Dazzle

From Liquipedia Dota 2 Wiki


[e][h]Dazzle
Dire Hero
Attributes
Strength
16 +1.85
Agility
21 +1.7
Intelligence
27 +3.4
Damage
14 - 32
Armor
1.94
Movespeed
305
Stats
Base Stats
Sight Range:
1800 / 800
Attack Range:
550
Missile Speed:
1200
Attack Duration:
0.3 + 0.3
Cast Duration:
0.3 + 0.5
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
520
1,020
1,400
Mana:
374
938
1,346
Spell Amp:
1.7%
4.6%
6.8%
Armor:
2
5
8
Damage:
41-59
88-106
122-140
LessMost played asMore
1
2
3
4
5

Dazzle, the Shadow Priest

Recommended Roles
Support Support Nuker Nuker Disabler Disabler

Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.

Abilities

Poison Touch
Ability: Unit Target
Affects: Enemy Units
Damage: Physical
Casts a poisonous spell on an enemy unit, causing damage and slowness over time, and eventual paralysis. At higher levels, the slow increases per second.
QT
70
15 / 13 / 11 / 7
Damage Per Second:
DPS Duration:
Level 1:
Level 2:

Level 3:



Level 4:



Slow Duration:

Total Spell Duration:
Cast Range:
Talent Cooldown:
 14 / 20 / 26 / 36
 7
 33% slow for 3 seconds
 33% slow for 2 seconds,
 66% slow for 1 second
 33% slow for 1 second,
 66% slow for 1 second,
 100% slow for 1 second
 33% slow for 1 second,
 66% slow for 1 second,
 Stun for 1 second
 3
 10
 600 / 650 / 700 / 750
 1
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be Dispelled
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Notes
  • Total damage: 112 / 160 / 208 / 288.
  • The slow is applied immediately lasting 3 seconds, then after the slow wears off it deals 8 instances of damage over 7 seconds.
  • The projectile moves at 1300 speed.
  • Poison Touch stacks with itself. Each stack slows, stuns, and tracks its duration independently,
  • Blocked by Spell Immunity and Linken's Sphere.
  • Can be dispelled.
Shallow Grave
Ability: Unit Target
Affects: Allied Units
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection.
WG
150
60 / 45 / 30 / 15
Cast Range:
Duration:
Cast Point:
 550 / 700 / 850 / 1000
 5
 0.4
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Notes
  • Enemies can see the duration indicator for Shallow Grave.
  • Axe's Culling Blade can kill through Shallow Grave.
  • If a Meepo clone dies, all Meepos will die regardless of Shallow Grave.
  • Units will still die from Bloodstone's Pocket Deny ability when activated.
Shadow Wave
Ability: Unit Target
Affects: Units
Damage: Physical
Shadow Wave heals several allies, which in turn cause damage equal to their healing in a small area around them. Dazzle is always healed by Shadow Wave, and it does not count toward the number of targets.
ED
90 / 100 / 110 / 120
12 / 10 / 8 / 6
Heal / Damage:

Maximum Targets:

Damage Radius:
Bounce Radius:
Cast Range:
 80 / 100 / 120 / 140
 200 with talent
 3 / 4 / 5 / 6
 185
 475
 900
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
Notes
  • Total damage: 320 / 500 / 720 / 980.
  • Total damage: 1400 with talent.
  • Prioritizes allied heroes over creeps.
  • Can damage an enemy multiple times if several allies get healed near it.
Weave
Ability: Point Target
Affects: Heroes
Applies a buff to heroes hit by the target area that increases allied hero armor and decreases enemy hero armor over time.
Upgradeable by Aghanim's Scepter to increase the armor shift per second and the radius.
RW
100
40
Armor Shift Per Second:

Duration:

Radius:

Cast Range:

 0.75 / 1 / 1.25
 1.25 / 1.5 / 1.75
 24
 575
 775
 2000
His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments.
Notes
  • Total armor shift: 18 / 24 / 30.
  • Total upgrade armor shift: 30 / 36 / 42.
  • Provides ground vision of the area for 3 seconds.

