From Liquipedia Dota 2 Wiki
Count yourself out.

Disarm is a status effect that prevents the affected unit from attacking. Disarmed units can still cast spells, but cannot cast attack modifier spells. The disarm effect is a colored shackle around the unit's hands with a broken sword indicator above their head. If a disarmed unit is ordered to attack, it will attempt to stay within attack range of the target but will be unable to act.

Disarming Abilities[edit]

Hero Abilities
Hero Ability Disarm Duration
Elder Titan Elder Titan Earth Splitter Earth Splitter 4 / 5 / 6 (Aghanim's Scepter)
Invoker Invoker Deafening Blast Deafening Blast 1.25 / 2 / 2.75 / 3.5 / 4.25 / 5 / 5.75 / 6.5
Oracle Oracle Fate's Edict Fate's Edict 3 / 3.5 / 4 / 4.5
Item Abilities
Item Ability Disarm Duration
Heaven's Halberd Heaven's Halberd Disarm 5.5 on ranged enemies
3 on melee enemies

See also[edit]