Disruptor, the Stormcrafter
|Support Disabler Nuker Initiator|
High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization—a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.
Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities—searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius.
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.
Teleports the target hero back to where it was a few seconds ago. Instantly kills illusions.
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
|+30% Magic Resistance||25||+4 Thunder Strike Hits|
|+10% Spell Amplification||20||+400 Health|
|+40 Thunder Strike Damage||15||-3s Kinetic Field Cooldown|
|+60 Gold/Min||10||+100 Cast Range|
|Starting Items||Early Game||Mid Game||Late Game|
Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.
|Balance Patch History|
|Patch Version||Balance Changes|