Dark Seer

From Liquipedia Dota 2 Wiki


[e][h]Dark Seer
Dire Hero
Dark Seer Large.png
Attributes
Strength Icon.png
22 +2.6
Agility Icon.png
12 +1.2
Intelligence Icon Main.png
23 +2.7
Damage
31 - 37
Armor
6.68
Movespeed
295
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.59 + 0.58
Cast Duration:
0.4 + 0.67
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
640
1,360
1,880
Mana:
328
735
1,032
Spell Amp:
1.6%
4.3%
6.2%
Armor:
7
9
11
Damage:
54-60
91-97
118-124
Most played as
LessMore
1
2
3
4
5

Dark Seer icon.png Ish'kafel, the Dark Seer[edit]

Recommended Roles
Initiator.png Initiator Jungler.png Jungler Escape role.png Escape Disabler.png Disabler

Fast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality.

Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer's army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he's the greatest tactician this strange new world has ever seen.

Abilities[edit]

Vacuum
Dark seer vacuum.png
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
QC
Mana Cost dota2.png 100 / 130 / 160 / 190
Cooldown Clock.png 32
Damage40 / 80 / 120 / 160
Radius250 / 350 / 450 / 550
 625 (Level 20 talent)

Pull Duration
0.5
Cast Range500
 Affected By: Blocked by Spell Immunity
Ish'Kafel modifies the center of gravity to a place of his choosing.
Notes
Ion Shell
Dark seer ion shell.png
Ability: Unit Target
Affects: Units
Damage: Magical
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
WE
Mana Cost dota2.png 100 / 110 / 120 / 130
Cooldown Clock.png 9
Damage Per Second30 / 50 / 70 / 90
 170 (Level 25 talent)

Duration
25
Radius250
Cast Range600
 Affected By: Blocked by Spell Immunity Can be Dispelled
The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
Notes
  • Total damage: 750 / 1250 / 1750 / 2250.
  • Total damage: 4250. (Level 25 talent)
  • Damage is dealt as 3 / 5 / 7 / 9 / 17 damage every 0.1 seconds.
  • Does not damage the unit it is cast on.
  • Blocked by Spell Immunity on enemies.
  • Can be dispelled.
Surge
Dark seer surge.png
Ability: Unit Target
Affects: Allied Units
Charges a target friendly unit with power, giving it a brief burst of maximum movement speed.
ER
Mana Cost dota2.png 50
Cooldown Clock.png 12 / 11 / 10 / 9
Duration3 / 4.5 / 6 / 7.5
Movement Speed522
Cast Range600
 Affected By:  Can be Dispelled
Ish'Kafel once used his speed of mind to navigate the maze between the walls.
Notes
Wall of Replica
Dark seer wall of replica.png
Ability: Point Target
Affects: Enemy Heroes
Damage: Magical
Raises a wall of warping light that slows and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will.
Upgradeable by Aghanim's Scepter to increase the damage dealt by replicas.
RW
Mana Cost dota2.png 125 / 250 / 375
Cooldown Clock.png 100
Movement Slow75%
Slow Duration0.5 / 0.75 / 1
Wall Length1000
Duration45
Cast Range500 / 900 / 1300
Replica Damage Taken400%
Replica Damage Dealt60% / 75% / 90%
 100% / 120% / 140%
The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
Notes
  • The Wall only slows an enemy hero when it creates an illusion of them.
  • Replica illusions have a unique visual effect seen by both allies and enemies.
  • Replica illusions last until the wall expires.
  • Can only create one illusion per enemy hero, a new illusion will only spawn if there is no currently existing replica illusion.
  • When cast, the wall is created perpendicular to the direction Dark Seer is facing.

Talent Tree[edit]

Talent Tree
+80 Ion Shell Damage 25 +25 Strength
+75 Vacuum AoE 20 +10% Cooldown Reduction
+14 Health Regen 15 +120 Damage
+100 Cast Range 10 12% Evasion

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Clarity Soul Ring Boots of Speed NoItem.png Arcane Boots Mekansm Blink Dagger Guardian Greaves Shivas Guard Pipe of Insight
Stout Shield Iron Branch NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