Talent Tree

Talent Tree
+60 Shadow Wave Heal 25 -6s Poison Touch Cooldown
-30s Respawn Time 20 +25 Movement Speed
+60 Damage 15 +100 Cast Range
+125 Health 10 +10 Intelligence


Recommended Items

Standard Build
Starting Items Early Game Mid Game Late Game
Iron Branch Iron Branch Tango Magic Stick Boots of Speed Urn of Shadows Magic Wand Arcane Boots Medallion of Courage Mekansm Force Staff Guardian Greaves
Clarity Clarity Observer Ward


General Strategy

Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends.

Overview



Skill Build


Level 1 2 3 4 5 6 7 8 9 10
Spell Poison Touch Shadow Wave Shallow Grave Shadow Wave Shadow Wave Weave Shadow Wave Shallow Grave Shallow Grave Talent
Level 11 12 13 14 15 16 18 20 25
Spell Shallow Grave Weave Poison Touch Poison Touch Talent Poison Touch Weave Talent Talent

Early Game



Mid Game



Late Game



Version History

Balance Patch History
Patch Version Balance Changes[1]
7.02
  • Buff Level 15 Talent from +40 Damage to +60
7.00
  • Buff Multiple instances of Poison Touch stack
  • New Added Talent Tree
6.87
  • Buff Poison Touch range increased from 600 to 600/650/700/750
6.86c
  • Nerf Shallow Grave cast point increased from 0.35 to 0.4
  • Nerf Shadow Wave manacost increased from 80/90/100/110 to 90/100/110/120
6.86
  • Buff Poison Touch mana cost reduced from 100 to 70
  • Nerf Shallow Grave cast point increased from 0.3 to 0.35
  • Nerf Shallow Grave mana cost increased from 140/130/120/110 to 150
  • Nerf Weave no longer provides 800 flying vision. Now provides ground vision for the AoE of the ability for 3 seconds
6.85
  • Buff Poison Touch mana cost reduced from 100/115/130/145 to 100
6.84
  • Buff Poison Touch level 4 damage from 32 to 36
6.83
  • Buff Base attack range increased from 500 to 550
6.82
  • Buff Aghanim's Scepter Weave armor reduction per second increased from 1/1.25/1.5 to 1.25/1.5/1.75
6.81
  • Nerf Poison Touch no longer causes a ministun
6.80
  • Buff Weave duration increased from 20 to 24
6.79
  • Buff Weave duration rescaled from 12/18/24 to 20
  • Buff Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
  • Buff Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
  • Nerf Poison Touch is now dodgeable
  • Rework Poison Touch slow timings reworked
6.78
  • Buff Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
  • Buff Shallow Grave can now be cast on magic immune allies
6.77
  • Buff Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
6.75
  • Buff Poison Touch level 4 cooldown decreased from 9 to 7
  • Buff Shadow Wave AoE increased from 170 to 185
6.72d
  • Buff Shadow Wave always heals you first before it jumps
6.72c
  • Buff Poison Touch is no longer blocked by damage block items like Vanguard
6.72
  • Buff Poison Touch damage increased from 7/14/21/28 to 8/16/24/32
6.70
  • Buff Shadow Wave damage aoe increased from 155 to 170
6.69
  • Buff Shallow Grave now has a duration indicator for allies
6.65
  • Nerf Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15
6.64
  • Nerf Removed the extra vision on Weave that remains for 12/18/24 seconds. It now only reveals for a couple of seconds during the cast effect.
6.60
  • Buff Lowered Shallow Grave cooldown (80/60/40/20→54/40/26/12 cd)
  • Buff Added Dazzle to Aghanim's Scepter
6.57
  • Buff Reduced Shallow Grave cooldown from 90/70/50/30 to 80/60/40/20
6.54
  • Rework Reworked Dazzle
6.52
  • Buff Added a visual effect to Weave, visible to allies only
6.48b
  • Rework Restored the old duration based Shallow Grave
Shallow Grave now has a 360 second buff duration, instead of lasting until the next death.

See also

Notable Players

External links

Guides

WC3 DotA Version

References