Flying Courier

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Flying Courier
220    
Flying Courier
Losing the donkey is punishable by death.
Ability
Passive
Summon Flying Courier
Availability
Category
Consumables

Item Type
Basic

Bought From
Recipe


Flying Courier

Animal Courier

General[edit]

Flying Courier is bought from the Consumables section in the Main Shop. The Flying Courier is used to ferry items to players on the field of battle faster than the Animal Courier. Must be purchased after obtaining the Animal Courier to automatically upgrade it into a Flying Courier. The courier can be upgraded from anywhere on the map, without the need to visit a shop. The courier cannot use most items, but it can use a select few listed here.
The flying courier has a 4 minute 30 second stock time, meaning that it cannot be purchased until 3 minutes after creeps spawn.

If killed, 175 gold will be awarded to all enemy players. It will respawn at the fountain in three minutes. Any items it was carrying will be inaccessible until then.
The courier is invulnerable at the allied Fountain and is permanently spell immune. The flying courier has 150 hp, 10 armor, and 430 movespeed. It is slowed to 301 movespeed while carrying an empty Bottle.
Melee heroes deal 50% bonus damage to flying couriers.
The flying courier also has 400 flying vision and a 6 slot inventory for carrying items.

Ability[edit]

Summon Flying Courier
Ability: Passive
Upgrades the Animal Courier into a Flying Courier. This recipe does nothing on its own and requires an already existing Animal Courier to be upgraded.

Courier Abilities[edit]

Return To Base
Ability: No Target
Returns the courier to base.
QE
Go To Secret Shop
Ability: No Target
Sends the courier to your team's secret shop.
WF
Return Items
Ability: No Target
Returns your items to your stash.
ED
Retrieve Items
Ability: No Target
Retrieves your items from your stash.
DY
Transfer Items
Ability: No Target
Transfers items to your hero.
FT
Speed Burst
Ability: No Target
Affects: Self
The courier gains a high movement speed bonus for a few seconds.
RR
90
Movement Speed:
Duration:
 650
 4
  • The courier moves at 650 speed even when carrying an empty Bottle.

Recommended Heroes[edit]

Any hero with a little bit of gold to spare should buy the flying courier as soon as possible.

Version History[edit]

Version Changes[1]
6.82
  • Base movement speed increased from 350 to 430
  • Flying Courier now takes 50% extra damage from melee heroes
  • Flying Courier Speed Burst cooldown increased from 40 to 90
  • Flying Courier Speed Burst duration reduced from 20 to 4
  • Flying Courier Speed Burst speed increased from 522 to 650
6.79
  • Cannot be purchased until 3 minutes after creeps spawn
6.78
  • While empty, Bottle causes couriers to move 30% slower
  • Courier no longer block neutral creeps from spawning
  • Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
This primarily a factor when carrying an Empty Bottle. Without an extra slow, Couriers will still reach maximum speed.
6.74
  • Courier death team bounty from 150 to 175
  • Flying Courier cost increased from 200 to 220
6.73b
  • Couriers are now invulnerable near their fountain
6.73
  • Basic courier is magic immune (like flying courier, most spells did not work on couriers already)
  • Couriers no longer drop items when they die
  • Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
  • Couriers now give 150 to each enemy player, instead of 300 to the killer.
  • Flying courier no longer has invulnerability shield
6.55
  • Couriers can no longer place wards
6.52e
  • Flying Courier cannot carry Observer Wards from enemy base
  • Flying Courier can no longer carry aegis
6.50
  • Removed Flying Courier Mana and gave it a Mana base upgrade ability

See also[edit]

Animal Courier

External links[edit]

WC3 DotA Version[edit]

References[edit]


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