[edit]

References[edit]