Disruptor

From Liquipedia Dota 2 Wiki
[e][h]Disruptor
Radiant Hero
Attributes

19 +2.2

15 +1.4

22 +2.5

300
Base Stats
Sight Range:
1800 / 800
Attack Range:
600
Missile Speed:
1200
Attack Duration:
0.4 + 0.5
Cast Duration:
0.05 + 1
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.5
Level Changes
Level:
1
15
25
Hit Points:
580
1180
1620
Mana:
339
759
1059
Spell Amp:
1.6%
4%
5.8%
Armor:
1.5
4.8
7.1
Damage:
49-53
84-88
109-113
Most played as
LessMore
1
2
3
4
5

Disruptor, the Stormcrafter[edit]

Recommended Roles
Support Disabler Nuker Initiator

High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization—a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.

Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities—searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.

Abilities[edit]

Thunder Strike
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius.
QC
130
12 / 11 / 10 / 9
Damage40 / 60 / 80 / 100
80 / 100 / 120 / 140
(Level 10 talent)
Strikes4
8 (Level 20 talent)
Duration6
12 (Level 20 talent)
Radius240
Cast Range800
Cast Point0.05
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.

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Notes
  • Total damage: 160 / 240 / 320 / 400.
  • Total damage: 320 / 400 / 480 / 560. (Level 10 talent)
  • Total damage: 800. (Level 20 talent)
  • Total damage: 1120. (Both Level 10 & 20 talents combined)
  • Gives vision of the target for the duration of the spell.
  • Persists even if the target dies, continuing to deal damage at the death location.
  • Blocked by Spell Immunity.
  • Blocked by Linken's Sphere on primary target.
  • Can be dispelled.
Glimpse
Targeting Type
Unit Target
Affects
Enemy Heroes
Teleports the target hero back to where it was a few seconds ago. Instantly kills illusions.
WD
100
60 / 46 / 32 / 18
Send Back PositionLocation 4 seconds ago
Cast Range600 / 1000 / 1400 / 1800
Cast Point0.05
Talent Cooldown8 (Level 25 talent)
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Playing with electricity can have unexpected results.
Notes
  • Glimpse has a short travel time, with an effect indicating where the target will arrive. Visible to enemies.
  • Sends target back after 1.8 seconds, or when the 600 speed projectile effect reaches the destination. Whichever is faster.
  • Projectile effect provides 300 flying vision lasting for 3.34 seconds.
  • Blocked by Spell Immunity and Linken's Sphere.
Kinetic Field
Targeting Type
Point Target
Affects
Enemy Units
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
EE
70
13 / 12 / 11 / 10
Formation Time1.2
Duration2.6 / 3.2 / 3.8 / 4.4
8.4 (Level 25 talent)
Radius340
Cast Range900
Cast Point0.05
Talent Cooldown10 / 9 / 8 / 7
(Level 15 talent)
 Affected By Blocked by Spell Immunity
The stryder is immune to the gale-force winds that will consume its adversaries.
Notes
Static Storm
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
Upgradeable by Aghanim's Scepter. Increases the duration and applies mute.

RR
125 / 175 / 225
90 / 80 / 70
Maximum Damage Per Second200 / 250 / 300
Silence Duration5
7
Radius450
Cast Range800
Cast Point0.05
Scepter Ability
Mutes items
 Affected By Blocked by Spell Immunity
A summer squall in Druud is a hardship that only an Oglodi can survive.
Notes
  • Total damage: 520 / 648 / 780.
  • Total damage: 1009 / 1257 / 1512. (Scepter)
  • Deals damage in smaller instances every 0.25 seconds.
  • Damage instances ramp up over time, dealing most of the damage at the end of the duration.
  • Blocked by Spell Immunity.

Talent Tree[edit]

Talent Tree
+4s Kinetic Field Duration 25 -10s Glimpse Cooldown
+4 Thunder Strike Hits 20 +180 Gold/Min
-3s Kinetic Field Cooldown 15 +150 Cast Range
+40 Thunder Strike Damage 10 +200 Health


Recommended Items[edit]

Starting Items Early Game
Tango
Clarity
Iron Branch
Boots of Speed
Magic Stick
Iron Branch
Animal Courier
Observer Ward
2
Mid Game Late Game
Arcane Boots
Magic Wand
Force Staff
Aether Lens
Aghanims Scepter

General Strategy[edit]

Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07
  • Rework Reworked Talent Tree
7.06
  • Rework Replaced Respawn Talent: +40 Thunder Strike Damage (Level 15)
7.02
  • Rework Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown
  • Rework Level 20 Talent from 15% Cooldown Reduction to +400 Health
7.00
  • New Added Talent Tree
6.88
  • Nerf Static Storm silence no longer lingers for 0.5 seconds after the duration is over
6.87
  • Buff Kinetic Field AoE increased from 325 to 340
6.85
  • Buff Thunder Strike cooldown reduced from 16 to 12/11/10/9
  • Nerf Thunder Strike now only provides vision over the target itself
6.84
  • Buff Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4
6.83
  • Buff Glimpse mana cost rescaled from 160/130/100/70 to 100
  • Buff Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18
  • Buff Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
  • Buff Static Storm cooldown from 85 to 90/80/70
6.81
  • Buff Kinetic Field cooldown reduced from 14 to 14/13/12/11
6.79
  • Buff Kinetic Field AoE increased from 300 to 325
  • Buff Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
  • Buff Static Storm AoE increased from 375 to 450
  • Buff Static Storm max damage increased from 170/220/270 to 200/250/300
  • Buff Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
6.78
  • Buff Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
  • Nerf Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
  • Buff Thunder Strike AoE increased from 200 to 240
6.75
  • Buff Static Storm max damage increased from 170/210/250 to 170/220/270
6.71
  • Nerf Static Storm cooldown increased from 75 to 85
6.70
  • Nerf Thunderstrike mana cost increased from 100/110/120/130 to 130
6.69
  • Nerf Static Storm cooldown increased from 60 to 75
6.68
  • New New hero

See also[edit]

External links[edit]

Guides[edit]

References[edit]