Earth Spirit

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Earth Spirit
Radiant Hero
Earth Spirit Large.png
Attributes
Strength Icon Main.png
21 +2.9
Agility Icon.png
17 +1.5
Intelligence Icon.png
18 +2.4
Damage
25 - 35
Armor
3.38
Movespeed
305
Stats
Base Stats
Sight Range 1800 / 800
Attack Range 128
Missile Speed Instant
Attack Duration 0.35 + 0.65
Cast Duration 0.01 + 0
Base Attack Time 1.7
Magic Resistance 25%
Turn Rate 0.6
Level Changes
Level 1 15 25
Hit Points 549 1,309 2,240
Mana 234 663 1,235
Armor 3 6 11
Damage 46-56 86-96 135-145


Earth Spirit icon.png Kaolin, the Earth Spirit[edit]

Recommended Roles
Initiator.png Initiator

Deep amid the Upland crags and cliffs there runs a seam of sacred jade long foresworn by highland minders. From this rare material, the likeness of the great general Kaolin was carved and buried at the head of a stone funerary army ten thousand strong—a force of soldiers and holy men, jesters and acrobats, carved by crafstmen and entombed for millennia in the dark embrace of the Earth.

What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself—an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.

Abilities[edit]

Stone Remnant
Earth spirit stone remnant.png
Ability: Target Point
Kaolin raises a Stone Remnant from the depths of the earth to aid him in battle. Creating a Stone Remnant consumes 1 charge, and charges replenish over time.
DE
Maximum Stone Charges:
Charge Replenish Time:
Stone Remnant Duration:
Cast Range:
 6
 35
 2 minutes
 1400
  • This is an innate ability which is not skilled.
  • Kaolin begins the game with maximum Stone Remnant charges.
  • While dead Kaolin will continue to replenish Stone Remnant charges.
  • Stone Remnants are invulnerable, have no collision, and provide no vision.
Boulder Smash
Earth spirit boulder smash.png
Ability: Target Unit / Point
Affects: Units / Stones
Damage: Magical
Kaolin slams an ally, enemy, or Stone Remnant, knocking them away and damaging enemies the slammed target collides with. Slammed stones travel farther than unit targets and also silence impacted enemies.
QD
Mana Cost.png 100
Cooldown Clock.png 22 / 18 / 14 / 10
Damage:
Slam Distance:
Stone Slam Distance:
Slam Speed:
Stone Stun Duration:
Collision Radius:
Unit Cast Range:
Stone Cast Range:
 125
 500 / 600 / 700 / 800
 2000
 1200
 0.75 / 1.25 / 1.75 / 2.25
 200
 150
 180
  • Destroys trees in its path.
  • When point targeted, Kaolin will slam the nearest Stone Remnant within a 180 radius.
  • Blocked by Magic Immunity.
  • Push blocked by Linken's Sphere.
Rolling Boulder
Earth spirit rolling boulder.png
Ability: Target Point
Affects: Enemy Units / Stones
Damage: Magical
Kaolin turns into a boulder and begins spinning in place to build up momentum. After 0.6 seconds, he launches himself 800 distance in the direction he is facing, damaging units he passes through but stopping if he collides with an enemy hero or is stunned. Rolling over a Stone Remnant will add momentum, increasing roll distance, speed, damage, and adding a slow to the hero you collide with.
WF
Mana Cost.png 50
Cooldown Clock.png 16 / 12 / 8 / 4
Damage:
Stone Damage:
Stone Movement Slow:
Stone Attack Slow:
Slow Duration:
Cast Delay:
Roll Speed/Distance:
Stone Roll Speed/Distance:
Collision Radius:
Cast Range:
 90 / 120 / 150 / 180
 135 / 180 / 225 / 270
 80%
 80
 2
 0.6
 800
 1600
 150
 3000
  • This skill will always go the full distance, a shorter distance cannot be chosen. Stops early on the opposite side of the first hero it impacts.
  • Kaolin cannot attack while rolling, but may still turn, cast spells, and use items.
  • The Stone Remnant is consumed when used as a boost for rolling.
  • Destroys trees in its path.
  • Damage blocked by Magic Immunity, the slow is not.
Geomagnetic Grip
Earth spirit geomagnetic grip.png
Ability: Target Unit
Affects: Allied Units / Stones
Damage: Magical
Kaolin runs a magnetic charge through the targeted ally or Stone Remnant, quickly pulling it to himself. Enemies struck by the target being pulled will be silenced, and will also be dealt damage if the pulled target is a Stone Remnant.
ER
Mana Cost.png 75
Cooldown Clock.png 13
Silence Duration:
Stone Damage:
Collision Radius:
Pull Speed:
Cast Range:
 2 / 3 / 4 / 5
 100 / 150 / 200 / 250
 180
 1000
 1100
Magnetize
Earth spirit magnetize.png
Ability: No Target
Affects: Enemy Units / Stones
Damage: Magical
Magnetizes units in a small area around Earth Spirit, causing them to take damage over time for a short duration. Any magnetized heroes cause nearby Stone Remnants to become energized and explode, applying and refreshing the magnetize debuff on all units near the Stone Remnant. This process can repeat multiple times. Stone Remnants are destroyed in this process.
RT
Mana Cost.png 100
Cooldown Clock.png 80
Damage Per Second:
Stone Energize Radius:
Stone Explosion Radius:
Magnetize Duration:
Radius:
 50 / 75 / 100
 300
 600
 6
 300
  • Total damage without refreshing: 300 / 450 / 600.
  • When a Stone Remnant explodes from Magnetize, it doesn't immediately disappear. It becomes inert and then disappears after 5 seconds. It may still be used by your other spells in the meantime.
  • All magnetized heroes feel the effect of the silence and slow from Geomagnetic Grip and Stone Remnant enhanced Rolling Boulder if any other magnetized hero is affected by them.
  • Damage blocked by Magic Immunity. Becoming magic immune does not dispel the debuff, only temporarily halts the damage.

Recommended Items[edit]

Standard Build
Starting Items Early Game Core Items Situational Items
Healing Salve Clarity Clarity Boots of Speed Magic Stick Null Talisman Arcane Boots Magic Wand Veil of Discord Urn of Shadows Heavens Halberd Pipe of Insight
Iron Branch Iron Branch NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png Heart of Tarrasque Scythe of Vyse Blade Mail
NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png Shivas Guard Force Staff Mekansm

General Strategy[edit]

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Version History[edit]

See also[edit]

External links[edit]

Introduction[edit]

Guides[edit]

WC3 DotA Version[edit]

References[edit]


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