Versatile and strategic, Dark Seer excels at manipulating the positions of his enemies. Vacuuming foes into the attacks of his allies, he can turn enemy strength against itself by pulling foes through his replicating wall.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Dark seer ion shell.png Dark seer surge.png Dark seer ion shell.png Dark seer surge.png Dark seer ion shell.png Dark seer wall of replica.png Dark seer ion shell.png Dark seer vacuum.png Dark seer vacuum.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Dark seer vacuum.png Dark seer wall of replica.png Dark seer vacuum.png Dark seer surge.png Talents.png Dark seer surge.png Dark seer wall of replica.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06d
  • Nerf Base intelligence reduced by 2
  • Nerf Wall of Replica slow reduced from 0.6/0.8/1 to 0.5/0.75/1
7.06
  • Nerf Wall of Replica slow rescaled from 1 second to 0.6/0.8/1
7.03
  • Nerf Vacuum cooldown increased from 28 to 32
7.02
  • Nerf Movement speed reduced from 300 to 295
  • Nerf Ion Shell manacost from 70/90/110/130 to 100/110/120/130
  • Buff Level 15 Talent from +90 Damage to +120
  • Rework Level 20 Talent from +25 Intelligence to +75 Vacuum AoE
  • Rework Level 20 Talent from +12 Strength to +10% Cooldown Reduction
  • Rework Level 25 Talent from +12% Cooldown Reduction to +25 Strength
  • Buff Level 25 Talent from +70 Ion Shell Damage to +80
7.00
  • Nerf Wall of Replica no longer deals damage when heroes walk through it
  • Buff Wall of Replica now applies a 1-second 75% slow to units that cross and proc the wall
  • New Added Talent Tree
6.86c
  • Nerf Surge manacost increased from 20/30/40/50 to 50
6.86
  • Nerf Base intelligence reduced from 27 to 25
  • Nerf Ion Shell is now purgeable
6.85
  • Nerf Base intelligence reduced by 2
6.84
  • Buff Ion Shell duration increased from 20 to 25 seconds
  • Nerf Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
  • Buff Wall of Replica duration from 15/30/45 to 45
  • Buff Wall of Replica mana cost from 200/300/400 to 125/250/375
6.83
  • Buff Base armor increased by 1
  • Buff Vacuum pull duration increased from 0.4 to 0.5
6.80
  • Buff Ion Shell cooldown reduced from 10 to 9
6.79
  • Nerf Vacuum cooldown increased from 24 to 28
6.78
  • Nerf Vacuum cooldown increased from 22 to 24
6.76
  • Nerf Vacuum cooldown increased from 19 to 22
6.75
  • Nerf Movement speed decreased from 305 to 300
  • Nerf Vacuum cooldown increased from 16 to 19
  • Nerf Vacuum cast range decreased from 550 to 500
  • Nerf Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
  • Nerf Vacuum can no longer pull invulnerable units
6.74
  • Buff Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead
  • Nerf Wall of Replica Aghanim bonus no longer creates allied illusions
  • Nerf Wall of Replica illusions take 300% damage (up from 250%)
6.73
  • Buff Ion Shell duration increased from 15 to 20
  • Buff Ion Shell AoE increased from 225 to 250
  • Buff Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
  • Nerf Ion Shell cooldown increased from 7 to 10
  • Nerf Wall of Replica illusions are now semi-transparent to enemy players
6.72
  • Buff Added an Aghanim's Scepter upgrade
  • Buff Wall of Replica illusion damage improved from 70% to 70/80/90%
6.65
  • Nerf Vacuum cast range decreased from 800 to 550
  • Nerf Vacuum damage decreased from 60/120/180/240 to 40/80/120/160
6.64
  • Nerf Ion Shell cast on an already affected unit will replace the old buff instead of stacking
  • Buff Wall of Replica damage dealt when affecting an enemy hero increased from 125 to 150
  • Buff Wall of Replica image damage increased from 60% to 70%
6.63
  • Nerf Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
  • Nerf Wall of Replica no longer replicates allies
  • Buff Wall of Replica now deals 125 damage each time it affects an enemy hero
  • Buff Wall of Replica illusions damage improved from 35% to 60%
6.60
  • Buff Improved Vacuum cast range
  • Buff Lowered Ion Shell cooldown (15→7 cd)
  • Nerf Vacuum no longer goes through magic immunity
  • Rework Vacuum now drags the units in over 0.3 seconds rather than instantly
6.59
  • Buff Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
6.57
  • Buff Improved Dark Seer's cast animation point
6.57
  • Buff Increased length of Wall of Replica slightly

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

References[edit]